a981e56008
* Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
62 lines
1.5 KiB
Svelte
62 lines
1.5 KiB
Svelte
<!--
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Copyright: Ankitects Pty Ltd and contributors
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License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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-->
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<script lang="ts">
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import type { Breakpoint } from "./types";
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export let id: string | undefined = undefined;
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let className: string = "";
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export { className as class };
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/* width: 100% if viewport < breakpoint otherwise with gutters */
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export let breakpoint: Breakpoint | "fluid" = "fluid";
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</script>
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<div
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{id}
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class="container {className}"
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class:container-xs={breakpoint === "xs"}
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class:container-sm={breakpoint === "sm"}
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class:container-md={breakpoint === "md"}
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class:container-lg={breakpoint === "lg"}
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class:container-xl={breakpoint === "xl"}
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class:container-xxl={breakpoint === "xxl"}
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class:container-fluid={breakpoint === "fluid"}
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>
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<slot />
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</div>
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<style lang="scss">
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@use "sass/breakpoints";
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.container {
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display: flex;
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flex-direction: var(--container-direction, column);
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padding: var(--gutter-block, 0) var(--gutter-inline, 0);
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margin: 0 auto;
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&.container-fluid {
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width: 100%;
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height: 100%;
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margin: 0;
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}
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}
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@include breakpoints.with-breakpoints-upto(
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"container",
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(
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"max-width": (
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"xs": 360px,
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"sm": 540px,
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"md": 720px,
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"lg": 960px,
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"xl": 1140px,
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"xxl": 1320px,
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),
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)
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);
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</style>
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