- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
remove_note() now returns the count of removed cards, allowing us
to unify the tooltip between browser and review screen
I've left the old translation in - we'll need to write a script at
one point that gathers all references to translations in the code,
and shows ones that are unused.
By passing back the builder to the calling code to run, we don't need
to plumb extra arguments like success= and handler= through each
operation, and the ability to override the default tooltip behaviour
comes free on all operations
By calling refresh() manually after performing an op, we were refreshing
twice, and the selection was being lost when changes were made outside
of the sidebar.
Also drop the after_hooks arg to perform_op(), since nothing is using
it now.
- pass the handler directly
- reviewer special-cases for flags and notes are now applied at
call site
- drop the kind attribute on OpChanges which is not needed
Like notetypes, there is a col.get_deck() routine which caches
fetches, so that successive fetches are cheap. This makes it simpler
to just fetch the deck at the start.
We were also attempting to fetch a deck with id 0 for each row; I've
changed this so that we only fetch it if the id is non-zero.
I18n uses an Arc internally, so it is cheap to clone. This allow us
to drop the lifetime specifiers on the context structures.
I think this may have accidentally been changed in the refactoring.
If we discard self._rows, it will result in the entire table flashing
"..." until the new data is available. Instead, we leave the cached
rows alone, and just update the cutoff point, so we can serve stale
content (avoiding any visible redraw) until the new data is available.
I've updated search() to reset the rows there, so we free up memory
on a new search.
The backend knows exactly which op has executed, and it saves us having
to re-implement this logic on each client.
Fixes the browser table refreshing when toggling decks.
Instances can pass handled_by=self to more easily ignore events they
initiate.
Fixes ugly refresh when expanding/collapsing decks, but we're still
refreshing the card/notes area unnecessarily in that case.
Updating a deck via protobuf is now exposed on the backend, but not
currently on the frontend - I suspect we'll be better off writing
separate routines for the actions we need instead, and we get a better
undo description for free.
This is currently causing an ugly redraw in the browse screen, which
will need fixing.