Package | Description |
---|---|
fr.enssat.BoulderDash.helpers | |
fr.enssat.BoulderDash.models |
Modifier and Type | Method and Description |
---|---|
DisplayableElementModel[][] |
LevelSaveHelper.getGroundGrid()
Gets the ground grid
|
DisplayableElementModel[][] |
LevelLoadHelper.getGroundGrid()
Gets the ground grid
|
DisplayableElementModel |
ModelConvertHelper.toModel(java.lang.String spriteName,
boolean isConvertible)
Gets the model associated to the string
|
Modifier and Type | Method and Description |
---|---|
java.lang.String |
ModelConvertHelper.toString(DisplayableElementModel model)
Gets the string associated to the model
|
Constructor and Description |
---|
LevelSaveHelper(DisplayableElementModel[][] groundGrid)
Class constructor
|
LevelSaveHelper(java.lang.String levelId,
DisplayableElementModel[][] groundGrid)
Class constructor
|
Modifier and Type | Class and Description |
---|---|
class |
BoulderModel
BoulderModel
Represents the boulders.
|
class |
BrickWallModel
BrickWallModel
Represents the brick wall in the game.
|
class |
CursorModel
CursorModel
Represents the field cursor pointer.
|
class |
DiamondModel
DiamondModel
Represents a diamond in the game.
|
class |
DirtModel
DirtModel
Represents the dirt in the game.
|
class |
DoorModel
DoorModel
Represents escape door.
|
class |
EmptyModel
EmptyModel
Represents "nothing".
|
class |
ExpandingWallModel
ExpandingWallModel
Represents a ExpandingWall in the game.
|
class |
MagicWallModel
MagicWallModel
Represents the magic wall.
|
class |
RockfordModel
RockfordModel
Represents the hero of the game.
|
class |
SteelWallModel
SteelWallModel
Represents the steelWall
|
Modifier and Type | Method and Description |
---|---|
DisplayableElementModel |
LevelModel.getDisplayableElement(int x,
int y)
Gets the displayable element at given positions
|
DisplayableElementModel[][] |
LevelModel.getGroundLevelModel()
Gets the ground level model
|