Commit Graph

233 Commits

Author SHA1 Message Date
Damien Elmes
45f5709214
Migrate to protobuf-es (#2547)
* Fix .no-reduce-motion missing from graphs spinner, and not being honored

* Begin migration from protobuf.js -> protobuf-es

Motivation:

- Protobuf-es has a nicer API: messages are represented as classes, and
fields which should exist are not marked as nullable.
- As it uses modules, only the proto messages we actually use get included
in our bundle output. Protobuf.js put everything in a namespace, which
prevented tree-shaking, and made it awkward to access inner messages.
- ./run after touching a proto file drops from about 8s to 6s on my machine. The tradeoff
is slower decoding/encoding (#2043), but that was mainly a concern for the
graphs page, and was unblocked by
37151213cd

Approach/notes:

- We generate the new protobuf-es interface in addition to existing
protobuf.js interface, so we can migrate a module at a time, starting
with the graphs module.
- rslib:proto now generates RPC methods for TS in addition to the Python
interface. The input-arg-unrolling behaviour of the Python generation is
not required here, as we declare the input arg as a PlainMessage<T>, which
marks it as requiring all fields to be provided.
- i64 is represented as bigint in protobuf-es. We were using a patch to
protobuf.js to get it to output Javascript numbers instead of long.js
types, but now that our supported browser versions support bigint, it's
probably worth biting the bullet and migrating to bigint use. Our IDs
fit comfortably within MAX_SAFE_INTEGER, but that may not hold for future
fields we add.
- Oneofs are handled differently in protobuf-es, and are going to need
some refactoring.

Other notable changes:

- Added a --mkdir arg to our build runner, so we can create a dir easily
during the build on Windows.
- Simplified the preference handling code, by wrapping the preferences
in an outer store, instead of a separate store for each individual
preference. This means a change to one preference will trigger a redraw
of all components that depend on the preference store, but the redrawing
is cheap after moving the data processing to Rust, and it makes the code
easier to follow.
- Drop async(Reactive).ts in favour of more explicit handling with await
blocks/updating.
- Renamed add_inputs_to_group() -> add_dependency(), and fixed it not adding
dependencies to parent groups. Renamed add() -> add_action() for clarity.

* Remove a couple of unused proto imports

* Migrate card info

* Migrate congrats, image occlusion, and tag editor

+ Fix imports for multi-word proto files.

* Migrate change-notetype

* Migrate deck options

* Bump target to es2020; simplify ts lib list

Have used caniuse.com to confirm Chromium 77, iOS 14.5 and the Chrome
on Android support the full es2017-es2020 features.

* Migrate import-csv

* Migrate i18n and fix missing output types in .js

* Migrate custom scheduling, and remove protobuf.js

To mostly maintain our old API contract, we make use of protobuf-es's
ability to convert to JSON, which follows the same format as protobuf.js
did. It doesn't cover all case: users who were previously changing the
variant of a type will need to update their code, as assigning to a new
variant no longer automatically removes the old one, which will cause an
error when we try to convert back from JSON. But I suspect the large majority
of users are adjusting the current variant rather than creating a new one,
and this saves us having to write proxy wrappers, so it seems like a
reasonable compromise.

One other change I made at the same time was to rename value->kind for
the oneofs in our custom study protos, as 'value' was easily confused
with the 'case/value' output that protobuf-es has.

With protobuf.js codegen removed, touching a proto file and invoking
./run drops from about 8s to 6s.

This closes #2043.

* Allow tree-shaking on protobuf types

* Display backend error messages in our ts alert()

* Make sourcemap generation opt-in for ts-run

Considerably slows down build, and not used most of the time.
2023-06-14 22:47:37 +10:00
Damien Elmes
e63b4b9927 Experiment with disabling prettier whitespace sensitivity
Prettier by default tries to preserve whitespace around inline tags,
which can prevent problems such as a space before the period in
'<a>text</a>.':

https://prettier.io/blog/2018/11/07/1.15.0.html#whitespace-sensitive-formatting

Unfortunately only standard HTML block elements are excluded from this
behaviour, so all of our Svelte components are treated the same way, even
if they are block-based, or used in a way where the extra whitespace
doesn't matter. This makes the code somewhat harder to read.

Changing this option does carry the risk that rogue spaces will creep
into our UI in the future as code is formatted, but as there don't appear
to be any such issues with this initial reformat, I think the improved
readability may justify the relatively small risk.
2023-06-01 11:11:26 +10:00
Damien Elmes
15dcb09036
Detect incorrect usage of triple slash in TypeScript (#2524)
* Migrate check_copyright to Rust

* Add a new lint to check accidental usages of /// in ts/svelte comments

* Fix a bunch of incorrect jdoc comments

* Move contributor check into minilints

Will allow users to detect the issue locally with './ninja check'
before pushing to CI.

* Make Cargo.toml consistent with other crates
2023-05-26 12:49:44 +10:00
RumovZ
e361bb9514
Add emojis for graphs in hourly breakdown tooltip (#2464) 2023-04-17 16:16:10 +10:00
Kieran Black
fe591f6be7
fix stats calendar incorrect due to daylight savings time (#2456)
* fix stats calendar daylight saving time offset bug

Previously, when computing counts for the calendar in the stats menu, it was assumed that days had 86,400 seconds. However, this assumption does not hold true on the day when daylight savings occurs.

* add self to CONTRIBUTORS and about.py

* fix stats calendar anki day to calendar day mapping

Since Anki days don't necessarily roll over at midnight, mapping an Anki day into a calendar day needs to have a linear shift applied. By providing the frontend with access to the scheduler's rollover hour, we can account for this offset.
2023-03-28 15:35:06 +10:00
Fabricio Duarte
bbaa6c24ec
Prevent the sticky from hiding in the stats page (#2457)
* Prevent the sticky from hiding in the stats page

* Replace height:auto with height:initial in the import CSV page

To match with the other pages (deck options and graphs), making it easier to possibly simplify the CSS code in the future. Doesn't really cause any changes.
2023-03-26 15:23:50 +10:00
yellowjello
9b5148185a
Make search in stats page trigger onChange (#2428) 2023-03-11 16:07:49 +10:00
Damien Elmes
5db95c97e3 Fix incorrect added total/average
https://forums.ankiweb.net/t/anki-2-1-56-release-candidate/26001/18
2023-01-10 09:45:54 +10:00
Matthias Metelka
9f8667fb47
Auto-hide toolbar in Reviewer (#2262)
* Give webviews a slide-in animation

if reduced motion isn't set.

* Auto-hide toolbar in review mode

moving the mouse above the main webview expands the toolbar. When the mouse leaves the toolbar, it will collapse after a delay of 2s.

* Save some space on bottom toolbars

* Use props for all hard-coded transition durations

and decrease most commonly used duration (200ms) to 150ms.

* Move auto-hide logic into ToolbarWebView

and handle auto-hide specific events in the respective webview subclasses.

* Fix typing issues

* Fix flickering issue

* Add auto_hide_toolbar opt-in to preferences

* Rename hide_toolbar to collapse_toolbar

to better describe the dock-like behaviour.

* Rename setting to minimize_distractions

* Reduce calls to pm in eventFilter

* Run formatter

* Revert setting title to something more specific

* Increase default animation time to 180ms

* Inset toolbar in review mode

when auto-hide is not enabled.

* Use card background on toolbar and add glass effect

* Use flatten/elevate over inset/outset

* Use flatten/elevate over inset/outset

* Update toolbar.py

* Fix toolbar background delay

* Tweak styles

* Use "collapse" instead of "auto-hide"

* Fix background misalignment in collapse mode

* Do not collapse toolbar when pointer is outside MainWebView

* Reduce hide_timer interval to 1000ms

* Use CSS to hide toolbar instead of setting webview height

* Add guard to prevent backdrop-filter: blur on Qt 5.14

* Apply transition to body instead of toolbar

to not complicate things for #2301.

* Fix Qt 5.14 and apply guard globally

* Fix background image scaling difference

* Tweak preference wording (dae)
2023-01-09 14:39:31 +10:00
Damien Elmes
037610715d Fix incorrect count in 'added' tooltip 2023-01-05 10:21:26 +10:00
Damien Elmes
3357389309 Fix some regressions with the graphs when printing
- page-break avoidance needs to be moved to the wrapping TitledContainer
- grid has to be disabled, as it prevents page breaks from working, and
shows too many columns (https://forums.ankiweb.net/t/stats-save-as-pdf-problems-2-1-55/25773)
- content underflowed the top header
2022-12-30 17:37:38 +10:00
Damien Elmes
37151213cd Move more of the graph processing into the backend
The existing architecture serializes all cards and revlog entries in
the search range into a protobuf message, which the web frontend needs
to decode and then process. The thinking at the time was that this would
make it easier for add-ons to add extra graphs, but in the ~2.5 years
since the new graphs were introduced, no add-ons appear to have taken
advantage of it.

The cards and revlog entries can grow quite large on large collections -
on a collection I tested with approximately 2.5M reviews, the serialized
data is about 110MB, which is a lot to have to deserialize in JavaScript.

This commit shifts the preliminary processing of the data to the Rust end,
which means the data is able to be processed faster, and less needs to
be sent to the frontend. On the test collection above, this reduces the
serialized data from about 110MB to about 160KB, resulting in a more
than 2x performance improvement, and reducing frontend memory usage from
about 400MB to about 40MB.

This also makes #2043 more feasible - while it is still about 50-100%
slower than protobufjs, with the much smaller message size, the difference
is only about 10ms.
2022-12-16 21:42:17 +10:00
Matthias Metelka
6481899454
Fix some more RTL issues (#2244)
* Swap flag and mark indicator position in RTL mode

* Make buttons of bottom toolbar align to edge of screen in RTL mode

* Use start instead of left and end instead of right
2022-12-08 22:29:56 +10:00
Damien Elmes
fad1ff7467 Tweak graph margins again
2860ee1424 (commitcomment-91940936)
2022-12-04 21:50:58 +10:00
Damien Elmes
2860ee1424 Fix graphs not taking up full width 2022-12-04 19:48:18 +10:00
Damien Elmes
a05174b411 Collapse margins on narrow screens 2022-12-04 19:47:03 +10:00
Damien Elmes
2531a4dab6 Fix pie chart disappearing in 2/3 column graph modes 2022-12-04 19:24:37 +10:00
Damien Elmes
0311e2528e Make the NoData overlay match the normal background color 2022-12-04 14:49:04 +10:00
Matthias Metelka
9ecc0ffdc6
Use third grid column in graphs layout on wide screens (#2226)
* Use third grid column on graphs page when width > 1400px

* Define column width more precisely

* Center graphs inside containers

* Fix graphs always showing 2+ columns (dae)
2022-12-01 16:33:52 +10:00
Damien Elmes
b2049209ff Re-enable formatting for .ts files
There are some style differences compared to prettier, and not all are
necessarily an improvement, but it's much faster now.
2022-11-28 09:33:04 +10:00
Damien Elmes
ea5153e7a4 Re-enable formatting for .svelte files 2022-11-28 09:17:39 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00
Matthias Metelka
ee9af871b7
Use custom scrollbar in stats screen, use grid layout and tweak CSS (#2154)
* Include base styles in graphs-base.scss

This includes the custom scrollbar styles, which were missing on the stats page.

* Set responsive grid layout on GraphsPage, use TitledContainer component

+ use global button style, tweak input appearance and other small changes

* Improve margins on GraphsPage
2022-11-02 18:23:08 +10:00
Matthias Metelka
0c340c4f74
Add comments to Sass variables and tweak main window (#2137)
* Prevent multiple inclusion of variables in CSS files

* Use dict instead of tuple for variables

* Add comments to variables

* Improve appearance of main window

* Tweak main window styles

* Use json.dumps over pprint.format

* Make study button primary

* Improve header margin

* Make bottom toolbar slimmer

* Make congrats page more balanced

* Fix type issue

* Replace day/night with light/dark

* Exclude top-level-drag-row from hover effect

* Create dataclass for variables

* Run formatter

* Apply CSS variables from Python side

Why go full-circle with the Sass variables? This way we only need one interface for add-on authors to interact with. It also makes it easier for us to apply additional themes in the future.

* Fix typing

* Fix rgba values in Qt

* Darken button background

* Fix palette not being applied in light theme

For some odd reason this problem arose much later than #2016.

* Tweak default button look

* Reformat

* Apply CSS vars to ts pages

* Include elevation in button_mixins_lib

* Cast opacity to int

* Add some margin to studiedToday info

* Tweak light theme button gradient

* Tweak highlight-bg for light theme

* Add back default button color

as it made the browser sidebar tool icons dark in light theme.

* Reformat

* Tweak light theme buttons once more

Sorry for the back-and-forth. Sass only compiles when there are changes in user files, not when I only change the vars.

* Fix bottom toolbar button indicators

* Make buttons more clicky

* Fix button padding

* Handle macOS separately again

* Decrease elevation effect for main window buttons to 1

* Imitate box-shadow for Qt elements

* Adjust shadow vars

* Adjust primary border color

because the save button in the deck options had a lighter color than its background gradient.

* Boost box-shadow color of primary buttons

* Format

* Adjust Qt box-shadow imitation and shadow colors

* Use more subtle default shadow color

* Add some more padding to top toolbar

* Revert "Apply CSS vars to ts pages"

This reverts commit 5d8e7f6b7ffc8894b6517ecbb8cfba35407fc69a.

* Revert "Apply CSS variables from Python side"

This reverts commit 87db774412fd2bfd75e2630d2c5e782daef96b5f.

* Better match the standard macOS buttons

In the dark theme the standard color is a lighter grey, but at least
the size/shape is similar again.

This doesn't work for the editor buttons.

* Reduce the top margin of the congrats screen

* Fix illegible buttons when changing theme on macOS; match dark button style
2022-10-29 10:48:53 +10:00
Matthias Metelka
23e6b2123e
Redesign deck options inputs (#2082)
* Create _input-mixins.scss

* Use button-mixins on more elements

* Replace <select> tag with custom Select component

* Fix RevertButton causing cursor: pointer when hidden

* Increase SaveButton chevron width

* Hide floating component box-shadow when inactive

* Rework SpinBox and move it into components

* Run eslint and prettier

* Remove leftover options prop

* Pass disabled array to EnumSelector again

* Update MapperRow.svelte

* Darken QHeaderView border color

Slipping this in without an extra PR.

* Adjust disabled color, border and cursor

* Remove redundant icon definition from stylesheets

* Fix deck options initial config

* Fix z-index issues in change notetype screen

It might be best to handle z-index locally in each user component instead of hard-coded component values.

* Give web SpinBox a horizontal design

* Give QRadioButton the same treatment as QCheckBox in #2079

* Fix unused CSS selector warning with base button-mixin

* Remove redundant import

* Fix deck options save button

* Delete input-mixins and remove unused down-arrow

* Run eslint on change-notetype

* Run eslint on components
2022-09-27 12:16:45 +10:00
Matthias Metelka
e109c62aa9
Improve hover feedback on various widgets (#2079)
* Use cursor: pointer on QCheckBoxes too and exclude disabled widgets

* Left-align all QCheckBoxes to make hover-area and clickable area the same

Altough the clickable area has always been restricted to the label, the widget itself stretched all the way. This became a problem with the new cursor-pointer for checkboxes.

* Remove Switch duplicate from deck-options

* Add cursor: pointer to Switch and RevertButton

* Add cursor: pointer to bottom toolbar buttons

* Add cursor: pointer to gears

* Add cursor: pointer to radio and checkbox inputs of graphs page

* Improve button appearance in stats screen

* Add cursor: pointer to QTabBar and QToolButton

* Add cursor: pointer to non-editable QComboBox

* Center settings-will-take-effect-after notice in preferences screen

* Use public without_qt5_compat_wrapper() function

* Run prettier
2022-09-20 16:34:15 +10:00
Matthias Metelka
8142176f84
Introduce new color palette using Sass maps (#2016)
* Remove --medium-border variable

* Implement color palette using Sass maps

I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette.

Significant changes:
- light theme is brighter
- dark theme is darker
- borders are softer

I also deleted some platform- and night-mode-specific code.

* Use custom colors for note view switch

* Use same placeholder color for all inputs

* Skew color palette for more dark values

by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones.

* Adjust frame- window- and border colors

* Give deck browser entries --frame-bg as background color

* Define styling for QComboBox and QLineEdit globally

* Experiment with CSS filter for inline-colors

Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme.

* Use different map structure for _vars.scss

after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871

* Move custom QLineEdit styles out of searchbar.py

* Merge branch 'main' into color-palette

* Revert QComboBox stylesheet override

* Align gray color palette more with macOS

* Adjust light theme

* Use --slightly-grey-text for options tab color

* Replace gray tones with more neutral values

* Improve categorization of global colors

by renaming almost all of them and sorting them into separate maps.

* Saturate highlight-bg in light theme

* Tweak gray tones

* Adjust box-shadow of EditingArea to make fields look inset

* Add Sass functions to access color palette and semantic variables

in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076

* Showcase use of access functions in several locations

@hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."?

* Fix focus box shadow transition and remove default shadow for a cleaner look

I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing.

* Tweak light theme border and shadow colors

* Add functions and colors to base_lib

* Add vars_lib as dependency to base_lib and button_mixins_lib

* Improve uses of default-themed variables

* Use old --frame-bg color and use darker tone for canvas-default

* Return CSS var by default and add palette-of function for raw value

* Showcase use of palette-of function

The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice.

* Light theme: decrease brightness of canvas-default and adjust fg-default

* Use canvas-inset variable for switch knob

* Adjust light theme

* Add back box-shadow to EditingArea

* Light theme: darken background and flatten transition

also set hue and saturation of gray-8 to 0 (like all the other grays).

* Reduce flag colors to single default value

* Tweak card/note accent colors

* Experiment with inset look for fields again

Is this too dark in night mode? It's the same color used for all other text inputs.

* Dark theme: make border-default one shade darker

* Tweak inset shadow color

* Dark theme: make border-faint darker than canvas-default

meaning two shades darker than it currently was.

* Fix PlainTextInput not expanding

* Dark theme: use less saturated flag colors

* Adjust gray tones

* Fix nested variables not getting extracted correctly

* Rename canvas-outset to canvas-elevated

* Light theme: darken canvas-default

* Make canvas-elevated a bit darker

* Rename variables and use them in various components

* Refactor button mixins

* Remove fusion vars from Anki

* Adjust button gradients

* Refactor button mixins

* Fix deck browser table td background color

* Use color function in buttons.scss

* Rework QTabWidget stylesheet

* Fix crash on browser open

* Perfect QTableView header

* Fix bottom toolbar button gradient

* Fix focus outline of bottom toolbar buttons

* Fix custom webview scrollbar

* Fix uses of vars in various webviews

The command @use vars as * lead to repeated inclusion of the CSS vars.

* Enable primary button color with mixin

* Run prettier

* Fix Python code style issues

* Tweak colors

* Lighten scrollbar shades in light theme

* Fix code style issues caused by merge

* Fix harsh border color in editor

caused by leftover --medium-border variables, probably introduced with a merge commit.

* Compile Sass before extracting Python colors/props

This means the Python side doesn't need to worry about the map structure and Sass functions, just copy the output CSS values.

* Desaturate primary button colors by 10%

* Convert accidentally capitalized variable names to lowercase

* Simplify color definitions with qcolor function

* Remove default border-focus variable

* Remove redundant colon

* Apply custom scrollbar CSS only on Windows and Linux

* Make border-subtle color brighter than background in dark theme

* Make border-subtle color a shade brighter in light theme

* Use border-subtle for NoteEditor and EditorToolbar border

* Small patches
2022-09-16 14:11:18 +10:00
BlueGreenMagick
6ddbf7bc10
Fix graphs tooltip incorrect position (#1872) 2022-05-19 11:08:57 +10:00
Damien Elmes
a451fec5a1 Fix new card positions being included in future due graph
Introduced in f60de39015

https://forums.ankiweb.net/t/anki-2-1-52-qt6-stats-bug-future-due-backlog/20016
2022-05-16 15:14:15 +10:00
Damien Elmes
f60de39015 Fix due graph showing wrong date for review cards with resched off
Since we are using the original due date instead of the current one,
the learning check needs to be based on the card type, not its current
queue.

https://forums.ankiweb.net/t/anki-2-1-51-release-candidate/18942/22
2022-04-25 14:14:08 +10:00
Damien Elmes
5dab7ed47e Use original due date for learning cards as well in the future due graph
Closes #1735
2022-03-25 08:39:52 +10:00
Henrik Giesel
5963791d85
Consider using --force-message for ts/protobuf.bzl (#1694)
* Use --force-message in ts/protobuf

* Remove some now unnecessary type assertions in deck-options/lib

* Satisfy formatter
2022-02-27 17:35:07 +10:00
Henrik Giesel
30bbbaf00b
Use eslint for sorting our imports (#1637)
* Make eslint sort our imports

* fix missing deps in eslint rule (dae)

Caught on Linux due to the stricter sandboxing

* Remove exports-last eslint rule (for now?)

* Adjust browserslist settings

- We use ResizeObserver which is not supported in browsers like KaiOS,
  Baidu or Android UC

* Raise minimum iOS version 13.4

- It's the first version that supports ResizeObserver

* Apply new eslint rules to sort imports
2022-02-04 18:36:34 +10:00
Henrik Giesel
a8d4774cdb
Add _raw methods for all methods in the backend (#1594)
* Add _bytes methods for all methods in the backend

Expose get_note in qt/aqt/mediasrv.py

* Satisfy formatter

* Rename _bytes function to _raw and have them bytes as input

* Fix backend generation

* Use lib/proto/deckOptions in deck-options

* Add exposed_backend to qt/aqt/mediasrv.py

* Move some more backend methods to exposed_backend_list

* Use protobufjs for congrats and i18n

* Use protobufjs for completeTag

* Use protobufjs services in change-notetype

* Reorder post handlers in alphabetical manner

* Satisfy tests

* Remove unused collection methods

* Rename access_backend to raw_backend_request

* Use _vendor.stringcase instead of creating a new function

* Remove SKIP_UNROLL_OUTPUT

* Directly call _run_command in non _raw methods

* Remove TranslateString, ChangeNotetype and CompleteTag from SKIP_UNROLL_INPUT

* Remove UpdateDeckConfigs from SKIP_UNROLL_INPUT

* Remove ChangeNotetype from SKIP_UNROLL_INPUT

* Remove SKIP_UNROLL_INPUT

* Fix typing issue with translate_string

- Adds typing support for Protobuf maps in genbackend.py

* Do not emit convenience method for protobuf TranslateString
2022-01-21 21:32:39 +10:00
Henrik Giesel
478b3a53f1
Remove individual .html files + other refactorings (#1588)
* Move some AddCards specific code to NoteCreator.svelte

* Add new strings for Toggling the Visual / HTML editor

* Set LabelContainer vertical-align to text-top

- Makes them look more centered

* Remove appendInParentheses helper

* Make all ts/*.html files include only module.js and module.css

* Move any JS from .html to index files

* Remove .html files from ts modules

* Remove Python with Starlark implemenation

* Remove reference to non-existing file

* Remove deck-option.html as well

* fix change-notetype screen (dae)
2022-01-16 15:05:35 +10:00
Ryan
ead75f2898
Calendar graph uses consistent colors across years (#1585) 2022-01-11 16:26:26 +10:00
Vova Selin
2df3698e8c
Minor changes to graphs (#1566)
* Add thousands comma separator for card counts graph

* Fix Answer Buttons graph's tooltip

Changes to the "times pressed" heading

* Shows the percent of that button out of all the presses

* Comma separates total on thousands

* Update CONTRIBUTERS

* Wider spacing for graph tables

* Switch to locale-based stats numbers

* Update CONTRIBUTORS 

Wrong email?

* Fix counts graph on narrow devices

Graph and table now align in a column when the device's screen is narrow. Columns widths are  bounded to not get too wide

* Rename toLocaleXXX functions

* toLocaleNumber -> localizedNumber
 *  toLocaleString -> localizedDate

Also cleans up sketchy "card counts" table formatting

* Localize more numbers

Uses locale-based rounding for more numbers now

* Localize graph axis ticks

* Fix future-due graph tooltip

* avoid div by zero (dae)

Ignoring NaN in localizedNumber() could potentially mask a mistake
in the future - better to explicitly handle the invalid case at the
source instead.
2021-12-29 15:04:15 +10:00
RumovZ
f2173fddb0
Live theme changes (#1497)
* Allow theme change at runtime and add hook

* Save or restore default palette on theme change

* Update aqt widget styles on theme change

* styling fixes

- drop _light_palette, as default_palette serves the same purpose
- save default platform theme, and restore it when switching away
from nightmode
- update macOS light/dark mode on theme switch
- fix unreadable menus on Windows

* update night-mode classes on theme change

This is the easy part - CSS styling that uses standard_css or our
css variables should update automatically. The main remaining issue
is JS code that sets colors based on the theme at the time it's run -
eg the graph code, and the editor.

* switch night mode value on toggle

* expose current theme via a store; switch graphs to use it

https://github.com/ankitects/anki/issues/1471#issuecomment-972402492

* start using currentTheme in editor/components

This fixes basic editing - there are still components that need updating.

* add simple xcodeproj for code completion

* add helper to get currently-active system theme on macOS

* fix setCurrentTheme not being immediately available

* live update tag color

* style().name() doesn't work on Qt5

* automatic theme switching on Windows/Mac

* currentTheme -> pageTheme

* Replace `nightModeKey` with `pageTheme`

Co-authored-by: Damien Elmes <gpg@ankiweb.net>
2021-11-25 07:17:41 +10:00
RumovZ
0efa3f944f
Garbage collect unused Fluent strings (#1482)
* Canonify import of i18n module

Should always be imported as `tr`, or `tr2` if there is a name collision
(Svelte).

* Add helper for garbage collecting ftl strings

Also add a serializer for ftl asts.

* Add helper for filter-mapping `DirEntry`s

* Fix `i18n_helpers/BUILD.bazel`

* run cargo-raze

* Refactor `garbage_collection.rs`

- Improve helper for file iterating
- Remove unused terms as well
- Fix issue with checking for nested messages by switching to a regex-
based approach (which runs before deleting)
- Some more refactorings and lint fixes

* Fix lints in `serialize.rs`

* Write json pretty and sorted

* Update `serialize.rs` and fix header

* Fix doc and remove `dbg!`

* Add binaries for ftl garbage collection

Also relax type constraints and strip debug tests.

* add rust_binary targets for i18n helpers (dae)

* add scripts to update desktop usage/garbage collect (dae)

Since we've already diverged from 2.1.49, we won't gain anything
from generating a stable json just yet. But once 2.1.50 is released,
we should run 'ftl/update-desktop-usage.sh stable'.

* add keys from AnkiMobile (dae)

* Mention caveats in `remove-unused.sh`
2021-11-12 18:19:01 +10:00
Damien Elmes
8d5cddb05c add a missing references line in ts/graphs 2021-11-04 14:56:50 +10:00
Henrik Giesel
c87ba7d426
Set "no-non-null-assertion: off" by default (#1475) 2021-11-04 11:42:51 +10:00
Henrik Giesel
09c29219b4
Several CSS fixes - Editor Cleanup (#1470)
* Refactor editor css, fix editor button highlight

- Avoid using webview.css
- Move more buttons css into button_mixins

* Fix DropdownItem appearance

* Fix the visuals of tags

* Make dropdown font slightly smaller

* Give SelectOption a background color

* Move some css from deck-options-base to CardStateCustomizer

* Avoid using core.scss for CardStats

* Avoid using sass/core in congrats package

* Inline core.scss into webview.scss

* Include fusion-vars for base.scss

* need to keep core.scss around for now (dae)
2021-10-31 08:29:22 +10:00
Damien Elmes
6af8a47d57 fix deprecation warning in latest svelte-preprocess 2021-10-26 08:43:02 +10:00
Henrik Giesel
0dff5ea3a3
Use trailingComma: all setting in .prettierrc (#1435) 2021-10-19 09:06:00 +10:00
Damien Elmes
bb5053990b pass ts deps into most Svelte packages; remove redundant deps
Henrik, I've left editable/editor alone to avoid causing a conflict;
please add them in your PR instead when you get a chance.
2021-10-18 12:44:31 +10:00
Henrik Giesel
c64bac57a6
Put sass into repo directory (#1409)
Fix Sass build
2021-10-09 10:25:03 +10:00
Henrik Giesel
dec0fbe845
Refactor i18n (#1405)
Merging note: the typing changes were fixed in a separate PR.

* Put rootDirs into subprojects

- typings do not work for any ts or svelte files
- if we set the 'rootDirs' in ts/tsconfig.json to '../bazel-bin/ts' and then inherit
  them from e.g. editor, the root will be changed to '../../bazel-bin/ts',
  however editor needs look in '../../bazel-bin/ts/editor' instead.

* Rename i18n and i18n_helpers to i18n-generated and i18n

- This way, we can restrict the awkwardness of importing files outside
  the ts directory within lib

* Fix missing typing of i18n and backend_proto by adding back symlinks

* Split up i18n-generated into i18n-{translate,modules}

* Change i18n from singleton to functions

* Revert "Put rootDirs into subprojects"

This partially reverts commit e1d4292ce3979e7b7ee21bf3951b8a462d45c29c.

It seems like this might not be necessary after all.
However some other change made on this branch seems to have fixed
the .svelte.d.ts imports

* Introduce i18n-bundles to remove circular import

There was a circular import i18n.ts <-> i18n-translate.ts

* Create own directory for i18n

* Move lib/i18n/translate to lib/translate

* This restores tree shaking

* Update tsconfig libs and module

* es2018-2020 have wide support on all modern browsers including

* Switch bundles and langs inside i18n to variables again

* Add missing copyright header

* Rename translate.ts to ftl.ts

* Remove the symlinks again

I added them to fix to have completion for tr, however this would have
also have meant to abandon the tree shaking.
As we want to have tree shaking, it's also not necessary to have the
symlinks anymore

* Revert "Update tsconfig libs and module"

This reverts commit 0a96776a475e9901c1f9f3407c726d1d002fb9ef.

* move withCollapsedWhitespace back to i18n/utils

* Add back /ts as in rootDirs
2021-10-07 23:31:49 +10:00
Damien Elmes
046c6c55d3 use extra rootDir in tsconfig instead of symlinks
The nice thing about the symlink approach is that it allowed tsc -b
to function without any changes to the tsconfig.json file, but it meant
there were extra links we had to maintain. So instead, we just add an
extra rootDirs entry, and add two commented-out lines that can be
uncommented when wanting to build with tsc directly.
2021-10-01 18:36:52 +10:00
Damien Elmes
e9d71bfbe4 yarn upgrade --latest
bootstrap still held back
2021-10-01 12:52:53 +10:00
Damien Elmes
a3d9f90af5 update to latest rules_nodejs & switch to ts_project
ts_library() is deprecated and will presumably be dropped from a
future rules_nodejs, and it wasn't working with the jest tests
after updating, so we switch over to ts_project().

There are some downsides:

- It's a bit slower, as the worker mode doesn't appear to function
at the moment.
- Getting it working with a mix of source files and generated files
was quite tricky, especially as things behave differently on Windows,
and differently when editing with VS Code. Solved with a small patch
to the rules, and a wrapper script that copies everything into the
bin folder first. To keep VS Code working correctly as well, the built
files are symlinked into the source folder.
- TS libraries are not implicitly linked to node_modules, so they
can't be imported with an absolute name like "lib/proto" - we need
to use relative paths like "../lib/proto" instead. Adjusting "paths"
in tsconfig.json makes it work for TS compilation, but then it fails
at the esbuild stage. We could resolve it by wrapping the TS
libraries in a subsequent js_library() call, but that has the downside
of losing the transient dependencies, meaning they need to be listed
again.  Alternatively we might be able to solve it in the future by
adjusting esbuild, but for now the paths have been made relative to
keep things simple.

Upsides:

- Along with updates to the Svelte tooling, Svelte typing has improved.
All exports made in a Svelte file are now visible to other files that
import them, and we no longer rebuild the Svelte files when TS files
are updated, as the Svelte files do no type checking themselves, and
are just a simple transpilation. Svelte-check now works on Windows again,
and there should be no errors when editing in VS Code after you've
built the project. The only downside seems to be that cmd+clicking
on a Svelte imports jumps to the .d.ts file instead of the original now;
presumably they'll fix that in a future plugin update.
- Each subfolder now has its own tsconfig.json, and tsc can be called
directly for testing purposes (but beware it will place build products
in the source tree): ts/node_modules/.bin/tsc -b ts
- We can drop the custom esbuild_toolchain, as it's included in the
latest rules_nodejs.

Other changes:

- "image_module_support" is moved into lib/, and imported with
<reference types=...>
- Images are now imported directly from their npm package; the
extra copy step has been removed.

Windows users may need to use "bazel clean" before building this,
due to old files lying around in the build folder.
2021-10-01 12:52:53 +10:00