anki/ts/sveltelib/handler-list.ts
Henrik Giesel 0d83581ab0
Fix insert media always insert at the start (on Windows) (#1684)
* Move Trigger into its own file

* Try implement HandlerList

* Implement new input handler and handler-list

* Use new refocus HandlerList in TextColorButton

* Fix TextColorButton on windows

* Move ColorPicker to editor-toolbar

* Change trigger behavior of overwriteSurround

* Fix mathjax-overlay flushCaret

* Insert image via bridgeCommand return value

* Fix invoking color picker with F8

* Have remove format work even when collapsed

* Satisfy formatter

* Insert media via callback resolved from python

* Replace print with web.eval

* Fix python formatting

* remove unused function (dae)
2022-02-25 10:59:06 +10:00

166 lines
4.1 KiB
TypeScript

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
import type { Readable, Writable } from "svelte/store";
import { writable } from "svelte/store";
import type { Callback } from "../lib/typing";
type Handler<T> = (args: T) => Promise<void>;
interface HandlerAccess<T> {
callback: Handler<T>;
clear(): void;
}
class TriggerItem<T> {
#active: Writable<boolean>;
constructor(
private setter: (handler: Handler<T>, clear: Callback) => void,
private clear: Callback,
) {
this.#active = writable(false);
}
/**
* A store which indicates whether the trigger is currently turned on.
*/
get active(): Readable<boolean> {
return this.#active;
}
/**
* Deactivate the trigger. Can be safely called multiple times.
*/
off(): void {
this.#active.set(false);
this.clear();
}
on(handler: Handler<T>): void {
this.setter(handler, () => this.off());
this.#active.set(true);
}
}
interface HandlerOptions {
once: boolean;
}
export class HandlerList<T> {
#list: HandlerAccess<T>[] = [];
trigger(options?: Partial<HandlerOptions>): TriggerItem<T> {
const once = options?.once ?? false;
let handler: Handler<T> | null = null;
return new TriggerItem(
(callback: Handler<T>, doClear: Callback): void => {
const handlerAccess = {
callback(args: T): Promise<void> {
const result = callback(args);
if (once) {
doClear();
}
return result;
},
clear(): void {
if (once) {
doClear();
}
},
};
this.#list.push(handlerAccess);
handler = handlerAccess.callback;
},
() => {
if (handler) {
this.off(handler);
handler = null;
}
},
);
}
on(handler: Handler<T>, options?: Partial<HandlerOptions>): Callback {
const once = options?.once ?? false;
let offHandler: Handler<T> | null = null;
const off = (): void => {
if (offHandler) {
this.off(offHandler);
offHandler = null;
}
};
const handlerAccess = {
callback: (args: T): Promise<void> => {
const result = handler(args);
if (once) {
off();
}
return result;
},
clear(): void {
if (once) {
off();
}
},
};
offHandler = handlerAccess.callback;
this.#list.push(handlerAccess);
return off;
}
private off(handler: Handler<T>): void {
const index = this.#list.findIndex(
(value: HandlerAccess<T>): boolean => value.callback === handler,
);
if (index >= 0) {
this.#list.splice(index, 1);
}
}
get length(): number {
return this.#list.length;
}
dispatch(args: T): Promise<void> {
const promises: Promise<void>[] = [];
for (const { callback } of [...this]) {
promises.push(callback(args));
}
return Promise.all(promises) as unknown as Promise<void>;
}
clear(): void {
for (const { clear } of [...this]) {
clear();
}
}
[Symbol.iterator](): Iterator<HandlerAccess<T>, null, unknown> {
const list = this.#list;
let step = 0;
return {
next(): IteratorResult<HandlerAccess<T>, null> {
if (step >= list.length) {
return { value: null, done: true };
}
return { value: list[step++], done: false };
},
};
}
}
export type { TriggerItem };