# Copyright: Ankitects Pty Ltd and contributors # -*- coding: utf-8 -*- # License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html from operator import itemgetter from typing import Dict, Union import aqt from anki.consts import NEW_CARDS_RANDOM from anki.lang import _, ngettext from aqt import gui_hooks from aqt.qt import * from aqt.utils import ( askUser, getOnlyText, openHelp, restoreGeom, saveGeom, showInfo, showWarning, tooltip, ) class DeckConf(QDialog): def __init__(self, mw: aqt.AnkiQt, deck: Dict): QDialog.__init__(self, mw) self.mw = mw self.deck = deck self.childDids = [d[1] for d in self.mw.col.decks.children(self.deck["id"])] self._origNewOrder = None self.form = aqt.forms.dconf.Ui_Dialog() self.form.setupUi(self) gui_hooks.deck_conf_did_setup_ui_form(self) self.mw.checkpoint(_("Options")) self.setupCombos() self.setupConfs() self.setWindowModality(Qt.WindowModal) self.form.buttonBox.helpRequested.connect(lambda: openHelp("deckoptions")) self.form.confOpts.clicked.connect(self.confOpts) self.form.buttonBox.button(QDialogButtonBox.RestoreDefaults).clicked.connect( self.onRestore ) self.setWindowTitle(_("Options for %s") % self.deck["name"]) # qt doesn't size properly with altered fonts otherwise restoreGeom(self, "deckconf", adjustSize=True) gui_hooks.deck_conf_will_show(self) self.show() self.exec_() saveGeom(self, "deckconf") def setupCombos(self): import anki.consts as cs f = self.form f.newOrder.addItems(list(cs.newCardOrderLabels().values())) f.newOrder.currentIndexChanged.connect(self.onNewOrderChanged) # Conf list ###################################################################### def setupConfs(self): self.form.dconf.currentIndexChanged.connect(self.onConfChange) self.conf = None self.loadConfs() def loadConfs(self): current = self.deck["conf"] self.confList = self.mw.col.decks.allConf() self.confList.sort(key=itemgetter("name")) startOn = 0 self.ignoreConfChange = True self.form.dconf.clear() for idx, conf in enumerate(self.confList): self.form.dconf.addItem(conf["name"]) if str(conf["id"]) == str(current): startOn = idx self.ignoreConfChange = False self.form.dconf.setCurrentIndex(startOn) if self._origNewOrder is None: self._origNewOrder = self.confList[startOn]["new"]["order"] self.onConfChange(startOn) def confOpts(self): m = QMenu(self.mw) a = m.addAction(_("Add")) a.triggered.connect(self.addGroup) a = m.addAction(_("Delete")) a.triggered.connect(self.remGroup) a = m.addAction(_("Rename")) a.triggered.connect(self.renameGroup) a = m.addAction(_("Set for all subdecks")) a.triggered.connect(self.setChildren) if not self.childDids: a.setEnabled(False) m.exec_(QCursor.pos()) def onConfChange(self, idx): if self.ignoreConfChange: return if self.conf: self.saveConf() conf = self.confList[idx] self.deck["conf"] = conf["id"] self.loadConf() cnt = 0 for d in self.mw.col.decks.all(): if d["dyn"]: continue if d["conf"] == conf["id"]: cnt += 1 if cnt > 1: txt = _( "Your changes will affect multiple decks. If you wish to " "change only the current deck, please add a new options group first." ) else: txt = "" self.form.count.setText(txt) def addGroup(self) -> None: name = getOnlyText(_("New options group name:")) if not name: return # first, save currently entered data to current conf self.saveConf() # then clone the conf id = self.mw.col.decks.add_config_returning_id(name, clone_from=self.conf) # set the deck to the new conf self.deck["conf"] = id # then reload the conf list self.loadConfs() def remGroup(self): if int(self.conf["id"]) == 1: showInfo(_("The default configuration can't be removed."), self) else: self.mw.col.decks.remove_config(self.conf["id"]) self.deck["conf"] = 1 self.loadConfs() def renameGroup(self): old = self.conf["name"] name = getOnlyText(_("New name:"), default=old) if not name or name == old: return self.conf["name"] = name self.saveConf() self.loadConfs() def setChildren(self): if not askUser( _("Set all decks below %s to this option group?") % self.deck["name"] ): return for did in self.childDids: deck = self.mw.col.decks.get(did) if deck["dyn"]: continue deck["conf"] = self.deck["conf"] self.mw.col.decks.save(deck) tooltip( ngettext("%d deck updated.", "%d decks updated.", len(self.childDids)) % len(self.childDids) ) # Loading ################################################## def listToUser(self, l): def num_to_user(n: Union[int, float]): if n == round(n): return str(int(n)) else: return str(n) return " ".join(map(num_to_user, l)) def parentLimText(self, type="new"): # top level? if "::" not in self.deck["name"]: return "" lim = -1 for d in self.mw.col.decks.parents(self.deck["id"]): c = self.mw.col.decks.confForDid(d["id"]) x = c[type]["perDay"] if lim == -1: lim = x else: lim = min(x, lim) return _("(parent limit: %d)") % lim def loadConf(self): self.conf = self.mw.col.decks.confForDid(self.deck["id"]) # new c = self.conf["new"] f = self.form f.lrnSteps.setText(self.listToUser(c["delays"])) f.lrnGradInt.setValue(c["ints"][0]) f.lrnEasyInt.setValue(c["ints"][1]) f.lrnFactor.setValue(c["initialFactor"] / 10.0) f.newOrder.setCurrentIndex(c["order"]) f.newPerDay.setValue(c["perDay"]) f.bury.setChecked(c.get("bury", True)) f.newplim.setText(self.parentLimText("new")) # rev c = self.conf["rev"] f.revPerDay.setValue(c["perDay"]) f.easyBonus.setValue(c["ease4"] * 100) f.fi1.setValue(c["ivlFct"] * 100) f.maxIvl.setValue(c["maxIvl"]) f.revplim.setText(self.parentLimText("rev")) f.buryRev.setChecked(c.get("bury", True)) f.hardFactor.setValue(int(c.get("hardFactor", 1.2) * 100)) if self.mw.col.schedVer() == 1: f.hardFactor.setVisible(False) f.hardFactorLabel.setVisible(False) # lapse c = self.conf["lapse"] f.lapSteps.setText(self.listToUser(c["delays"])) f.lapMult.setValue(c["mult"] * 100) f.lapMinInt.setValue(c["minInt"]) f.leechThreshold.setValue(c["leechFails"]) f.leechAction.setCurrentIndex(c["leechAction"]) # general c = self.conf f.maxTaken.setValue(c["maxTaken"]) f.showTimer.setChecked(c.get("timer", 0)) f.autoplaySounds.setChecked(c["autoplay"]) f.replayQuestion.setChecked(c.get("replayq", True)) # description f.desc.setPlainText(self.deck["desc"]) gui_hooks.deck_conf_did_load_config(self, self.deck, self.conf) def onRestore(self): self.mw.progress.start() self.mw.col.decks.restoreToDefault(self.conf) self.mw.progress.finish() self.loadConf() # New order ################################################## def onNewOrderChanged(self, new): old = self.conf["new"]["order"] if old == new: return self.conf["new"]["order"] = new self.mw.progress.start() self.mw.col.sched.resortConf(self.conf) self.mw.progress.finish() # Saving ################################################## def updateList(self, conf, key, w, minSize=1): items = str(w.text()).split(" ") ret = [] for i in items: if not i: continue try: i = float(i) assert i > 0 if i == int(i): i = int(i) ret.append(i) except: # invalid, don't update showWarning(_("Steps must be numbers.")) return if len(ret) < minSize: showWarning(_("At least one step is required.")) return conf[key] = ret def saveConf(self): # new c = self.conf["new"] f = self.form self.updateList(c, "delays", f.lrnSteps) c["ints"][0] = f.lrnGradInt.value() c["ints"][1] = f.lrnEasyInt.value() c["initialFactor"] = f.lrnFactor.value() * 10 c["order"] = f.newOrder.currentIndex() c["perDay"] = f.newPerDay.value() c["bury"] = f.bury.isChecked() if self._origNewOrder != c["order"]: # order of current deck has changed, so have to resort if c["order"] == NEW_CARDS_RANDOM: self.mw.col.sched.randomizeCards(self.deck["id"]) else: self.mw.col.sched.orderCards(self.deck["id"]) # rev c = self.conf["rev"] c["perDay"] = f.revPerDay.value() c["ease4"] = f.easyBonus.value() / 100.0 c["ivlFct"] = f.fi1.value() / 100.0 c["maxIvl"] = f.maxIvl.value() c["bury"] = f.buryRev.isChecked() c["hardFactor"] = f.hardFactor.value() / 100.0 # lapse c = self.conf["lapse"] self.updateList(c, "delays", f.lapSteps, minSize=0) c["mult"] = f.lapMult.value() / 100.0 c["minInt"] = f.lapMinInt.value() c["leechFails"] = f.leechThreshold.value() c["leechAction"] = f.leechAction.currentIndex() # general c = self.conf c["maxTaken"] = f.maxTaken.value() c["timer"] = f.showTimer.isChecked() and 1 or 0 c["autoplay"] = f.autoplaySounds.isChecked() c["replayq"] = f.replayQuestion.isChecked() # description self.deck["desc"] = f.desc.toPlainText() gui_hooks.deck_conf_will_save_config(self, self.deck, self.conf) self.mw.col.decks.save(self.deck) self.mw.col.decks.save(self.conf) def reject(self): self.accept() def accept(self): self.saveConf() self.mw.reset() QDialog.accept(self)