Commit Graph

53 Commits

Author SHA1 Message Date
Damien Elmes
e497a56f54 Re-enable formatting for .toml files 2022-11-28 09:16:28 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00
Damien Elmes
063623af3c Format .toml files with dprint 2022-11-09 20:03:49 +10:00
RumovZ
c521753057
Refactor error handling (#2136)
* Add crate snafu

* Replace all inline structs in AnkiError

* Derive Snafu on AnkiError

* Use snafu for card type errors

* Use snafu whatever error for InvalidInput

* Use snafu for NotFoundError and improve message

* Use snafu for FileIoError to attach context

Remove IoError.
Add some context-attaching helpers to replace code returning bare
io::Errors.

* Add more context-attaching io helpers

* Add message, context and backtrace to new snafus

* Utilize error context and backtrace on frontend

* Rename LocalizedError -> BackendError.
* Remove DocumentedError.
* Have all backend exceptions inherit BackendError.

* Rename localized(_description) -> message

* Remove accidentally committed experimental trait

* invalid_input_context -> ok_or_invalid

* ensure_valid_input! -> require!

* Always return `Err` from `invalid_input!`

Instead of a Result to unwrap, the macro accepts a source error now.

* new_tempfile_in_parent -> new_tempfile_in_parent_of

* ok_or_not_found -> or_not_found

* ok_or_invalid -> or_invalid

* Add crate convert_case

* Use unqualified lowercase type name

* Remove uses of snafu::ensure

* Allow public construction of InvalidInputErrors (dae)

Needed to port the AnkiDroid changes.

* Make into_protobuf() public (dae)

Also required for AnkiDroid. Not sure why it worked previously - possible
bug in older Rust version?
2022-10-21 18:02:12 +10:00
Damien Elmes
fb9c934ef2 Use protoc from Bazel if missing from path
Closes #2134
2022-10-17 09:58:51 +10:00
Damien Elmes
cfb309e6b3 Update Rust deps 2022-09-24 13:22:46 +10:00
Damien Elmes
a39a3b4d34 Update to latest rules_rust and Rust 1.64 2022-09-24 11:12:58 +10:00
Damien Elmes
1e0be26b7e Partially migrate type answer to backend
Partially completes #1068, and will allow mobile clients to drop
their separate diff-match-patch imports. Does not yet try to handle
case folding or combining-char stripping, and leaves some of the outer
HTML wrapping up to the frontend for now.

The logic for rendering the provided string has changed: missing chars
are now only inserted if they follow a correct section, and the original
text is shown instead of hyphens. This is an experiment, and can be
changed if it's not well received.
2022-07-22 19:28:34 +10:00
Damien Elmes
59ee399c5f Update regex crate for CVE 2022-06-07 08:39:07 +10:00
RumovZ
42cbe42f06
Plaintext import/export (#1850)
* Add crate csv

* Add start of csv importing on backend

* Add Menomosyne serializer

* Add csv and json importing on backend

* Add plaintext importing on frontend

* Add csv metadata extraction on backend

* Add csv importing with GUI

* Fix missing dfa file in build

Added compile_data_attr, then re-ran cargo/update.py.

* Don't use doubly buffered reader in csv

* Escape HTML entities if CSV is not HTML

Also use name 'is_html' consistently.

* Use decimal number as foreign ease (like '2.5')

* ForeignCard.ivl → ForeignCard.interval

* Only allow fixed set of CSV delimiters

* Map timestamp of ForeignCard to native due time

* Don't trim CSV records

* Document use of empty strings for defaults

* Avoid creating CardGenContexts for every note

This requires CardGenContext to be generic, so it works both with an
owned and borrowed notetype.

* Show all accepted file types  in import file picker

* Add import_json_file()

* factor → ease_factor

* delimter_from_value → delimiter_from_value

* Map columns to fields, not the other way around

* Fallback to current config for csv metadata

* Add start of new import csv screen

* Temporary fix for compilation issue on Linux/Mac

* Disable jest bazel action for import-csv

Jest fails with an error code if no tests are available, but this would
not be noticable on Windows as Jest is not run there.

* Fix field mapping issue

* Revert "Temporary fix for compilation issue on Linux/Mac"

This reverts commit 21f8a261408cdae49ec031aa21a1b659c4f66d82.

* Add HtmlSwitch and move Switch to components

* Fix spacing and make selectors consistent

* Fix shortcut tooltip

* Place import button at the top with path

* Fix meta column indices

* Remove NotetypeForString

* Fix queue and type of foreign cards

* Support different dupe resolution strategies

* Allow dupe resolution selection when importing CSV

* Test import of unnormalized text

Close  #1863.

* Fix logging of foreign notes

* Implement CSV exports

* Use db_scalar() in notes_table_len()

* Rework CSV metadata

- Notetypes and decks are either defined by a global id or by a column.
- If a notetype id is provided, its field map must also be specified.
- If a notetype column is provided, fields are now mapped by index
instead of name at import time. So the first non-meta column is used for
the first field of every note, regardless of notetype. This makes
importing easier and should improve compatiblity with files without a
notetype column.
- Ensure first field can be mapped to a column.
- Meta columns must be defined as `#[meta name]:[column index]` instead
of in the `#columns` tag.
- Column labels contain the raw names defined by the file and must be
prettified by the frontend.

* Adjust frontend to new backend column mapping

* Add force flags for is_html and delimiter

* Detect if CSV is HTML by field content

* Update dupe resolution labels

* Simplify selectors

* Fix coalescence of oneofs in TS

* Disable meta columns from selection

Plus a lot of refactoring.

* Make import button stick to the bottom

* Write delimiter and html flag into csv

* Refetch field map after notetype change

* Fix log labels for csv import

* Log notes whose deck/notetype was missing

* Fix hiding of empty log queues

* Implement adding tags to all notes of a csv

* Fix dupe resolution not being set in log

* Implement adding tags to updated notes of a csv

* Check first note field is not empty

* Temporary fix for build on Linux/Mac

* Fix inverted html check (dae)

* Remove unused ftl string

* Delimiter → Separator

* Remove commented-out line

* Don't accept .json files

* Tweak tag ftl strings

* Remove redundant blur call

* Strip sound and add spaces in csv export

* Export HTML by default

* Fix unset deck in Mnemosyne import

Also accept both numbers and strings for notetypes and decks in JSON.

* Make DupeResolution::Update the default

* Fix missing dot in extension

* Make column indices 1-based

* Remove StickContainer from TagEditor

Fixes line breaking, border and z index on ImportCsvPage.

* Assign different key combos to tag editors

* Log all updated duplicates

Add a log field for the true number of found notes.

* Show identical notes as skipped

* Split tag-editor into separate ts module (dae)

* Add progress for CSV export

* Add progress for text import

* Tidy-ups after tag-editor split (dae)

- import-csv no longer depends on editor
- remove some commented lines
2022-06-01 20:26:16 +10:00
Damien Elmes
72c7d64876 Fix compatibility with older macOS versions
https://forums.ankiweb.net/t/anki-2-1-50-qt5-wont-open/19091
2022-04-15 17:35:05 +10:00
Damien Elmes
ed9476c856 Update Rust deps
Primarily for https://blog.rust-lang.org/2022/03/08/cve-2022-24713.html
2022-03-15 16:51:52 +10:00
RumovZ
f3c8857421
Backups (#1685)
* Add zstd dep

* Implement backend backup with zstd

* Implement backup thinning

* Write backup meta

* Use new file ending anki21b

* Asynchronously backup on collection close in Rust

* Revert "Add zstd dep"

This reverts commit 3fcb2141d2be15f907269d13275c41971431385c.

* Add zstd again

* Take backup col path from col struct

* Fix formatting

* Implement backup restoring on backend

* Normalize restored media file names

* Refactor `extract_legacy_data()`

A bit cumbersome due to borrowing rules.

* Refactor

* Make thinning calendar-based and gradual

* Consider last kept backups of previous stages

* Import full apkgs and colpkgs with backend

* Expose new backup settings

* Test `BackupThinner` and make it deterministic

* Mark backup_path when closing optional

* Delete leaky timer

* Add progress updates for restoring media

* Write restored collection to tempfile first

* Do collection compression in the background thread

This has us currently storing an uncompressed and compressed copy of
the collection in memory (not ideal), but means the collection can be
closed without waiting for compression to complete. On a large collection,
this takes a close and reopen from about 0.55s to about 0.07s. The old
backup code for comparison: about 0.35s for compression off, about
8.5s for zip compression.

* Use multithreading in zstd compression

On my system, this reduces the compression time of a large collection
from about 0.55s to 0.08s.

* Stream compressed collection data into zip file

* Tweak backup explanation

+ Fix incorrect tab order for ignore accents option

* Decouple restoring backup and full import

In the first case, no profile is opened, unless the new collection
succeeds to load.
In the second case, either the old collection is reloaded or the new one
is loaded.

* Fix number gap in Progress message

* Don't revert backup when media fails but report it

* Tweak error flow

* Remove native BackupLimits enum

* Fix type annotation

* Add thinning test for whole year

* Satisfy linter

* Await async backup to finish

* Move restart disclaimer out of backup tab

Should be visible regardless of the current tab.

* Write restored collection in chunks

* Refactor

* Write media in chunks and refactor

* Log error if removing file fails

* join_backup_task -> await_backup_completion

* Refactor backup.rs

* Refactor backup meta and collection extraction

* Fix wrong error being returned

* Call sync_all() on new collection

* Add ImportError

* Store logger in Backend, instead of creating one on demand

init_backend() accepts a Logger rather than a log file, to allow other
callers to customize the logger if they wish.

In the future we may want to explore using the tracing crate as an
alternative; it's a bit more ergonomic, as a logger doesn't need to be
passed around, and it plays more nicely with async code.

* Sync file contents prior to rename; sync folder after rename.

* Limit backup creation to once per 30 min

* Use zstd::stream::copy_decode

* Make importing abortable

* Don't revert if backup media is aborted

* Set throttle implicitly

* Change force flag to minimum_backup_interval

* Don't attempt to open folders on Windows

* Join last backup thread before starting new one

Also refactor.

* Disable auto sync and backup when restoring again

* Force backup on full download

* Include the reason why a media file import failed, and the file path

- Introduce a FileIoError that contains a string representation of
the underlying I/O error, and an associated path. There are a few
places in the code where we're currently manually including the filename
in a custom error message, and this is a step towards a more consistent
approach (but we may be better served with a more general approach in
the future similar to Anyhow's .context())
- Move the error message into importing.ftl, as it's a bit neater
when error messages live in the same file as the rest of the messages
associated with some functionality.

* Fix importing of media files

* Minor wording tweaks

* Save an allocation

I18n strings with replacements are already strings, so we can skip the
extra allocation. Not that it matters here at all.

* Terminate import if file missing from archive

If a third-party tool is creating invalid archives, the user should know
about it. This should be rare, so I did not attempt to make it
translatable.

* Skip multithreaded compression on small collections

Co-authored-by: Damien Elmes <gpg@ankiweb.net>
2022-03-07 15:11:31 +10:00
Damien Elmes
2c80bcb571 Update to latest rules_rust, which unblocks the tokio upgrade
Rust version has been pinned, as 1.59 gets stuck compiling pyo3_macros,
and appears to have other issues:
https://github.com/rust-lang/rust/issues/94390
2022-03-03 19:48:17 +10:00
Damien Elmes
89bce6d829 Update Rust deps; pin Tokio
Tokio has had to be pinned, because the 1.17 release introduces
a dependency on windows_sys, which fails to build on Windows on
Bazel.

The issue appears to be the build script of a subcrate - it is using
CARGO_MANIFEST_DIR to update the linking path so windows.lib can be
found (it's contained in that crate), but the path is set incorrectly.

dfc25285a2/crates/targets/x86_64_msvc/build.rs

One way we might be able to work around it is to add to the link path
in our own build script.
2022-02-25 17:10:47 +10:00
RumovZ
d55f080733
V3 parent limits (#1638)
* avoid repinning Rust deps by default

* add id_tree dependency

* Respect intermediate child limits in v3

* Test new behaviour of v3 counts

* Rework v3 queue building to respect parent limits

* Add missing did field to SQL query

* Fix `LimitTreeMap::is_exhausted()`

* Rework tree building logic

https://github.com/ankitects/anki/pull/1638#discussion_r798328734

* Add timer for build_queues()

* `is_exhausted()` -> `limit_reached()`

* Move context and limits into `QueueBuilder`

This allows for moving more logic into QueueBuilder, so less passing
around of arguments. Unfortunately, some tests will require additional
work to set up.

* Fix stop condition in new_cards_by_position

* Fix order gather order of new cards by deck

* Add scheduler/queue/builder/burying.rs

* Fix bad tree due to unsorted child decks

* Fix comment

* Fix `cap_new_to_review_rec()`

* Add test for new card gathering

* Always sort `child_decks()`

* Fix deck removal in `cap_new_to_review_rec()`

* Fix sibling ordering in new card gathering

* Remove limits for deck total count with children

* Add random gather order

* Remove bad sibling order handling

All routines ensure ascending order now.
Also do some other minor refactoring.

* Remove queue truncating

All routines stop now as soon as the root limit is reached.

* Move deck fetching into `QueueBuilder::new()`

* Rework new card gather and sort options

https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013

* Disable new sort order choices ...

depending on set gather order.

* Use enum instead of numbers

* Ensure valid sort order setting

* Update new gather and sort order tooltips

* Warn about random insertion order with v3

* Revert "Add timer for build_queues()"

This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c.

* Update rslib/src/storage/card/mod.rs (dae)

* minor wording tweaks to the tooltips (dae)

+ move legacy strings to bottom
+ consistent capitalization (our leech action still needs fixing,
but that will require introducing a new 'suspend card' string as the
existing one is used elsewhere as well)
2022-02-10 09:55:43 +10:00
Damien Elmes
bbc191711d update Rust deps 2022-01-15 14:59:43 +10:00
Damien Elmes
c2ab0de34f update Rust deps 2021-12-03 20:35:53 +10:00
Damien Elmes
67ee6f9c0e update to Rust 1.57 + latest rules_rust 2021-12-03 20:35:52 +10:00
Damien Elmes
11042a16ce Fix latest Rusqlite on Windows
https://github.com/bazelbuild/rules_rust/pull/1025
2021-11-19 10:44:02 +10:00
Damien Elmes
8b3d964866 roll rusqlite back due to Windows breakage 2021-11-18 21:39:23 +10:00
Damien Elmes
d31dccc388 update Rust deps 2021-11-18 20:58:41 +10:00
Damien Elmes
26123ce229 update to edition 2021 2021-11-18 20:51:10 +10:00
RumovZ
0efa3f944f
Garbage collect unused Fluent strings (#1482)
* Canonify import of i18n module

Should always be imported as `tr`, or `tr2` if there is a name collision
(Svelte).

* Add helper for garbage collecting ftl strings

Also add a serializer for ftl asts.

* Add helper for filter-mapping `DirEntry`s

* Fix `i18n_helpers/BUILD.bazel`

* run cargo-raze

* Refactor `garbage_collection.rs`

- Improve helper for file iterating
- Remove unused terms as well
- Fix issue with checking for nested messages by switching to a regex-
based approach (which runs before deleting)
- Some more refactorings and lint fixes

* Fix lints in `serialize.rs`

* Write json pretty and sorted

* Update `serialize.rs` and fix header

* Fix doc and remove `dbg!`

* Add binaries for ftl garbage collection

Also relax type constraints and strip debug tests.

* add rust_binary targets for i18n helpers (dae)

* add scripts to update desktop usage/garbage collect (dae)

Since we've already diverged from 2.1.49, we won't gain anything
from generating a stable json just yet. But once 2.1.50 is released,
we should run 'ftl/update-desktop-usage.sh stable'.

* add keys from AnkiMobile (dae)

* Mention caveats in `remove-unused.sh`
2021-11-12 18:19:01 +10:00
Damien Elmes
e30411e0b2 update Rust deps with cargo-raze 0.13.0 2021-10-26 08:16:40 +10:00
Damien Elmes
7797f88553 add aarch64-apple to Rust targets 2021-10-16 18:07:39 +10:00
Damien Elmes
bdbcb6d7aa default to a vendored copy of Python
Brings Python in line with our other dependencies, and means users
no longer need to install it prior to building, or deal with
issues caused by having the wrong version available.
2021-10-15 22:14:05 +10:00
Damien Elmes
caa76c8b96 update macOS wheel minimum to 10.13
The coarsetime crate already had us limited to 10.12+, and the wheel
had just not been updated to reflect that. Increased to 10.13, as that's
the minimum the Qt 5.14 libraries support.
2021-10-15 12:57:19 +10:00
Damien Elmes
e9c7b2287f bump minimum Python to 3.9 2021-10-04 15:05:15 +10:00
Damien Elmes
944b064e54 update Rust deps 2021-10-02 20:42:03 +10:00
Damien Elmes
59e17950ad update most rust deps; skip rusqlite 2021-06-25 15:35:25 +10:00
Damien Elmes
28fdbd67ae add missing copyright headers to *.rs 2021-04-13 18:59:16 +10:00
Damien Elmes
89d249b3b6 update to the latest rules_rust + security framework update 2021-03-27 19:28:19 +10:00
Damien Elmes
5df684fa6b rework backend codegen to support multiple services; split out sched
Rust requires all methods of impl Trait to be in a single file, which
means we had a giant backend/mod.rs covering all exposed methods. By
using separate service definitions for the separate areas, and updating
the code generation, we can split it into more manageable chunks -
this commit starts with the scheduling code.

In the long run, we'll probably want to split up the protobuf file into
multiple files as well.

Also dropped want_release_gil() from rsbridge, and the associated method
enum. While it allows us to skip the thread save/restore and mutex unlock/
lock, it looks to only be buying about 2.5% extra performance in the
best case (tested with timeit+format_timespan), and the majority of
the backend methods deal with I/O, and thus were already releasing the
GIL.
2021-03-11 14:51:29 +10:00
Damien Elmes
0207f6c0ab update Rust deps 2021-03-10 11:53:27 +10:00
Damien Elmes
f165576992 implement leech handling
Also change the default for new users to "tag only"
2021-02-23 17:35:20 +10:00
Damien Elmes
35840221bb tweak search wording and tidy up API
- SearchTerm -> SearchNode
- Operator -> Joiner; share between messages
- build_search_string() supports specifying AND/OR as a convenience
- group_searches() makes it easier to negate
2021-02-11 19:57:19 +10:00
Damien Elmes
59ccfe5918 more search bikeshedding
While implementing the overdue search, I realised it would be nice to
be able to construct a search string with OR and NOT searches without
having to construct each part individually with build_search_string().

Changes:

- Extends SearchTerm to support a text search, which will be parsed
by the backend. This allows us to do things like wrap text in a group
or NOT node.
- Because SearchTerm->Node conversion can now fail with a parsing error,
it's switched over to TryFrom
- Switch concatenate_searches and replace_search_term to use SearchTerms,
so that they too don't require separate string building steps.
- Remove the unused normalize_search()
- Remove negate_search, as this is now an operation on a Node, and
users can wrap their search in SearchTerm(negated=...)
- Remove the match_any and negate args from build_search_string

Having done all this work, I've just realised that perhaps the original
JSON idea was more feasible than I first thought - if we wrote it out
to a string and re-parsed it, we would be able to leverage the existing
checks that occur at parsing stage.
2021-02-11 17:11:17 +10:00
Damien Elmes
790562cd08 update Rust deps 2021-02-03 20:29:48 +10:00
Damien Elmes
67cb147493 move rsbridge into _backend 2021-01-31 18:55:45 +10:00
Damien Elmes
fbd91b22f5 tidy up UTC offset handling/timing calculations
- use the TimestampSecs newtype instead of raw i64s
- use FixedOffset instead of a minutes_west offset
- check localOffset each time the timing is calculated, and set it
if it's stale - even for v1.
- check for and fix missing rollover when calculating timing
- stop explicitly passing localOffset in the sync/start call
2021-01-12 21:32:56 +10:00
RumovZ
942632d579 Also add FilterToSearch to want_release_gil() 2021-01-10 11:31:00 +01:00
RumovZ
c2e2a86ec9 Add writer functions to want_release_gil() 2021-01-07 13:09:00 +01:00
Damien Elmes
c4382e38a1 update to stable pyo3 0.13 release 2020-12-23 10:08:38 +10:00
Damien Elmes
1da327c725 minor doc updates 2020-12-11 22:37:12 +10:00
Damien Elmes
4c3577b12e update Rust deps incl. Pyo3
This includes the refcount bug fix from pyo3 0.12.4
2020-12-01 16:48:45 +10:00
Damien Elmes
c9b3ed1eae switch to workspace for Rust code 2020-11-24 18:41:03 +10:00
Damien Elmes
5bb3d7c114 format_fix -> format; rename svelte-check for consistency 2020-11-12 20:19:32 +10:00
Damien Elmes
29ae7480f2 cleanups 2020-11-05 11:21:13 +10:00
Damien Elmes
9fe53ff549 switch to the stable Python ABI
Should allow the library to be imported in both Python 3.8+3.9.
2020-11-03 20:29:07 +10:00