52313fd0bf
with autosync on, when the progress dialog is closed and the main window appears, it becomes stuck. hiding the dialog instead of closing it seems to fix this.
204 lines
6.3 KiB
Python
204 lines
6.3 KiB
Python
# Copyright: Damien Elmes <anki@ichi2.net>
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# -*- coding: utf-8 -*-
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# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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import time
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from aqt.qt import *
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import aqt.forms
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# fixme: if mw->subwindow opens a progress dialog with mw as the parent, mw
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# gets raised on finish on compiz. perhaps we should be using the progress
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# dialog as the parent?
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# Progress info
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##########################################################################
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class ProgressManager:
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def __init__(self, mw):
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self.mw = mw
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self.app = QApplication.instance()
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self.inDB = False
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self.blockUpdates = False
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self._win = None
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self._levels = 0
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# SQLite progress handler
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##########################################################################
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def setupDB(self, db):
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"Install a handler in the current DB."
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self.lastDbProgress = 0
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self.inDB = False
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db.set_progress_handler(self._dbProgress, 10000)
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def _dbProgress(self):
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"Called from SQLite."
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# do nothing if we don't have a progress window
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if not self._win:
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return
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# make sure we're not executing too frequently
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if (time.time() - self.lastDbProgress) < 0.01:
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return
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self.lastDbProgress = time.time()
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# and we're in the main thread
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if not self.mw.inMainThread():
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return
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# ensure timers don't fire
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self.inDB = True
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# handle GUI events
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if not self.blockUpdates:
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self._maybeShow()
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self.app.processEvents(QEventLoop.ExcludeUserInputEvents)
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self.inDB = False
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# Safer timers
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##########################################################################
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# QTimer may fire in processEvents(). We provide a custom timer which
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# automatically defers until the DB is not busy, and avoids running
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# while a progress window is visible.
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def timer(self, ms, func, repeat):
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def handler():
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if self.inDB or self._levels:
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# retry in 100ms
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self.timer(100, func, False)
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else:
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func()
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t = QTimer(self.mw)
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if not repeat:
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t.setSingleShot(True)
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t.timeout.connect(handler)
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t.start(ms)
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return t
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# Creating progress dialogs
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##########################################################################
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class ProgressDialog(QDialog):
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def __init__(self, parent):
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QDialog.__init__(self, parent)
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self.form = aqt.forms.progress.Ui_Dialog()
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self.form.setupUi(self)
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self._closingDown = False
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self.wantCancel = False
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def cancel(self):
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self._closingDown = True
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self.hide()
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def closeEvent(self, evt):
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if self._closingDown:
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evt.accept()
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else:
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self.wantCancel = True
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evt.ignore()
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def keyPressEvent(self, evt):
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if evt.key() == Qt.Key_Escape:
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evt.ignore()
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self.wantCancel = True
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def start(self, max=0, min=0, label=None, parent=None, immediate=False):
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self._levels += 1
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if self._levels > 1:
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return
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# setup window
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parent = parent or self.app.activeWindow()
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if not parent and self.mw.isVisible():
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parent = self.mw
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label = label or _("Processing...")
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self._win = self.ProgressDialog(parent)
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self._win.form.progressBar.setMinimum(min)
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self._win.form.progressBar.setMaximum(max)
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self._win.form.progressBar.setTextVisible(False)
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self._win.form.label.setText(label)
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self._win.setWindowTitle("Anki")
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self._win.setWindowModality(Qt.ApplicationModal)
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self._win.setMinimumWidth(300)
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if immediate:
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self._showWin()
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else:
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self._shown = False
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self._counter = min
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self._min = min
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self._max = max
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self._firstTime = time.time()
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self._lastUpdate = time.time()
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self._updating = False
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return self._win
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def update(self, label=None, value=None, process=True, maybeShow=True):
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#print self._min, self._counter, self._max, label, time.time() - self._lastTime
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if self._updating:
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return
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if maybeShow:
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self._maybeShow()
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if not self._shown:
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return
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elapsed = time.time() - self._lastUpdate
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if label:
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self._win.form.label.setText(label)
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if self._max:
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self._counter = value or (self._counter+1)
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self._win.form.progressBar.setValue(self._counter)
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if process and elapsed >= 0.2:
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self._updating = True
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self.app.processEvents(QEventLoop.ExcludeUserInputEvents)
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self._updating = False
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self._lastUpdate = time.time()
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def finish(self):
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self._levels -= 1
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self._levels = max(0, self._levels)
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if self._levels == 0 and self._win:
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self._closeWin()
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def clear(self):
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"Restore the interface after an error."
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if self._levels:
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self._levels = 1
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self.finish()
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def _maybeShow(self):
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if not self._levels:
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return
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if self._shown:
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self.update(maybeShow=False)
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return
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delta = time.time() - self._firstTime
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if delta > 0.5:
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self._showWin()
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def _showWin(self):
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self._shown = time.time()
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self._win.show()
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self._setBusy()
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def _closeWin(self):
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if self._shown:
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while True:
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# give the window system a second to present
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# window before we close it again - fixes
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# progress window getting stuck, especially
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# on ubuntu 16.10+
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elap = time.time() - self._shown
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if elap >= 0.5:
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break
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self.app.processEvents(QEventLoop.ExcludeUserInputEvents)
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self._win.cancel()
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self._win = None
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self._shown = False
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self._unsetBusy()
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def _setBusy(self):
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self.mw.app.setOverrideCursor(QCursor(Qt.WaitCursor))
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def _unsetBusy(self):
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self.app.restoreOverrideCursor()
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def busy(self):
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"True if processing."
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return self._levels
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