anki/ts/image-occlusion/store.ts
Mani be1f889211
fixes: remove unfinished shapes, remove selectable and make shapes remain inside canvas ()
* remove unfinished polygon and remove selectable for shapes in polygon mode

* make group and polygon position remain inside canvas area

* click through transparent area in grouped object

* add some shortcuts for basic usages

* tools button icon in center & switch mode border

* fix load svg image

* basic rtl support, panzoom have issues in rtl mode

* better zoom option both in ltr and rtl

* handle zoom event in mask editor

* add h button to handle toggle mask

* add more mime type

* use capital M (shift+m) for toggle mask

* allow io shortcuts in mask editor only

* make other shapes also remain in canvas bound area

* better zoom implementation, zoom from center
add zoom to resize event listener

* add a border to corner to handle blend of control

* add refresh button to go to  selection menu

* add tooltip to shortcuts and also add shortcut for other tools

* make opacity remain in same state when toggled on

* opacity for group/ungroup objects

* update shortcuts implementation
2023-11-24 14:06:40 +10:00

22 lines
1.0 KiB
TypeScript

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
import { writable } from "svelte/store";
// it stores note's data for generate.ts, when function generate() is called it will be used to generate the note
export const notesDataStore = writable({ id: "", title: "", divValue: "", textareaValue: "" }[0]);
// it stores the value of zoom ratio for canvas
export const zoomResetValue = writable(1);
// it stores the tags for the note in note editor
export const tagsWritable = writable([""]);
// it stores the visibility of mask editor
export const ioMaskEditorVisible = writable(true);
// it store hide all or hide one mode
export const hideAllGuessOne = writable(true);
// store initial value of x for zoom reset
export const zoomResetX = writable(0);
// ioImageLoadedStore is used to store the image loaded event
export const ioImageLoadedStore = writable(false);
// store opacity state of objects in canvas
export const opacityStateStore = writable(false);