- resetInformations() - Method in class fr.enssat.BoulderDash.models.GameInformationModel
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Reset details about object
- resetLevelModel() - Method in class fr.enssat.BoulderDash.models.LevelModel
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- RockfordModel - Class in fr.enssat.BoulderDash.models
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RockfordModel
Represents the hero of the game.
- RockfordModel() - Constructor for class fr.enssat.BoulderDash.models.RockfordModel
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Class constructor
- RockfordUpdateController - Class in fr.enssat.BoulderDash.controllers
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ElementPositionUpdateHelper
Updates position of all elements displayed on the map, according to their
next potential position.
- RockfordUpdateController(LevelModel) - Constructor for class fr.enssat.BoulderDash.controllers.RockfordUpdateController
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Class constructor
- run() - Method in class fr.enssat.BoulderDash.bridges.SoundJLayerBridge
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Runs the player thread
- run() - Method in class fr.enssat.BoulderDash.controllers.BoulderAndDiamondController
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Watches for elements to be moved
- run() - Method in class fr.enssat.BoulderDash.controllers.RockfordUpdateController
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Watches for elements to be moved
- run() - Method in class fr.enssat.BoulderDash.models.LevelModel
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Update all the sprites So that they can be animated