anki/qt/aqt/switch.py
Matthias Metelka 8142176f84
Introduce new color palette using Sass maps (#2016)
* Remove --medium-border variable

* Implement color palette using Sass maps

I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette.

Significant changes:
- light theme is brighter
- dark theme is darker
- borders are softer

I also deleted some platform- and night-mode-specific code.

* Use custom colors for note view switch

* Use same placeholder color for all inputs

* Skew color palette for more dark values

by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones.

* Adjust frame- window- and border colors

* Give deck browser entries --frame-bg as background color

* Define styling for QComboBox and QLineEdit globally

* Experiment with CSS filter for inline-colors

Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme.

* Use different map structure for _vars.scss

after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871

* Move custom QLineEdit styles out of searchbar.py

* Merge branch 'main' into color-palette

* Revert QComboBox stylesheet override

* Align gray color palette more with macOS

* Adjust light theme

* Use --slightly-grey-text for options tab color

* Replace gray tones with more neutral values

* Improve categorization of global colors

by renaming almost all of them and sorting them into separate maps.

* Saturate highlight-bg in light theme

* Tweak gray tones

* Adjust box-shadow of EditingArea to make fields look inset

* Add Sass functions to access color palette and semantic variables

in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076

* Showcase use of access functions in several locations

@hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."?

* Fix focus box shadow transition and remove default shadow for a cleaner look

I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing.

* Tweak light theme border and shadow colors

* Add functions and colors to base_lib

* Add vars_lib as dependency to base_lib and button_mixins_lib

* Improve uses of default-themed variables

* Use old --frame-bg color and use darker tone for canvas-default

* Return CSS var by default and add palette-of function for raw value

* Showcase use of palette-of function

The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice.

* Light theme: decrease brightness of canvas-default and adjust fg-default

* Use canvas-inset variable for switch knob

* Adjust light theme

* Add back box-shadow to EditingArea

* Light theme: darken background and flatten transition

also set hue and saturation of gray-8 to 0 (like all the other grays).

* Reduce flag colors to single default value

* Tweak card/note accent colors

* Experiment with inset look for fields again

Is this too dark in night mode? It's the same color used for all other text inputs.

* Dark theme: make border-default one shade darker

* Tweak inset shadow color

* Dark theme: make border-faint darker than canvas-default

meaning two shades darker than it currently was.

* Fix PlainTextInput not expanding

* Dark theme: use less saturated flag colors

* Adjust gray tones

* Fix nested variables not getting extracted correctly

* Rename canvas-outset to canvas-elevated

* Light theme: darken canvas-default

* Make canvas-elevated a bit darker

* Rename variables and use them in various components

* Refactor button mixins

* Remove fusion vars from Anki

* Adjust button gradients

* Refactor button mixins

* Fix deck browser table td background color

* Use color function in buttons.scss

* Rework QTabWidget stylesheet

* Fix crash on browser open

* Perfect QTableView header

* Fix bottom toolbar button gradient

* Fix focus outline of bottom toolbar buttons

* Fix custom webview scrollbar

* Fix uses of vars in various webviews

The command @use vars as * lead to repeated inclusion of the CSS vars.

* Enable primary button color with mixin

* Run prettier

* Fix Python code style issues

* Tweak colors

* Lighten scrollbar shades in light theme

* Fix code style issues caused by merge

* Fix harsh border color in editor

caused by leftover --medium-border variables, probably introduced with a merge commit.

* Compile Sass before extracting Python colors/props

This means the Python side doesn't need to worry about the map structure and Sass functions, just copy the output CSS values.

* Desaturate primary button colors by 10%

* Convert accidentally capitalized variable names to lowercase

* Simplify color definitions with qcolor function

* Remove default border-focus variable

* Remove redundant colon

* Apply custom scrollbar CSS only on Windows and Linux

* Make border-subtle color brighter than background in dark theme

* Make border-subtle color a shade brighter in light theme

* Use border-subtle for NoteEditor and EditorToolbar border

* Small patches
2022-09-16 14:11:18 +10:00

136 lines
4.5 KiB
Python

# Copyright: Ankitects Pty Ltd and contributors
# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
from typing import cast
from aqt import colors
from aqt.qt import *
from aqt.theme import theme_manager
class Switch(QAbstractButton):
"""A horizontal slider to toggle between two states which can be denoted by short strings.
The left state is the default and corresponds to isChecked()=False.
The suppoorted slots are toggle(), for an animated transition, and setChecked().
"""
def __init__(
self,
radius: int = 10,
left_label: str = "",
right_label: str = "",
left_color: tuple[str, str] = colors.ACCENT_CARD,
right_color: tuple[str, str] = colors.ACCENT_NOTE,
parent: QWidget = None,
) -> None:
super().__init__(parent=parent)
self.setCheckable(True)
super().setChecked(False)
self.setSizePolicy(QSizePolicy.Policy.Fixed, QSizePolicy.Policy.Fixed)
self._left_label = left_label
self._right_label = right_label
self._left_color = left_color
self._right_color = right_color
self._path_radius = radius
self._knob_radius = radius - 1
self._left_position = self._position = radius
self._right_position = 3 * self._path_radius
@pyqtProperty(int) # type: ignore
def position(self) -> int:
return self._position
@position.setter # type: ignore
def position(self, position: int) -> None:
self._position = position
self.update()
@property
def start_position(self) -> int:
return self._left_position if self.isChecked() else self._right_position
@property
def end_position(self) -> int:
return self._right_position if self.isChecked() else self._left_position
@property
def label(self) -> str:
return self._right_label if self.isChecked() else self._left_label
@property
def path_color(self) -> QColor:
color = self._right_color if self.isChecked() else self._left_color
return theme_manager.qcolor(color)
def sizeHint(self) -> QSize:
return QSize(
4 * self._path_radius,
2 * self._path_radius,
)
def setChecked(self, checked: bool) -> None:
super().setChecked(checked)
self._position = self.end_position
self.update()
def paintEvent(self, _event: QPaintEvent) -> None:
painter = QPainter(self)
painter.setRenderHint(QPainter.RenderHint.Antialiasing, True)
painter.setPen(Qt.PenStyle.NoPen)
self._paint_path(painter)
self._paint_knob(painter)
self._paint_label(painter)
def _paint_path(self, painter: QPainter) -> None:
painter.setBrush(QBrush(self.path_color))
rectangle = QRectF(
0,
0,
self.width(),
self.height(),
)
painter.drawRoundedRect(rectangle, self._path_radius, self._path_radius)
def _current_knob_rectangle(self) -> QRectF:
return QRectF(
self.position - self._knob_radius, # type: ignore
1,
2 * self._knob_radius,
2 * self._knob_radius,
)
def _paint_knob(self, painter: QPainter) -> None:
color = theme_manager.qcolor(colors.BUTTON_GRADIENT_START)
painter.setBrush(QBrush(color))
painter.drawEllipse(self._current_knob_rectangle())
def _paint_label(self, painter: QPainter) -> None:
painter.setPen(theme_manager.qcolor(colors.FG))
font = painter.font()
font.setPixelSize(int(1.2 * self._knob_radius))
painter.setFont(font)
painter.drawText(
self._current_knob_rectangle(), Qt.AlignmentFlag.AlignCenter, self.label
)
def mouseReleaseEvent(self, event: QMouseEvent) -> None:
super().mouseReleaseEvent(event)
if event.button() == Qt.MouseButton.LeftButton:
self._animate_toggle()
def enterEvent(self, event: QEnterEvent) -> None:
self.setCursor(Qt.CursorShape.PointingHandCursor)
super().enterEvent(event)
def toggle(self) -> None:
super().toggle()
self._animate_toggle()
def _animate_toggle(self) -> None:
animation = QPropertyAnimation(self, cast(QByteArray, b"position"), self)
animation.setDuration(100)
animation.setStartValue(self.start_position)
animation.setEndValue(self.end_position)
# make triggered events execute first so the animation runs smoothly afterwards
QTimer.singleShot(50, animation.start)