Commit Graph

21 Commits

Author SHA1 Message Date
Damien Elmes
f497bd6a33 Bump Rust version 2023-03-31 14:11:33 +10:00
Kieran Black
c691c9bcf6
bump walkdir from 2.3.2 to 2.3.3 (#2460)
* bump walkdir from 2.3.2 to 2.3.3

Build was failing on windows due to walkdir matching . as any folder starting with . instead of as the cwd.

* change name in CONTRIBUTORS

* change name back in CONTRIBUTORS
2023-03-29 11:54:27 +10:00
Euan Kemp
19cf375152
Don't download nodejs if NODE_BINARY is set, add YARN_BINARY (#2446)
* Don't download nodejs if NODE_BINARY is set

Some build environments, such as nixpkgs, restrict network access and
thus would prefer to not download anything at all. Setting PROTOC_BINARY
and friends makes the build system not download stuff, and the same
should be true for nodejs

* Allow setting YARN_BINARY for the build system

* Add myself to CONTRIBUTORS

As required by CI
2023-03-18 13:44:46 +10:00
Damien Elmes
76d8807315 Ensure backend gets rebuilt after git changes 2023-02-22 15:58:39 +10:00
Damien Elmes
0a870f75a4 Anki version needs to be resolved at configure run time, not build time
Fixes incorrect info in wheels when version bumped
2023-02-22 15:58:38 +10:00
RumovZ
855dc9d75b
Add Rust bin to deprecate unused ftl entries (#2364)
* Add Rust bin to deprecate unused ftl entries

* Align function names with bin names

* Support passing in multiple ftl roots

* Use source instead of jsons for deprecating

* Fix CargoRun not working more than once (dae)

* Add ftl:deprecate (dae)

* Deprecate some strings (dae)

This is not all of the strings that are currently unused

* Check json files before deprecating; add allowlist (dae)

The scheduler messages we'll probably want to reuse for the v2->v3
transition, so I'd prefer to keep them undeprecated for now.

* Deprecate old bury options (dae)

* Support gathering usages from Kotlin files for AnkiDroid (dae)

* Update json scripts (dae)

* Remove old deprecation headers

* Parameterize JSON roots to keep

* Tweak deprecation message (dae)
2023-02-07 11:56:14 +10:00
Damien Elmes
b97d1ac074 Protobufjs fixed the relative path issue 2023-02-03 09:31:42 +10:00
Damien Elmes
de86d6b40f Update protobufjs to remove transitive dependency on taffydb
Fixes CVE-2019-10790

This required the addition of -p proto due to
https://github.com/protobufjs/protobuf.js/issues/1855
2023-02-02 17:43:25 +10:00
Damien Elmes
21cd4f2f17 Move Python setup into ninja_gen
This matches the node handling
2023-01-26 10:00:14 +10:00
Damien Elmes
17b33f8298
Use Rust nightly for formatting (#2348)
* Support specifying a working dir to a build command

* Use nightly for formatting

* Pass valid TERM in from environment

Rustfmt depends on a valid setting, and not just the var to be non-empty.

* Wrap comment
2023-01-25 23:35:53 +10:00
Mani
5bc75a7885
Use a ninja variable for node binary (#2346)
* Use a ninja variable for node binary

* Update docs (dae)
2023-01-25 21:05:11 +10:00
Damien Elmes
ff59b33c54 Use a ninja variable for Python binary
If we're going to allow for swapping out other dependencies with local
versions, we don't want to have to be passing them around everywhere
they are used.
2023-01-23 17:27:07 +10:00
Damien Elmes
943dddf28f
Update Rust deps (#2332)
* Temporarily disable hakari

* Upgrade compatible deps except Chrono

* Update semver-incompatible crates

* Re-enable hakari

* Update licenses & cargo-deny

* Fix new clippy lints

* Update to latest Rust
2023-01-18 22:24:29 +10:00
Damien Elmes
ded805b504
Switch Rust import style (#2330)
* Prepare to switch Rust import style

* Run nightly format

Closes #2320

* Clean up a few imports

* Enable comment wrapping

* Wrap comments
2023-01-18 21:39:55 +10:00
Damien Elmes
30bf5f8b39 Fix 'git submodule' after git security update 2023-01-03 12:59:50 +10:00
Damien Elmes
7f5e3c8106 Add env var to enable sourcemaps
They slow down the build, so are not on by default.
2022-12-04 11:37:16 +10:00
Damien Elmes
0ac7969e2a Use workspace package info in more crates; mark private for cargo-deny 2022-11-30 12:19:56 +10:00
Damien Elmes
3b8a7ab132 Fix clippy warning 2022-11-28 14:42:03 +10:00
Damien Elmes
29adf9eee0 Fix submodule sync when nested in another repo on Windows 2022-11-28 14:37:50 +10:00
Damien Elmes
e497a56f54 Re-enable formatting for .toml files 2022-11-28 09:16:28 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00