anki/.bazelrc
Damien Elmes 6f7a4bf29e update rules_rust with worker refactor
If you were using the optional Rust worker support, please see the
change to development.md
2021-03-30 17:24:51 +10:00

43 lines
1.6 KiB
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common --enable_platform_specific_config
common --experimental_repository_cache_hardlinks
# specify python path for pyo3 compile
build:windows --action_env="PYTHON_SYS_EXECUTABLE=c:/python/python.exe"
#build:linux --action_env="PYTHON_SYS_EXECUTABLE=/usr/local/bin/python3.8"
# only affects the ankihelper library
#build:macos --macos_cpus=x86_64,arm64
# runfiles are off by default on Windows, and we need them
build --enable_runfiles
# skip the slow zip step on Windows, as we have symlinks
build:windows --build_python_zip=false
# record version/build hash
build --workspace_status_command='bash ./scripts/status.sh'
# run clippy when compiling rust in test mode
test --aspects=@rules_rust//rust:rust.bzl%rust_clippy_aspect --output_groups=+clippy_checks
# print output when test fails
test --test_output=errors
# don't add empty __init__.py files
build --incompatible_default_to_explicit_init_py
build:ci --show_timestamps --isatty=0 --color=yes --show_progress_rate_limit=5
# incrementally compile Anki crates in fastbuild mode, but not release mode.
# The worker must be separately enabled; see docs/development.md
build -c fastbuild --@rules_rust//worker:include_regex=anki.*|rsbridge
build:opt -c opt --@rules_rust//worker:include_regex=no-crates-please
build --worker_max_instances=Rustc=HOST_CPUS*0.5
# the TypeScript workers on Windows choke when deps are changed while they're
# still running, so shut them down at the end of the build. Also fixes issues
# with the optional Rust worker.
build:windows --worker_quit_after_build
try-import %workspace%/user.bazelrc