anki/.bazelrc
Damien Elmes 68e3d55c17 typo
2020-12-29 15:26:06 +10:00

38 lines
1.3 KiB
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common --enable_platform_specific_config
common --experimental_repository_cache_hardlinks
# specify python path for pyo3 compile
build:windows --action_env="PYTHON_SYS_EXECUTABLE=c:\\python\\python.exe"
#build:linux --action_env="PYTHON_SYS_EXECUTABLE=/usr/local/bin/python3.8"
# runfiles are off by default on Windows, and we need them
build --enable_runfiles
# skip the slow zip step on Windows, as we have symlinks
build:windows --build_python_zip=false
# record version/build hash
build --workspace_status_command='bash ./scripts/status.sh'
# run clippy when compiling rust in test mode
test --aspects=@io_bazel_rules_rust//rust:rust.bzl%rust_clippy_aspect --output_groups=+clippy_checks
# print output when test fails
test --test_output=errors
# don't add empty __init__.py files
build --incompatible_default_to_explicit_init_py
# faster for .ui file generation, but may sacrifice correctness
#--genrule_strategy=standalone
build:ci --show_timestamps --isatty=0 --color=yes --show_progress_rate_limit=5
# the typescript generation hack in rules_svelte is not hermetic, and
# converts declared types in props to 'any' if it's not run locally.
# Fixing it properly will probably require moving the Svelte rules to
# ts_project()
build:ci --strategy Svelte=local
try-import %workspace%/user.bazelrc