anki/qt/aqt/progress.py
Damien Elmes c6f0710ce7 report normal sync progress
Also:
- provide a way for the progress handler to skip the throttling so that
we can ensure progress is updated at the end of a stage
- show 'checking' at the end of full sync
2020-06-01 13:57:10 +10:00

219 lines
6.5 KiB
Python

# Copyright: Ankitects Pty Ltd and contributors
# -*- coding: utf-8 -*-
# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
from __future__ import annotations
import time
from typing import Optional
import aqt.forms
from anki.lang import _
from aqt.qt import *
# Progress info
##########################################################################
class ProgressManager:
def __init__(self, mw):
self.mw = mw
self.app = QApplication.instance()
self.inDB = False
self.blockUpdates = False
self._show_timer: Optional[QTimer] = None
self._win = None
self._levels = 0
# Safer timers
##########################################################################
# A custom timer which avoids firing while a progress dialog is active
# (likely due to some long-running DB operation)
def timer(self, ms, func, repeat, requiresCollection=True):
def handler():
if self._levels:
# retry in 100ms
self.timer(100, func, False, requiresCollection)
elif not self.mw.col and requiresCollection:
# ignore timer events that fire after collection has been
# unloaded
print("Ignored progress func as collection unloaded: %s" % repr(func))
else:
func()
t = QTimer(self.mw)
if not repeat:
t.setSingleShot(True)
qconnect(t.timeout, handler)
t.start(ms)
return t
# Creating progress dialogs
##########################################################################
def start(
self, max=0, min=0, label=None, parent=None, immediate=False
) -> Optional[ProgressDialog]:
self._levels += 1
if self._levels > 1:
return None
# setup window
parent = parent or self.app.activeWindow()
if not parent and self.mw.isVisible():
parent = self.mw
label = label or _("Processing...")
self._win = ProgressDialog(parent)
self._win.form.progressBar.setMinimum(min)
self._win.form.progressBar.setMaximum(max)
self._win.form.progressBar.setTextVisible(False)
self._win.form.label.setText(label)
self._win.setWindowTitle("Anki")
self._win.setWindowModality(Qt.ApplicationModal)
self._win.setMinimumWidth(300)
self._setBusy()
self._shown = 0
self._counter = min
self._min = min
self._max = max
self._firstTime = time.time()
self._lastUpdate = time.time()
self._updating = False
self._show_timer = QTimer(self.mw)
self._show_timer.setSingleShot(True)
self._show_timer.start(immediate and 100 or 600)
qconnect(self._show_timer.timeout, self._on_show_timer)
return self._win
def update(
self,
label=None,
value=None,
process=True,
maybeShow=True,
max: Optional[int] = None,
) -> None:
# print self._min, self._counter, self._max, label, time.time() - self._lastTime
if not self.mw.inMainThread():
print("progress.update() called on wrong thread")
return
if self._updating:
return
if maybeShow:
self._maybeShow()
if not self._shown:
return
elapsed = time.time() - self._lastUpdate
if label:
self._win.form.label.setText(label)
self._max = max
if self._max:
self._win.form.progressBar.setMaximum(max)
self._counter = value or (self._counter + 1)
self._win.form.progressBar.setValue(self._counter)
if process and elapsed >= 0.2:
self._updating = True
self.app.processEvents()
self._updating = False
self._lastUpdate = time.time()
def finish(self):
self._levels -= 1
self._levels = max(0, self._levels)
if self._levels == 0:
if self._win:
self._closeWin()
self._unsetBusy()
if self._show_timer:
self._show_timer.stop()
self._show_timer = None
def clear(self):
"Restore the interface after an error."
if self._levels:
self._levels = 1
self.finish()
def _maybeShow(self):
if not self._levels:
return
if self._shown:
self.update(maybeShow=False)
return
delta = time.time() - self._firstTime
if delta > 0.5:
self._showWin()
def _showWin(self):
self._shown = time.time()
self._win.show()
def _closeWin(self) -> None:
if self._shown:
while True:
# give the window system a second to present
# window before we close it again - fixes
# progress window getting stuck, especially
# on ubuntu 16.10+
elap = time.time() - self._shown
if elap >= 0.5:
break
self.app.processEvents(QEventLoop.ExcludeUserInputEvents)
self._win.cancel()
self._win = None
self._shown = 0
def _setBusy(self):
self.mw.app.setOverrideCursor(QCursor(Qt.WaitCursor))
def _unsetBusy(self):
self.app.restoreOverrideCursor()
def busy(self):
"True if processing."
return self._levels
def _on_show_timer(self):
self._show_timer = None
self._showWin()
def want_cancel(self) -> bool:
win = self._win
if win:
return win.wantCancel
else:
return False
def set_title(self, title: str) -> None:
win = self._win
if win:
win.setWindowTitle(title)
class ProgressDialog(QDialog):
def __init__(self, parent):
QDialog.__init__(self, parent)
self.form = aqt.forms.progress.Ui_Dialog()
self.form.setupUi(self)
self._closingDown = False
self.wantCancel = False
# required for smooth progress bars
self.form.progressBar.setStyleSheet("QProgressBar::chunk { width: 1px; }")
def cancel(self):
self._closingDown = True
self.hide()
def closeEvent(self, evt):
if self._closingDown:
evt.accept()
else:
self.wantCancel = True
evt.ignore()
def keyPressEvent(self, evt):
if evt.key() == Qt.Key_Escape:
evt.ignore()
self.wantCancel = True