165 lines
5.6 KiB
Rust
165 lines
5.6 KiB
Rust
// Copyright: Ankitects Pty Ltd and contributors
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// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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use futures::future::AbortHandle;
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use std::sync::{Arc, Mutex};
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use crate::{
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backend_proto as pb,
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dbcheck::DatabaseCheckProgress,
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i18n::{tr_args, I18n, TR},
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media::sync::MediaSyncProgress,
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sync::{FullSyncProgress, NormalSyncProgress, SyncStage},
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};
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use super::Backend;
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pub(super) struct ThrottlingProgressHandler {
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pub state: Arc<Mutex<ProgressState>>,
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pub last_update: coarsetime::Instant,
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}
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impl ThrottlingProgressHandler {
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/// Returns true if should continue.
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pub(super) fn update(&mut self, progress: impl Into<Progress>, throttle: bool) -> bool {
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let now = coarsetime::Instant::now();
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if throttle && now.duration_since(self.last_update).as_f64() < 0.1 {
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return true;
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}
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self.last_update = now;
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let mut guard = self.state.lock().unwrap();
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guard.last_progress.replace(progress.into());
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let want_abort = guard.want_abort;
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guard.want_abort = false;
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!want_abort
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}
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}
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pub(super) struct ProgressState {
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pub want_abort: bool,
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pub last_progress: Option<Progress>,
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}
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// fixme: this should support multiple abort handles.
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pub(super) type AbortHandleSlot = Arc<Mutex<Option<AbortHandle>>>;
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#[derive(Clone, Copy)]
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pub(super) enum Progress {
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MediaSync(MediaSyncProgress),
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MediaCheck(u32),
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FullSync(FullSyncProgress),
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NormalSync(NormalSyncProgress),
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DatabaseCheck(DatabaseCheckProgress),
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}
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pub(super) fn progress_to_proto(progress: Option<Progress>, i18n: &I18n) -> pb::Progress {
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let progress = if let Some(progress) = progress {
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match progress {
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Progress::MediaSync(p) => pb::progress::Value::MediaSync(media_sync_progress(p, i18n)),
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Progress::MediaCheck(n) => {
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let s = i18n.trn(TR::MediaCheckChecked, tr_args!["count"=>n]);
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pb::progress::Value::MediaCheck(s)
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}
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Progress::FullSync(p) => pb::progress::Value::FullSync(pb::progress::FullSync {
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transferred: p.transferred_bytes as u32,
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total: p.total_bytes as u32,
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}),
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Progress::NormalSync(p) => {
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let stage = match p.stage {
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SyncStage::Connecting => i18n.tr(TR::SyncSyncing),
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SyncStage::Syncing => i18n.tr(TR::SyncSyncing),
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SyncStage::Finalizing => i18n.tr(TR::SyncChecking),
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}
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.to_string();
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let added = i18n.trn(
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TR::SyncAddedUpdatedCount,
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tr_args![
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"up"=>p.local_update, "down"=>p.remote_update],
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);
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let removed = i18n.trn(
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TR::SyncMediaRemovedCount,
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tr_args![
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"up"=>p.local_remove, "down"=>p.remote_remove],
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);
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pb::progress::Value::NormalSync(pb::progress::NormalSync {
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stage,
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added,
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removed,
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})
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}
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Progress::DatabaseCheck(p) => {
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let mut stage_total = 0;
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let mut stage_current = 0;
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let stage = match p {
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DatabaseCheckProgress::Integrity => i18n.tr(TR::DatabaseCheckCheckingIntegrity),
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DatabaseCheckProgress::Optimize => i18n.tr(TR::DatabaseCheckRebuilding),
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DatabaseCheckProgress::Cards => i18n.tr(TR::DatabaseCheckCheckingCards),
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DatabaseCheckProgress::Notes { current, total } => {
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stage_total = total;
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stage_current = current;
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i18n.tr(TR::DatabaseCheckCheckingNotes)
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}
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DatabaseCheckProgress::History => i18n.tr(TR::DatabaseCheckCheckingHistory),
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}
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.to_string();
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pb::progress::Value::DatabaseCheck(pb::progress::DatabaseCheck {
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stage,
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stage_current,
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stage_total,
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})
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}
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}
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} else {
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pb::progress::Value::None(pb::Empty {})
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};
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pb::Progress {
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value: Some(progress),
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}
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}
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fn media_sync_progress(p: MediaSyncProgress, i18n: &I18n) -> pb::progress::MediaSync {
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pb::progress::MediaSync {
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checked: i18n.trn(TR::SyncMediaCheckedCount, tr_args!["count"=>p.checked]),
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added: i18n.trn(
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TR::SyncMediaAddedCount,
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tr_args!["up"=>p.uploaded_files,"down"=>p.downloaded_files],
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),
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removed: i18n.trn(
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TR::SyncMediaRemovedCount,
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tr_args!["up"=>p.uploaded_deletions,"down"=>p.downloaded_deletions],
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),
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}
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}
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impl From<FullSyncProgress> for Progress {
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fn from(p: FullSyncProgress) -> Self {
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Progress::FullSync(p)
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}
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}
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impl From<MediaSyncProgress> for Progress {
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fn from(p: MediaSyncProgress) -> Self {
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Progress::MediaSync(p)
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}
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}
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impl From<NormalSyncProgress> for Progress {
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fn from(p: NormalSyncProgress) -> Self {
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Progress::NormalSync(p)
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}
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}
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impl Backend {
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pub(super) fn new_progress_handler(&self) -> ThrottlingProgressHandler {
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{
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let mut guard = self.progress_state.lock().unwrap();
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guard.want_abort = false;
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guard.last_progress = None;
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}
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ThrottlingProgressHandler {
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state: Arc::clone(&self.progress_state),
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last_update: coarsetime::Instant::now(),
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}
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}
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}
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