anki/ts/image-occlusion/shapes/base.ts
Aristotelis c828a2eb6f
Add APIs for IO card rendering (#2739)
* Refactor: Add index to shapes package

* Add shape draw callback API to setupImageCloze

* Expose IO drawing API, switch away from image cloze naming

We currently use "image occlusion" in most places, but some references to "image cloze" still remain. For consistency's sake and to make it easier to quickly find IO-related code, this commit replaces all remaining references to "image cloze", only maintaining those required for backwards compatibility with existing note types.

* Add cloze ordinal to shapes

* Do not mutate original shapes during (de)normalization

Mutating shapes would be a recipe for trouble when combined with IO API use by external consumers.

(makeNormal(makeAbsolute(makeNormal())) is not idempotent,
and keeping track of the original state would introduce
additional complexity with no discernible performance benefit
or otherwise.)

* Tweak IO API, allowing modifications to ShapeProperties

* Tweak drawShape parameters

* Switch method order

For consistency with previous implementation

* Run Rust formatters

* Simplify position (de)normalization

---------

Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
2023-10-20 09:36:46 +10:00

92 lines
2.5 KiB
TypeScript

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
import { fabric } from "fabric";
import { SHAPE_MASK_COLOR } from "../tools/lib";
import type { ConstructorParams, Size } from "../types";
import { floatToDisplay } from "./floats";
import { xFromNormalized, xToNormalized, yFromNormalized, yToNormalized } from "./position";
export type ShapeOrShapes = Shape | Shape[];
/** Defines a basic shape that can have its coordinates stored in either
absolute pixels (relative to a containing canvas), or in normalized 0-1
form. Can be converted to a fabric object, or to a format suitable for
storage in a cloze note.
*/
export class Shape {
left: number;
top: number;
fill: string = SHAPE_MASK_COLOR;
/** Whether occlusions from other cloze numbers should be shown on the
* question side.
*/
occludeInactive = false;
/* Cloze ordinal */
ordinal = 0;
constructor(
{ left = 0, top = 0, fill = SHAPE_MASK_COLOR, occludeInactive = false, ordinal = 0 }: ConstructorParams<Shape> =
{},
) {
this.left = left;
this.top = top;
this.fill = fill;
this.occludeInactive = occludeInactive;
this.ordinal = ordinal;
}
/** Format numbers and remove default values, for easier serialization to
* text.
*/
toDataForCloze(): ShapeDataForCloze {
return {
left: floatToDisplay(this.left),
top: floatToDisplay(this.top),
...(this.fill === SHAPE_MASK_COLOR ? {} : { fill: this.fill }),
...(this.occludeInactive ? { oi: "1" } : {}),
};
}
toFabric(size: Size): fabric.ForCloze {
const absolute = this.toAbsolute(size);
return new fabric.Object(absolute);
}
normalPosition(size: Size) {
return {
left: xToNormalized(size, this.left),
top: yToNormalized(size, this.top),
};
}
toNormal(size: Size): Shape {
return new Shape({
...this,
...this.normalPosition(size),
});
}
absolutePosition(size: Size) {
return {
left: xFromNormalized(size, this.left),
top: yFromNormalized(size, this.top),
};
}
toAbsolute(size: Size): Shape {
return new Shape({
...this,
...this.absolutePosition(size),
});
}
}
export interface ShapeDataForCloze {
left: string;
top: string;
fill?: string;
oi?: string;
}