* Drop support for checkpoints
* Deprecate .flush()
* Remove .begin/.commit
* Remove rollback() and deprecate save/autosave/reset()
There's no need to commit anymore, as the Rust code is handling
transactions for us.
* Add safer transact() method
This will ensure add-on authors can't accidentally leave a transaction
open, leading to data loss.
---------
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
* Revert "Fix selected shapes shifting to canvas origin"
This reverts commit d81b96fed0adb7db2fb9847c52d7cb73f83b4b32.
This introduced a regression where the selection of objects was cleared
when it should not have been. For example, if multiple objects were
selected and the mouse was released while moving them around, the
selection would be cleared.
* Another approach to preventing selected shapes from shifting
Prevent fabric objects from shifting to the wrong position when the
active selection contains multiple objects by calculating their
coordinates relative to the canvas, as in the case of the fabric.Group.
If you have an add-on that hasn't been updated yet, please contact
the add-on author. You can temporarily restore functionality by defining
an ENABLE_QT5_COMPAT=1 env var.
* Remove v1/v2 support from deck list
* Remove v1/v2 support from most routines and show error
* Remove scheduler_version from preferences
* Fix formatting
* Remove v1/v2 conditionals from Python code
* Fix legacy importer
* Remove legacy hooks
* Add missing scheduler checks
* Remove V2 logic from deck options screen
* Remove the review_did_undo hook
* Restore ability to open old options with shift (dae)
* Propagate editor UI state transitions to add-ons
* Also set initial Python state to EditorState.INITIAL
---------
Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
* Add text tool to IO
* Remove unnecessary parentheses
* Fix text objects always grouped
* Remove log
* Fix text objects hidden on back side
* Implement text scaling
* Add inverse text outline
* Warn about IO notes with only text objects
This will result in a different error message than the case where no
objects are added at all though, and the user can bypass the warning.
Maybe this is better to avoid discarding the user's work if they have
spent some time adding text.
* Add isValidType
* Use matches!
* Lock aspect ratio of text objects
* Reword misleading comment
The confusion probably comes from the Fabric docs, which apparently need updating: http://fabricjs.com/docs/fabric.Canvas.html#uniformScaling
* Do not count text objects when calculating current index
* Make text objects respond to size changes
* Fix uniform scaling not working when editing
* Use Arial font
* Escape colons and unify parsing
* Handle scale factor when restricting shape to view
* Use 'cloned'
* Add text background
* Tweak drawShape's params
* Fix polygon not converting correctly to cloze
* Fix first polygon disappearing when creating se...
...cond one during editing
Previously, a fabric object was passed directly to a `Shape` such as
`Rectangle` or `Polygon`, so mutating a non-primitive property of the
shape would lead to mutating the original fabric object as well.
* Commit addition of polygon immediately
Unlike the rect or ellipse tools, when the polygon tool was active,
clicking on the canvas did not fire the `object:removed` event and the
`change` event was not dispatched. As a result, an addition of a polygon
was not saved to the DB when switching to another note or closing the
editor in edit mode without performing an action that dispatched the
`change` event.
* Rollback if toggling state fails
Previously, if the search triggered by a state toggle failed, the switch
and the model would move to the new state, while the table would remain
in the previous state.
* Fix reversed sort orders of FSRS columns
* Add sep. default sort orders for notes and cards
* Add test for consistent default sort orders
* Add launch config for debugging in VSC
* Extend launch config for macOS and Linux
* Refactor import apkg tests
* Merge conflicting notetypes regardless of id match
Original ids are a new thing, and we need to handle previous remappings.
This is done separately from the conflict resolution for notetypes with
matching ids, because 1) we need to look at the notes to determine
conflicts, and 2) we don't want to change the notetype of *all* existing
notes with the conflicting notetype. The main reason is that for 2
existing notes with the same noteype, their incoming counterparts could
have *different* notetypes. So to get rid of all conflicts, they must be
resolved on a note-by-note basis.
* Delete merged, now unused notetypes