be1f889211
* remove unfinished polygon and remove selectable for shapes in polygon mode * make group and polygon position remain inside canvas area * click through transparent area in grouped object * add some shortcuts for basic usages * tools button icon in center & switch mode border * fix load svg image * basic rtl support, panzoom have issues in rtl mode * better zoom option both in ltr and rtl * handle zoom event in mask editor * add h button to handle toggle mask * add more mime type * use capital M (shift+m) for toggle mask * allow io shortcuts in mask editor only * make other shapes also remain in canvas bound area * better zoom implementation, zoom from center add zoom to resize event listener * add a border to corner to handle blend of control * add refresh button to go to selection menu * add tooltip to shortcuts and also add shortcut for other tools * make opacity remain in same state when toggled on * opacity for group/ungroup objects * update shortcuts implementation
22 lines
1.0 KiB
TypeScript
22 lines
1.0 KiB
TypeScript
// Copyright: Ankitects Pty Ltd and contributors
|
|
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
|
|
|
|
import { writable } from "svelte/store";
|
|
|
|
// it stores note's data for generate.ts, when function generate() is called it will be used to generate the note
|
|
export const notesDataStore = writable({ id: "", title: "", divValue: "", textareaValue: "" }[0]);
|
|
// it stores the value of zoom ratio for canvas
|
|
export const zoomResetValue = writable(1);
|
|
// it stores the tags for the note in note editor
|
|
export const tagsWritable = writable([""]);
|
|
// it stores the visibility of mask editor
|
|
export const ioMaskEditorVisible = writable(true);
|
|
// it store hide all or hide one mode
|
|
export const hideAllGuessOne = writable(true);
|
|
// store initial value of x for zoom reset
|
|
export const zoomResetX = writable(0);
|
|
// ioImageLoadedStore is used to store the image loaded event
|
|
export const ioImageLoadedStore = writable(false);
|
|
// store opacity state of objects in canvas
|
|
export const opacityStateStore = writable(false);
|