0efa3f944f
* Canonify import of i18n module Should always be imported as `tr`, or `tr2` if there is a name collision (Svelte). * Add helper for garbage collecting ftl strings Also add a serializer for ftl asts. * Add helper for filter-mapping `DirEntry`s * Fix `i18n_helpers/BUILD.bazel` * run cargo-raze * Refactor `garbage_collection.rs` - Improve helper for file iterating - Remove unused terms as well - Fix issue with checking for nested messages by switching to a regex- based approach (which runs before deleting) - Some more refactorings and lint fixes * Fix lints in `serialize.rs` * Write json pretty and sorted * Update `serialize.rs` and fix header * Fix doc and remove `dbg!` * Add binaries for ftl garbage collection Also relax type constraints and strip debug tests. * add rust_binary targets for i18n helpers (dae) * add scripts to update desktop usage/garbage collect (dae) Since we've already diverged from 2.1.49, we won't gain anything from generating a stable json just yet. But once 2.1.50 is released, we should run 'ftl/update-desktop-usage.sh stable'. * add keys from AnkiMobile (dae) * Mention caveats in `remove-unused.sh`
122 lines
3.5 KiB
Svelte
122 lines
3.5 KiB
Svelte
<!--
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Copyright: Ankitects Pty Ltd and contributors
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License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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-->
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<script lang="ts">
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import Graph from "./Graph.svelte";
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import InputBox from "./InputBox.svelte";
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import { createEventDispatcher } from "svelte";
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import type { Stats } from "../lib/proto";
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import type { PreferenceStore } from "../sveltelib/preferences";
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import * as tr2 from "../lib/ftl";
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import { defaultGraphBounds } from "./graph-helpers";
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import type { SearchEventMap } from "./graph-helpers";
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import { gatherData, renderCards } from "./card-counts";
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import type { GraphData, TableDatum } from "./card-counts";
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export let sourceData: Stats.GraphsResponse;
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export let preferences: PreferenceStore<Stats.GraphPreferences>;
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let { cardCountsSeparateInactive, browserLinksSupported } = preferences;
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const dispatch = createEventDispatcher<SearchEventMap>();
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let svg = null as HTMLElement | SVGElement | null;
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let bounds = defaultGraphBounds();
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bounds.width = 225;
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bounds.marginBottom = 0;
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let graphData = null as unknown as GraphData;
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let tableData = null as unknown as TableDatum[];
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$: {
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graphData = gatherData(sourceData, $cardCountsSeparateInactive);
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tableData = renderCards(svg as any, bounds, graphData);
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}
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const label = tr2.statisticsCountsSeparateSuspendedBuriedCards();
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const total = tr2.statisticsCountsTotalCards();
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</script>
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<Graph title={graphData.title}>
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<InputBox>
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<label>
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<input type="checkbox" bind:checked={$cardCountsSeparateInactive} />
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{label}
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</label>
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</InputBox>
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<div class="counts-outer">
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<svg
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bind:this={svg}
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viewBox={`0 0 ${bounds.width} ${bounds.height}`}
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width={bounds.width}
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height={bounds.height}
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style="opacity: {graphData.totalCards ? 1 : 0}"
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>
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<g class="counts" />
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</svg>
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<div class="counts-table">
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<table>
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{#each tableData as d, _idx}
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<tr>
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<!-- prettier-ignore -->
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<td>
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<span style="color: {d.colour};">■ </span>
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{#if browserLinksSupported}
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<span class="search-link" on:click={() => dispatch('search', { query: d.query })}>{d.label}</span>
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{:else}
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<span>{d.label}</span>
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{/if}
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</td>
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<td class="right">{d.count}</td>
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<td class="right">{d.percent}</td>
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</tr>
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{/each}
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<tr>
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<td><span style="visibility: hidden;">■</span> {total}</td>
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<td class="right">{graphData.totalCards}</td>
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<td />
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</tr>
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</table>
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</div>
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</div>
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</Graph>
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<style lang="scss">
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svg {
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transition: opacity 1s;
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}
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.counts-outer {
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display: flex;
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justify-content: center;
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}
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.counts-table {
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display: flex;
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flex-direction: column;
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justify-content: center;
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td {
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white-space: nowrap;
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}
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}
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table {
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border-spacing: 1em 0;
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}
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.right {
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text-align: right;
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}
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.search-link:hover {
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cursor: pointer;
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color: var(--link);
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text-decoration: underline;
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}
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</style>
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