public class DiamondModel extends DisplayableElementModel
Constructor and Description |
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DiamondModel()
Class constructor
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Modifier and Type | Method and Description |
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void |
update(long time)
Updates the sprite (animation loop)
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getCollideSound, getGroupName, getPathToSprite, getPriority, getSprite, getSpriteName, getStateValue, grabSprite, isAnimate, isConvertible, isDestructible, isFalling, isImpactExplosive, isMoving, loadSprite, setAnimate, setCollideSound, setConvertibleValue, setFalling, setImpactExplosive, setPriority, setSprite
public void update(long time)
update
in class DisplayableElementModel
time
- Current time