anki/ts/deck-options/NewOptions.svelte
RumovZ d55f080733
V3 parent limits (#1638)
* avoid repinning Rust deps by default

* add id_tree dependency

* Respect intermediate child limits in v3

* Test new behaviour of v3 counts

* Rework v3 queue building to respect parent limits

* Add missing did field to SQL query

* Fix `LimitTreeMap::is_exhausted()`

* Rework tree building logic

https://github.com/ankitects/anki/pull/1638#discussion_r798328734

* Add timer for build_queues()

* `is_exhausted()` -> `limit_reached()`

* Move context and limits into `QueueBuilder`

This allows for moving more logic into QueueBuilder, so less passing
around of arguments. Unfortunately, some tests will require additional
work to set up.

* Fix stop condition in new_cards_by_position

* Fix order gather order of new cards by deck

* Add scheduler/queue/builder/burying.rs

* Fix bad tree due to unsorted child decks

* Fix comment

* Fix `cap_new_to_review_rec()`

* Add test for new card gathering

* Always sort `child_decks()`

* Fix deck removal in `cap_new_to_review_rec()`

* Fix sibling ordering in new card gathering

* Remove limits for deck total count with children

* Add random gather order

* Remove bad sibling order handling

All routines ensure ascending order now.
Also do some other minor refactoring.

* Remove queue truncating

All routines stop now as soon as the root limit is reached.

* Move deck fetching into `QueueBuilder::new()`

* Rework new card gather and sort options

https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013

* Disable new sort order choices ...

depending on set gather order.

* Use enum instead of numbers

* Ensure valid sort order setting

* Update new gather and sort order tooltips

* Warn about random insertion order with v3

* Revert "Add timer for build_queues()"

This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c.

* Update rslib/src/storage/card/mod.rs (dae)

* minor wording tweaks to the tooltips (dae)

+ move legacy strings to bottom
+ consistent capitalization (our leech action still needs fixing,
but that will require introducing a new 'suspend card' string as the
existing one is used elsewhere as well)
2022-02-10 09:55:43 +10:00

109 lines
3.6 KiB
Svelte

<!--
Copyright: Ankitects Pty Ltd and contributors
License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
-->
<script lang="ts">
import DynamicallySlottable from "../components/DynamicallySlottable.svelte";
import Item from "../components/Item.svelte";
import * as tr from "../lib/ftl";
import { DeckConfig } from "../lib/proto";
import EnumSelectorRow from "./EnumSelectorRow.svelte";
import type { DeckOptionsState } from "./lib";
import SpinBoxRow from "./SpinBoxRow.svelte";
import StepsInputRow from "./StepsInputRow.svelte";
import TitledContainer from "./TitledContainer.svelte";
import Warning from "./Warning.svelte";
export let state: DeckOptionsState;
export let api = {};
const config = state.currentConfig;
const defaults = state.defaults;
const newInsertOrderChoices = [
tr.deckConfigNewInsertionOrderSequential(),
tr.deckConfigNewInsertionOrderRandom(),
];
let stepsExceedGraduatingInterval: string;
$: {
const lastLearnStepInDays = $config.learnSteps.length
? $config.learnSteps[$config.learnSteps.length - 1] / 60 / 24
: 0;
stepsExceedGraduatingInterval =
lastLearnStepInDays > $config.graduatingIntervalGood
? tr.deckConfigLearningStepAboveGraduatingInterval()
: "";
}
$: goodExceedsEasy =
$config.graduatingIntervalGood > $config.graduatingIntervalEasy
? tr.deckConfigGoodAboveEasy()
: "";
$: insertionOrderRandom =
state.v3Scheduler &&
$config.newCardInsertOrder ==
DeckConfig.DeckConfig.Config.NewCardInsertOrder.NEW_CARD_INSERT_ORDER_RANDOM
? tr.deckConfigNewInsertionOrderRandomWithV3()
: "";
</script>
<TitledContainer title={tr.schedulingNewCards()}>
<DynamicallySlottable slotHost={Item} {api}>
<Item>
<StepsInputRow
bind:value={$config.learnSteps}
defaultValue={defaults.learnSteps}
markdownTooltip={tr.deckConfigLearningStepsTooltip()}
>
{tr.deckConfigLearningSteps()}
</StepsInputRow>
</Item>
<Item>
<SpinBoxRow
bind:value={$config.graduatingIntervalGood}
defaultValue={defaults.graduatingIntervalGood}
markdownTooltip={tr.deckConfigGraduatingIntervalTooltip()}
>
{tr.schedulingGraduatingInterval()}
</SpinBoxRow>
</Item>
<Item>
<Warning warning={stepsExceedGraduatingInterval} />
</Item>
<Item>
<SpinBoxRow
bind:value={$config.graduatingIntervalEasy}
defaultValue={defaults.graduatingIntervalEasy}
markdownTooltip={tr.deckConfigEasyIntervalTooltip()}
>
{tr.schedulingEasyInterval()}
</SpinBoxRow>
</Item>
<Item>
<Warning warning={goodExceedsEasy} />
</Item>
<Item>
<EnumSelectorRow
bind:value={$config.newCardInsertOrder}
defaultValue={defaults.newCardInsertOrder}
choices={newInsertOrderChoices}
breakpoint={"md"}
markdownTooltip={tr.deckConfigNewInsertionOrderTooltip()}
>
{tr.deckConfigNewInsertionOrder()}
</EnumSelectorRow>
</Item>
<Item>
<Warning warning={insertionOrderRandom} />
</Item>
</DynamicallySlottable>
</TitledContainer>