8f8f3bd465
* Add flag for enabling insert symbols feature * Add symbols overlay directory * Detect if :xy is inserted into editable * Allow naive updating of overlay, and special handling of ':' * First step towards better Virtual Element support * Update floating to reference range on insert text * Position SymbolsOverlay always on top or bottom * Add a data-provider to emulate API * Show correct suggestions in symbols overlay * Rename to replacementLength * Allow replacing via clicking in menu * Optionally remove inline padding of Popover * Hide Symbols overlay on blur of content editable * Add specialKey to inputHandler and generalize how arrow movement is detected - This way macOS users can use Ctrl-N to mean down, etc. * Detect special key from within SymbolsOverlay * Implement full backwards search while typing * Allow navigating symbol menu and accepting with enter * Add some entries to data-provider * Satisfy eslint * Generate symbolsTable from sources * Use other github source, allow multiple names In return, symbol must be unique * Automatically scroll in symbols dropdown * Use from npm packages rather than downloading from URL * Remove console.log * Remove print * Add pointerDown event to input-handler - so that SymbolsOverlay can reset on field click * Make tab do the same as enter * Make font a bit smaller but increase relative icon size * Satisfy type requirement of handlerlist * Revert changing default size of DropdownItems * Remove some now unused code for bootstrap dropdowns
198 lines
5.5 KiB
Svelte
198 lines
5.5 KiB
Svelte
<!--
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Copyright: Ankitects Pty Ltd and contributors
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License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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-->
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<script lang="ts">
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import type {
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FloatingElement,
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Placement,
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ReferenceElement,
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} from "@floating-ui/dom";
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import { createEventDispatcher, onDestroy } from "svelte";
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import type { ActionReturn } from "svelte/action";
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import type { Callback } from "../lib/typing";
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import { singleCallback } from "../lib/typing";
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import isClosingClick from "../sveltelib/closing-click";
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import isClosingKeyup from "../sveltelib/closing-keyup";
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import type { EventPredicateResult } from "../sveltelib/event-predicate";
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import { documentClick, documentKeyup } from "../sveltelib/event-store";
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import portal from "../sveltelib/portal";
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import type { PositioningCallback } from "../sveltelib/position/auto-update";
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import autoUpdate from "../sveltelib/position/auto-update";
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import type { PositionAlgorithm } from "../sveltelib/position/position-algorithm";
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import positionFloating from "../sveltelib/position/position-floating";
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import subscribeToUpdates from "../sveltelib/subscribe-updates";
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import FloatingArrow from "./FloatingArrow.svelte";
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export let portalTarget: HTMLElement | undefined = undefined;
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export let placement: Placement | Placement[] | "auto" = "bottom";
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export let offset = 5;
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export let shift = 5;
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export let inline = false;
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export let hideIfEscaped = false;
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export let hideIfReferenceHidden = false;
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/** This may be passed in for more fine-grained control */
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export let show = true;
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const dispatch = createEventDispatcher();
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let arrow: HTMLElement;
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$: positionCurried = positionFloating({
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placement,
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offset,
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shift,
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inline,
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arrow,
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hideIfEscaped,
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hideIfReferenceHidden,
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hideCallback: (reason: string) => dispatch("close", { reason }),
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});
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let autoAction: ActionReturn = {};
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$: {
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positionCurried;
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autoAction.update?.(positioningCallback);
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}
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export let closeOnInsideClick = false;
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export let keepOnKeyup = false;
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export let reference: ReferenceElement | undefined = undefined;
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let floating: FloatingElement;
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function applyPosition(
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reference: ReferenceElement,
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floating: FloatingElement,
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position: PositionAlgorithm,
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): Promise<void> {
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return position(reference, floating);
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}
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async function position(
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callback: (
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reference: ReferenceElement,
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floating: FloatingElement,
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position: PositionAlgorithm,
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) => Promise<void> = applyPosition,
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): Promise<void> {
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if (reference && floating) {
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return callback(reference, floating, positionCurried);
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}
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}
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function asReference(referenceArgument: Element) {
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reference = referenceArgument;
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}
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function positioningCallback(
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reference: ReferenceElement,
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callback: PositioningCallback,
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): Callback {
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const innerFloating = floating;
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return callback(reference, innerFloating, () =>
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positionCurried(reference, innerFloating),
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);
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}
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let cleanup: Callback | null = null;
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function updateFloating(
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reference: ReferenceElement | undefined,
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floating: FloatingElement,
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isShowing: boolean,
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) {
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cleanup?.();
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cleanup = null;
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if (!reference || !floating || !isShowing) {
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return;
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}
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autoAction = autoUpdate(reference, positioningCallback);
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// For virtual references, we cannot provide any
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// default closing behavior
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if (!(reference instanceof EventTarget)) {
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cleanup = autoAction.destroy!;
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return;
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}
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const closingClick = isClosingClick(documentClick, {
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reference,
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floating,
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inside: closeOnInsideClick,
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outside: true,
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});
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const subscribers = [
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subscribeToUpdates(closingClick, (event: EventPredicateResult) =>
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dispatch("close", event),
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),
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];
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if (!keepOnKeyup) {
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const closingKeyup = isClosingKeyup(documentKeyup, {
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reference,
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floating,
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});
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subscribers.push(
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subscribeToUpdates(closingKeyup, (event: EventPredicateResult) =>
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dispatch("close", event),
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),
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);
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}
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cleanup = singleCallback(...subscribers, autoAction.destroy!);
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}
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$: updateFloating(reference, floating, show);
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onDestroy(() => cleanup?.());
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</script>
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<slot {position} {asReference} />
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{#if $$slots.reference}
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{#if inline}
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<span class="floating-reference" use:asReference>
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<slot name="reference" />
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</span>
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{:else}
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<div class="floating-reference" use:asReference>
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<slot name="reference" />
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</div>
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{/if}
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{/if}
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<div bind:this={floating} class="floating" use:portal={portalTarget}>
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{#if show}
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<slot name="floating" />
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{/if}
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<div bind:this={arrow} class="floating-arrow" hidden={!show}>
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<FloatingArrow />
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</div>
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</div>
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<style lang="scss">
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@use "sass/elevation" as elevation;
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.floating {
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position: absolute;
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border-radius: 5px;
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z-index: 890;
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@include elevation.elevation(8);
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&-arrow {
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position: absolute;
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}
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}
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</style>
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