anki/ts/components/WithFloating.svelte
Hikaru Y e35a938368
Prevent MathJax editor from closing unexpectedly when selecting text (#2484)
* Prevent MathJax editor from closing unexpectedly when selecting text

* Revert "Prevent MathJax editor from closing unexpectedly when selecting text"

This reverts commit b43d33a6de36d0af38933c6dae8bdd635294effd.

* Prevent floating/overlay element from closing when selecting text

Apply suggestions from code review.

Use a 'mousedown' event instead of a 'click' event so that releasing
the mouse button at the end of a text selection operation when the
pointer is outside a floating/overlay element does not close it.

Co-authored-by: Damien Elmes <dae@users.noreply.github.com>

---------

Co-authored-by: Damien Elmes <dae@users.noreply.github.com>
2023-04-28 11:39:50 +10:00

212 lines
6.0 KiB
Svelte

<!--
Copyright: Ankitects Pty Ltd and contributors
License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
-->
<script lang="ts">
import type {
FloatingElement,
Placement,
ReferenceElement,
} from "@floating-ui/dom";
import type { Callback } from "@tslib/typing";
import { singleCallback } from "@tslib/typing";
import { createEventDispatcher, onDestroy, setContext } from "svelte";
import type { ActionReturn } from "svelte/action";
import { writable } from "svelte/store";
import isClosingClick from "../sveltelib/closing-click";
import isClosingKeyup from "../sveltelib/closing-keyup";
import type { EventPredicateResult } from "../sveltelib/event-predicate";
import { documentKeyup, documentMouseDown } from "../sveltelib/event-store";
import portal from "../sveltelib/portal";
import type { PositioningCallback } from "../sveltelib/position/auto-update";
import autoUpdate from "../sveltelib/position/auto-update";
import type { PositionAlgorithm } from "../sveltelib/position/position-algorithm";
import positionFloating from "../sveltelib/position/position-floating";
import subscribeToUpdates from "../sveltelib/subscribe-updates";
import { floatingKey } from "./context-keys";
import FloatingArrow from "./FloatingArrow.svelte";
export let portalTarget: HTMLElement | null = null;
let placement: Placement = "bottom";
export { placement as preferredPlacement };
/* Used by Popover to set animation direction depending on placement */
const placementPromise = writable(undefined as Promise<Placement> | undefined);
setContext(floatingKey, placementPromise);
export let offset = 5;
/* 30px box shadow from elevation(8) */
export let shift = 30;
export let inline = false;
export let hideIfEscaped = false;
export let hideIfReferenceHidden = false;
/** This may be passed in for more fine-grained control */
export let show = true;
const dispatch = createEventDispatcher();
let arrow: HTMLElement;
$: positionCurried = positionFloating({
placement,
offset,
shift,
inline,
arrow,
hideIfEscaped,
hideIfReferenceHidden,
hideCallback: (reason: string) => dispatch("close", { reason }),
});
let autoAction: ActionReturn = {};
$: {
positionCurried;
autoAction.update?.(positioningCallback);
}
export let closeOnInsideClick = false;
export let keepOnKeyup = false;
export let hideArrow = false;
export let reference: ReferenceElement | undefined = undefined;
let floating: FloatingElement;
function applyPosition(
reference: ReferenceElement,
floating: FloatingElement,
position: PositionAlgorithm,
): Promise<Placement> {
const promise = position(reference, floating);
$placementPromise = promise;
return promise;
}
async function position(
callback: (
reference: ReferenceElement,
floating: FloatingElement,
position: PositionAlgorithm,
) => Promise<Placement> = applyPosition,
): Promise<Placement | void> {
if (reference && floating) {
return callback(reference, floating, positionCurried);
}
}
function asReference(referenceArgument: Element) {
reference = referenceArgument;
}
function positioningCallback(
reference: ReferenceElement,
callback: PositioningCallback,
): Callback {
const innerFloating = floating;
return callback(reference, innerFloating, () => {
$placementPromise = positionCurried(reference, innerFloating);
});
}
let cleanup: Callback | null = null;
function updateFloating(
reference: ReferenceElement | undefined,
floating: FloatingElement,
isShowing: boolean,
) {
cleanup?.();
cleanup = null;
if (!reference || !floating || !isShowing) {
return;
}
autoAction = autoUpdate(reference, positioningCallback);
// For virtual references, we cannot provide any
// default closing behavior
if (!(reference instanceof EventTarget)) {
cleanup = autoAction.destroy!;
return;
}
const closingClick = isClosingClick(documentMouseDown, {
reference,
floating,
inside: closeOnInsideClick,
outside: true,
});
const subscribers = [
subscribeToUpdates(closingClick, (event: EventPredicateResult) =>
dispatch("close", event),
),
];
if (!keepOnKeyup) {
const closingKeyup = isClosingKeyup(documentKeyup, {
reference,
floating,
});
subscribers.push(
subscribeToUpdates(closingKeyup, (event: EventPredicateResult) =>
dispatch("close", event),
),
);
}
cleanup = singleCallback(...subscribers, autoAction.destroy!);
}
$: updateFloating(reference, floating, show);
onDestroy(() => cleanup?.());
</script>
<slot {position} {asReference} />
{#if $$slots.reference}
{#if inline}
<span class="floating-reference" use:asReference>
<slot name="reference" />
</span>
{:else}
<div class="floating-reference" use:asReference>
<slot name="reference" />
</div>
{/if}
{/if}
<div bind:this={floating} class="floating" class:show use:portal={portalTarget}>
{#if show}
<slot name="floating" />
{/if}
<div bind:this={arrow} class="floating-arrow" hidden={!show}>
{#if !hideArrow}
<FloatingArrow />
{/if}
</div>
</div>
<style lang="scss">
span.floating-reference {
line-height: 1;
}
.floating {
position: absolute;
border-radius: 5px;
z-index: 890;
&-arrow {
position: absolute;
}
}
</style>