some updates and improvements to supcom guide

This commit is contained in:
Sheppy 2017-03-28 19:43:12 +02:00
parent 6cbbd0881b
commit bd7810182c

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@ -1,7 +1,4 @@
*** CIP *** Never execute any commands you do not understand!
See cip_setup.sh, if you use herbstluftwm, use winecfg-development
and x "emulate virtual desktop" in the graphics section and set the correct resolution.
By using -1 as timeout we will only pull the files once, configuration is stored in .wine
*** WINDOWS *** *** WINDOWS ***
** If you already have an SCFA Folder/Installation ** ** If you already have an SCFA Folder/Installation **
@ -13,7 +10,14 @@ By using -1 as timeout we will only pull the files once, configuration is stored
2. execute forgedalliance.exe in FAForever/bin (NOT the one in the SCFA directory) 2. execute forgedalliance.exe in FAForever/bin (NOT the one in the SCFA directory)
3. DON'T touch the fa_path.lua 3. DON'T touch the fa_path.lua
*** LINUX *** *** LINUX TRY FIRST ***
- unpack
- winetricks d3dx9
- cd into /bin
- replace the resolution with the resolution of your screen and execute
$ wine explorer /desktop=FA,1920x1080 ForgedAlliance.exe
*** LINUX EXTENDED ***
- you need wine32 bit and winetricks: - you need wine32 bit and winetricks:
$ sudo dpkg --add-architecture i386 && apt-get update && apt-get install wine32 && apt-get install winetricks $ sudo dpkg --add-architecture i386 && apt-get update && apt-get install wine32 && apt-get install winetricks
- you need the winetricks vcrun2010, dotnet40, corefonts, d3dx9, d3dx9_36 - you need the winetricks vcrun2010, dotnet40, corefonts, d3dx9, d3dx9_36
@ -64,7 +68,7 @@ have both, some older might not.
If you know what you are doing you can try this to imrpove CPU-wise performance: If you know what you are doing you can try this to imrpove CPU-wise performance:
$ taskset -cp 0 (pgrep ForgedAlliance); sudo renice -2 -p (pgrep ForgedAlliance) $ taskset -cp 0 (pgrep ForgedAlliance); sudo renice -2 -p (pgrep ForgedAlliance)
Graphics: Graphics:
- GTX460 20 FPS at lowest settings and 1920x1080 resolution - GTX460 60 FPS at high settings and 1920x1080 resolution
Windowmanger impact (relative to above solution without windowmanger): Windowmanger impact (relative to above solution without windowmanger):
- no manager 100% - no manager 100%
- i3 100% - i3 100%
@ -107,7 +111,7 @@ and connect to it if the ports are forwarded correctly. (TCP 6112 + UDP 6112 and
Such a game has to be hosted like a normal Multiplayer-Lan game. You cannot however Such a game has to be hosted like a normal Multiplayer-Lan game. You cannot however
join a game that is hosted via the FAFServer, that both the official and the join a game that is hosted via the FAFServer, that both the official and the
java client use. Even if you manage to join the game, you will desynchronize. java client use. Even if you manage to join the game, you will desynchronize.
Also Steam has it's own multiplayer but it suffers from unpatched bugs, horrible Also Steam has it's own multiplayer, but it suffers from unpatched bugs, horrible
state of gamebalance and nonexistant tech-support. state of gamebalance and nonexistant tech-support.
*** Handbook/Gameplay-Help *** *** Handbook/Gameplay-Help ***