Instances can pass handled_by=self to more easily ignore events they
initiate.
Fixes ugly refresh when expanding/collapsing decks, but we're still
refreshing the card/notes area unnecessarily in that case.
- clear_unused_tags() is now undoable, and returns the number of removed
notes
- add a new mw.query_op() helper for immutable queries
- decouple "freeze/unfreeze ui state" hooks from the "interface update
required" hook, so that the former is fired even on error, and can be
made re-entrant
- use a 'block_updates' flag in Python, instead of setUpdatesEnabled(),
as the latter has the side-effect of preventing child windows like
tooltips from appearing, and forces a full redrawn when updates are
enabled again. The new behaviour leads to the card list blanking out
when a long-running op is running, but in the future if we cache the
cell values we can just display them from the cache instead.
- we were indiscriminately saving the note with saveNow(), due to the
call to saveTags(). Changed so that it only saves when the tags field
is focused.
- drain the "on_done" queue on main before launching a new background
task, to lower the chances of something in on_done making a small query
to the DB and hanging until a long op finishes
- the duplicate check in the editor was executed after the webview loads,
leading to it hanging until the sidebar finishes loading. Run it at
set_note() time instead, so that the editor loads first.
- don't throw an error when a long-running op started with with_progress()
finishes after the window it was launched from has closed
- don't throw an error when the browser is closed before the sidebar
has finished loading
- need to drop cardObjs cache when updating cells
- stop listening on editor_did_* hooks. unfocus_field and typing_timer
are covered by operation_did_execute on note save already, and the
user potentially has editors open in other windows as well
- distinguish between card queue refresh and note text redraw in review
screen again
- update preview window when note updated
- defer setUpdatesEnabled(True) until we receive focus again, as it
causes cells to redraw. We might want to use our own flag to prevent
updating in the model instead of using Qt for this
- Introduced a new transact() method that wraps the return value
in a separate struct that describes the changes that were made.
- Changes are now gathered from the undo log, so we don't need to
guess at what was changed - eg if update_note() is called with identical
note contents, no changes are returned. Card changes will only be set
if cards were actually generated by the update_note() call, and tag
will only be set if a new tag was added.
- mw.perform_op() has been updated to expect the op to return the changes,
or a structure with the changes in it, and it will use them to fire the
change hook, instead of fetching the changes from undo_status(), so there
is no risk of race conditions.
- the various calls to mw.perform_op() have been split into separate
files like card_ops.py. Aside from making the code cleaner, this works
around a rather annoying issue with mypy. Because we run it with
no_strict_optional, mypy is happy to accept an operation that returns None,
despite the type signature saying it requires changes to be returned.
Turning no_strict_optional on for the whole codebase is not practical
at the moment, but we can enable it for individual files.
Still todo:
- The cursor keeps moving back to the start of a field when typing -
we need to ignore the refresh hook when we are the initiator.
- The busy cursor icon should probably be delayed a few hundreds ms.
- Still need to think about a nicer way of handling saveNow()
- op_made_changes(), op_affects_study_queue() might be better embedded
as properties in the object instead
Issues that need fixing:
- when the editor saves the note with perform_op(), if it isn't modified,
no new undo entry is created, and perform_op then returns the changes
made by the previous operation instead
- the approach of fetching the last action in a subsequent backend
method is unsound, as another queued operation may sneak in first before
we have a chance to query the result - it would be better if it were
returned in a single atomic action
- redrawing the current card while editing is likely to make sound
autoplay annoyingly, and it has an unpleasant redraw. We may be better off
fading it out instead
Side note: the editor cursor moves to the start of the field when the
note is updated in another window - it might be nicer to have it move
the cursor to the end instead.
- moved 'default to current deck when adding' into prefs
- move some profile options into the collection config, so they're
undoable and will sync. There is (currently) no automatic migration
from the old profile settings, meaning users will need to set the
options again if they've customized them.
- tidy up preferences.py
- drop the deleteMedia option that was not exposed in the UI
The existing code was really difficult to reason about:
- The default notetype depended on the selected deck, and vice versa,
and this logic was buried in the deck and notetype choosing screens,
and models.py.
- Changes to the notetype were not passed back directly, but were fired
via a hook, which changed any screen in the app that had a notetype
selector.
It also wasn't great for performance, as the most recent deck and tags
were embedded in the notetype, which can be expensive to save and sync
for large notetypes.
To address these points:
- The current deck for a notetype, and notetype for a deck, are now
stored in separate config variables, instead of directly in the deck
or notetype. These are cheap to read and write, and we'll be able to
sync them individually in the future once config syncing is updated in
the future. I seem to recall some users not wanting the tag saving
behaviour, so I've dropped that for now, but if people end up missing
it, it would be simple to add as an extra auxiliary config variable.
- The logic for getting the starting deck and notetype has been moved
into the backend. It should be the same as the older Python code, with
one exception: when "change deck depending on notetype" is enabled in
the preferences, it will start with the current notetype ("curModel"),
instead of first trying to get a deck-specific notetype.
- ModelChooser has been duplicated into notetypechooser.py, and it
has been updated to solely be concerned with keeping track of a selected
notetype - it no longer alters global state.
- SearchTerm -> SearchNode
- Operator -> Joiner; share between messages
- build_search_string() supports specifying AND/OR as a convenience
- group_searches() makes it easier to negate
That way, the caller doesn't have to hold a reference to the browser and
explicitly call it again, if it wants to search for something specific.
Also, if the browser was closed and opened for a single-card-search, it
now won't perform a redundant current-deck-search first.
* also changed name of topbutton container back to topbutsOuter as it is clearer
* starting with Chromium 83, `row-gap` would be better suited for this