- setAnimate(boolean) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
-
Sets the 'animate' value
- setChoiceValue(String) - Method in class fr.enssat.BoulderDash.views.MenuLevelSelector
-
Sets the choice value
- setCollideSound(String) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
-
Sets the collide sound of the object
- setCollisionDone(boolean) - Method in class fr.enssat.BoulderDash.models.RockfordModel
-
Sets whether Rockford collision has been handled or not
- setConvertibleValue(boolean) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
-
Sets the convertible value of the object
- setDiamondsToCatch(int) - Method in class fr.enssat.BoulderDash.helpers.LevelLoadHelper
-
Sets the number of Diamonds to catch
- setFalling(boolean) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
-
Sets the falling state of the object
- setGamePaused(boolean) - Method in class fr.enssat.BoulderDash.models.LevelModel
-
Set the gamePaused variable
- setGameRunning(boolean) - Method in class fr.enssat.BoulderDash.models.LevelModel
-
sets the game to a defined state
- setGameView(GameView) - Method in class fr.enssat.BoulderDash.controllers.GameController
-
Set the gameView
- setHasExplosed(boolean) - Method in class fr.enssat.BoulderDash.models.RockfordModel
-
Set rockford exploded state
- setImpactExplosive(boolean) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
-
Sets the 'impact explosive' value
- setLevelEditorView(LevelEditorView) - Method in class fr.enssat.BoulderDash.controllers.LevelEditorController
-
Sets the level editor view
- setMenuView() - Method in class fr.enssat.BoulderDash.controllers.NavigationBetweenViewController
-
Set the first view
- setMode(String) - Method in class fr.enssat.BoulderDash.models.LevelModel
-
Set the mode where this levelModel is used
- setPickedBlockValue(String) - Method in class fr.enssat.BoulderDash.views.LevelEditorView
-
Sets picked block value
- setPickedLevelIdentifier(String) - Method in class fr.enssat.BoulderDash.controllers.NavigationBetweenViewController
-
Set the pickedLevelIdentifier
- setPositionOfRockford(int, int) - Method in class fr.enssat.BoulderDash.models.LevelModel
-
Sets the new Rockford position
- setPriority(int) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
-
Sets the priority of the object
- setRemainingsDiamonds(int) - Method in class fr.enssat.BoulderDash.models.GameInformationModel
-
Sets the number of remainingDiamonds
- setRockfordInstance(RockfordModel) - Method in class fr.enssat.BoulderDash.helpers.LevelLoadHelper
-
Sets the instance of Rockford
- setRockfordPositionX(int) - Method in class fr.enssat.BoulderDash.helpers.LevelLoadHelper
-
Sets the horizontal position of the Rockford element
- setRockfordPositionY(int) - Method in class fr.enssat.BoulderDash.helpers.LevelLoadHelper
-
Sets the vertical position of the Rockford element
- setScore(int) - Method in class fr.enssat.BoulderDash.models.GameInformationModel
-
Sets the score
- setSelectedLevel(String) - Method in class fr.enssat.BoulderDash.views.LevelEditorView
-
Sets selected level
- setSelectedValue(String) - Method in class fr.enssat.BoulderDash.views.MenuLevelSelector
-
Selects a given value
- setShowCursor(boolean) - Method in class fr.enssat.BoulderDash.models.LevelModel
-
Sets whether cursor is to be shown or not
- setSizeHeight(int) - Method in class fr.enssat.BoulderDash.models.LevelModel
-
Sets the level vertical size
- setSizeWidth(int) - Method in class fr.enssat.BoulderDash.models.LevelModel
-
Sets the level horizontal size
- setSpeed(int) - Method in class fr.enssat.BoulderDash.models.RockfordModel
-
- setSprite(BufferedImage) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
-
Sets the sprite
- setTimer(int) - Method in class fr.enssat.BoulderDash.models.GameInformationModel
-
Sets the timer
- SoundJLayerBridge - Class in fr.enssat.BoulderDash.bridges
-
SoundJLayerBridge
Sound bridge to the JLayer library.
- SoundJLayerBridge(String) - Constructor for class fr.enssat.BoulderDash.bridges.SoundJLayerBridge
-
Class constructor
- startMusic(String) - Method in class fr.enssat.BoulderDash.helpers.AudioLoadHelper
-
Starts game music
- startRunningDown() - Method in class fr.enssat.BoulderDash.models.RockfordModel
-
Rockford running down
- startRunningLeft() - Method in class fr.enssat.BoulderDash.models.RockfordModel
-
Starts moving Rockford to the left
- startRunningRight() - Method in class fr.enssat.BoulderDash.models.RockfordModel
-
Starts moving Rockford to the right
- startRunningUp() - Method in class fr.enssat.BoulderDash.models.RockfordModel
-
Rockford running up
- startStaying() - Method in class fr.enssat.BoulderDash.models.RockfordModel
-
Stops the Rockford movement
- SteelWallModel - Class in fr.enssat.BoulderDash.models
-
SteelWallModel
Represents the steelWall
- SteelWallModel() - Constructor for class fr.enssat.BoulderDash.models.SteelWallModel
-
Class constructor
- stop() - Method in class fr.enssat.BoulderDash.bridges.SoundJLayerBridge
-
Stops the target sound
- stopMusic() - Method in class fr.enssat.BoulderDash.helpers.AudioLoadHelper
-
Stops game music