anki/aqt/progress.py
Damien Elmes 5ad8f67f12 move away from qprogressdialog
qprogressdialog has been the source of a number of problems in the past,
and the most recent issue is that it's showing the progress dialog
early, regardless of what the minimum duration is set to. since we're
already using our own logic for deciding when to show the dialog, it's
easier to move to a normal dialog box

also prevent timers from firing while a progress dialog is visible, or
if the refresh timer fires we end up with the same issue.

https://anki.tenderapp.com/discussions/beta-testing/949-anki-stops-when-field-is-added
2017-12-28 18:31:05 +10:00

201 lines
6.2 KiB
Python

# Copyright: Damien Elmes <anki@ichi2.net>
# -*- coding: utf-8 -*-
# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
import time
from aqt.qt import *
import aqt.forms
# fixme: if mw->subwindow opens a progress dialog with mw as the parent, mw
# gets raised on finish on compiz. perhaps we should be using the progress
# dialog as the parent?
# Progress info
##########################################################################
class ProgressManager:
def __init__(self, mw):
self.mw = mw
self.app = QApplication.instance()
self.inDB = False
self.blockUpdates = False
self._win = None
self._levels = 0
# SQLite progress handler
##########################################################################
def setupDB(self, db):
"Install a handler in the current DB."
self.lastDbProgress = 0
self.inDB = False
db.set_progress_handler(self._dbProgress, 10000)
def _dbProgress(self):
"Called from SQLite."
# do nothing if we don't have a progress window
if not self._win:
return
# make sure we're not executing too frequently
if (time.time() - self.lastDbProgress) < 0.01:
return
self.lastDbProgress = time.time()
# and we're in the main thread
if not self.mw.inMainThread():
return
# ensure timers don't fire
self.inDB = True
# handle GUI events
if not self.blockUpdates:
self._maybeShow()
self.app.processEvents(QEventLoop.ExcludeUserInputEvents)
self.inDB = False
# Safer timers
##########################################################################
# QTimer may fire in processEvents(). We provide a custom timer which
# automatically defers until the DB is not busy, and avoids running
# while a progress window is visible.
def timer(self, ms, func, repeat):
def handler():
if self.inDB or self._levels:
# retry in 100ms
self.timer(100, func, False)
else:
func()
t = QTimer(self.mw)
if not repeat:
t.setSingleShot(True)
t.timeout.connect(handler)
t.start(ms)
return t
# Creating progress dialogs
##########################################################################
class ProgressDialog(QDialog):
def __init__(self, parent):
QDialog.__init__(self, parent)
self.form = aqt.forms.progress.Ui_Dialog()
self.form.setupUi(self)
self._closingDown = False
self.wantCancel = False
def cancel(self):
self._closingDown = True
self.close()
def closeEvent(self, evt):
if self._closingDown:
evt.accept()
else:
self.wantCancel = True
evt.ignore()
def keyPressEvent(self, evt):
if evt.key() == Qt.Key_Escape:
evt.ignore()
self.wantCancel = True
def start(self, max=0, min=0, label=None, parent=None, immediate=False):
self._levels += 1
if self._levels > 1:
return
# setup window
parent = parent or self.app.activeWindow()
if not parent and self.mw.isVisible():
parent = self.mw
label = label or _("Processing...")
self._win = self.ProgressDialog(parent)
self._win.form.progressBar.setMinimum(min)
self._win.form.progressBar.setMaximum(max)
self._win.form.label.setText(label)
self._win.setWindowTitle("Anki")
self._win.setWindowModality(Qt.ApplicationModal)
self._win.setMinimumWidth(300)
if immediate:
self._showWin()
else:
self._shown = False
self._counter = min
self._min = min
self._max = max
self._firstTime = time.time()
self._lastUpdate = time.time()
self._updating = False
return self._win
def update(self, label=None, value=None, process=True, maybeShow=True):
#print self._min, self._counter, self._max, label, time.time() - self._lastTime
if self._updating:
return
if maybeShow:
self._maybeShow()
elapsed = time.time() - self._lastUpdate
if label:
self._win.form.label.setText(label)
if self._max and self._shown:
self._counter = value or (self._counter+1)
self._win.form.progressBar.setValue(self._counter)
if process and elapsed >= 0.2:
self._updating = True
self.app.processEvents(QEventLoop.ExcludeUserInputEvents)
self._updating = False
self._lastUpdate = time.time()
def finish(self):
self._levels -= 1
self._levels = max(0, self._levels)
if self._levels == 0 and self._win:
self._closeWin()
def clear(self):
"Restore the interface after an error."
if self._levels:
self._levels = 1
self.finish()
def _maybeShow(self):
if not self._levels:
return
if self._shown:
self.update(maybeShow=False)
return
delta = time.time() - self._firstTime
if delta > 0.5:
self._showWin()
def _showWin(self):
self._shown = time.time()
self._win.show()
self._win.adjustSize()
self._setBusy()
def _closeWin(self):
if self._shown:
while True:
# give the window system a second to present
# window before we close it again - fixes
# progress window getting stuck, especially
# on ubuntu 16.10+
elap = time.time() - self._shown
if elap >= 0.5:
break
self.app.processEvents(QEventLoop.ExcludeUserInputEvents)
self._win.cancel()
self._win = None
self._unsetBusy()
def _setBusy(self):
self.mw.app.setOverrideCursor(QCursor(Qt.WaitCursor))
def _unsetBusy(self):
self.app.restoreOverrideCursor()
def busy(self):
"True if processing."
return self._levels