Porting add-ons to Anki 2.1 --------------------------- Python 3 --------- Anki 2.1 requires Python 3.5 or later. After installing Python 3 on your machine, you can use the 2to3 tool to automatically convert your existing scripts to Python 3 code on a folder by folder basis, like: 2to3-3.5 --output-dir=aqt3 -W -n aqt mv aqt aqt-old mv aqt3 aqt Most simple code can be converted automatically, but there may be parts of the code that you need to manually modify. Qt5 / PyQt5 ------------ The syntax for connecting signals and slots has changed in PyQt5. Recent PyQt4 versions support the new syntax as well, so after updating your add-ons you may find they still work in Anki 2.0.x as well. More info is available at http://pyqt.sourceforge.net/Docs/PyQt4/new_style_signals_slots.html One add-on author reported that the following tool was useful to automatically convert the code: https://github.com/rferrazz/pyqt4topyqt5 Compatibility with Anki 2.0 ---------------------------- It should be possible for many add-ons to support both Anki 2.0 and 2.1 at the same time. Most Python 3 code will run on Python 2 as well, though extra work may be required when dealing with file access and byte strings. The Qt modules are in 'PyQt5' instead of 'PyQt4'. You can do a conditional import, but an easier way is to import from aqt.qt - eg "from aqt.qt import *" The most difficult part is the change from the unsupported QtWebKit to QtWebEngine. If you do any non-trivial work with webviews, some work will be required to port your code to Anki 2.1, as described in the next section. If you find that non-trivial changes are required to get your add-on working with Anki 2.1, the easiest option is to drop support for older Anki versions. Please see the 'sharing updated add-ons' section below for more information. Webview changes ---------------- Qt 5 has dropped WebKit in favour of the Chromium-based WebEngine, so Anki's webviews are now using WebEngine. Of note: - You can now debug the webviews using an external Chrome instance, by setting the env var QTWEBENGINE_REMOTE_DEBUGGING to 8080 prior to starting Anki, then surfing to localhost:8080 in Chrome. - WebEngine uses a different method of communicating back to Python. AnkiWebView() is a wrapper for webviews which provides a pycmd(str) function in Javascript which will call the ankiwebview's onBridgeCmd(str) method. Various parts of Anki's UI like reviewer.py and deckbrowser.py have had to be modified to use this. - Javascript is evaluated asynchronously, so if you need the result of a JS expression you can use ankiwebview's evalWithCallback(). - As a result of this asynchronous behaviour, editor.saveNow() now requires a callback. If your add-on performs actions in the browser, you likely need to call editor.saveNow() first and then run the rest of your code in the callback. Calls to .onSearch() will need to be changed to .search()/.onSearchActivated() as well. See the browser's .deleteNotes() for an example. - Various operations that were supported by WebKit like setScrollPosition() now need to be implemented in javascript. - Page actions like mw.web.triggerPageAction(QWebEnginePage.Copy) are also asynchronous, and need to be rewritten to use javascript or a delay. - WebEngine doesn't provide a keyPressEvent() like WebKit did, so the code that catches shortcuts not attached to a menu or button has had to be changed. See the way reviewer.py calls setStateShortcuts() for an example. Add-ons without a top level file --------------------------------- Add-ons no longer require a top level file - if you just distribute a single folder, the folder's __init__.py file will form the entry point. This will not work in 2.0.x however. Sharing updated add-ons ------------------------ If you've succeeded in making an add-on that supports both 2.0.x and 2.1.x at the same time, please feel free to upload it to the shared add-ons area, and mention in the description that it works with both versions. If you've decided to make a separate 2.1.x version, it's probably best to just post a link to it in your current add-on description or upload it separately. When we get closer to a release I'll look into adding separate uploads for the two versions.