Prettier by default tries to preserve whitespace around inline tags,
which can prevent problems such as a space before the period in
'<a>text</a>.':
https://prettier.io/blog/2018/11/07/1.15.0.html#whitespace-sensitive-formatting
Unfortunately only standard HTML block elements are excluded from this
behaviour, so all of our Svelte components are treated the same way, even
if they are block-based, or used in a way where the extra whitespace
doesn't matter. This makes the code somewhat harder to read.
Changing this option does carry the risk that rogue spaces will creep
into our UI in the future as code is formatted, but as there don't appear
to be any such issues with this initial reformat, I think the improved
readability may justify the relatively small risk.
* Remove 'ResizableImage.svelte'
Rather than having a svelte file that just sets global styles, it's
better to set those in a (s)css file.
* Fix and refactor image size constraints
- Fixes https://forums.ankiweb.net/t/2-1-56-image-size-problem-in-editor/26207
- Use :host-context() to switch image styles instead of toggling CSS
variables.
* Fix toolbar buttons for image overlay sometimes being cut off
Appears to have regressed in #2071. I'd used 'inherit' so that the default
editable styling would impose a 100% limit, but it appears that variable
interpolation prevents the parent styling from being applied.
(for upgrading users, please see the notes at the bottom)
Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.
For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).
Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.
These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:
- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.
I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.
The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.
This new build system should result in faster builds in some cases:
- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.
As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.
Some other changes of note:
- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.
If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:
- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
* Prevent global focus border on tag-input
* Fix margin issues with tag editor
* Remove redundant autocomplete call
that caused the addition of an empty tag when tag suggestions were selected with the Enter key.
* Prevent input text from overlapping with newly added tags
... at least when they're selected from the autocomplete list via mouse. If they're selected via keyboard, there's still an overlapping issue.
* Fix error on updateSuggestions
* Hide empty tag
* Make double-click to collapse/expand translatable
* Reduce font size of answer button indicators
* Increase padding of browser rows with ResizeToContents on vertical header
* Remove 0.8 scale factor for dropdown item font-size
* Remove font-size prop entirely from DropdownItem
* Revert "Remove font-size prop entirely from DropdownItem"
This reverts commit bb0a158f96183cca74e198867070c2f99af04dc4.
* Remove hard-coded Python font sizes
* Move font size and scrollbar into _root-vars.scss
* Revert editor size variable to 1.6
* Fix icon alignment
* Fix checkbox alignment for dropdown items
* Remove unused classes from Tag.svelte
* Revert "Increase padding of browser rows with ResizeToContents on vertical header"
This reverts commit 77bfc854ba140dd99aae98efcdd4af7052615fa6.
* Remove option to set font size of browser entries
* Add setting for browser row padding to preferences
* Revert "Add setting for browser row padding to preferences"
This reverts commit 75c59da65a1028e2caa3c48b247f99825c1b0b6c.
* Revert "Remove option to set font size of browser entries"
This reverts commit a543783d8ea079f39b7ae445152573c96be29841.
* Replace autoPlacement with flip
* Remove logic made redundant by use of flip()
* Edit preferred placement on components using WithFloating
* Rename placement to preferredPlacement
* Set "bottom" as default placement and remove redundant declarations
* Move up MathjaxOverlay to be initialized only once
* Move ImageOverlay to NoteEditor root
* Move Symbols Overlay to NoteEditor root
* Refactor image overlay to not require second mutation observer
* Use elevation + overflow:hidden in Editorfield
* Make it possible to show input next to each other again
* Set handle background color to code bg
* Make Collapsible unmount the component
* Simplify how decorated elements are mounted
* Set RichTextInput background to frame-bg again
* Strip out FocusTrap code
* Revert "Make Collapsible unmount the component"
This reverts commit 52722065ea199fa57ae750fa34bf47ee1c5aab3c.
* Allow clicking on label container to unfocus field
* Fix mathjax overlay resetting too its api too soon
* Allow scrolling on overlays
* Set focus-border border-color in focused field
* Fix background color of fields
* Add back grid-gap
removed it during merge to see if margin-top would behave any differently - which is not the case.
* Fix double border issue within Collapsible.svelte
* Format
* Edit appearance of focused fields a bit
* Remove unused properties
* Include elevation in button_mixins_lib
* Give label-container a background color
Co-authored-by: Henrik Giesel <hengiesel@gmail.com>
* Allow passing in reference into WithFloating as prop
* Fix WithAutocomplete
* Fix WithFloating for MathjaxOverlay
* Add resize-store
* Allow passing debug=True to jest_test for debugger support (#2013)
* Disable auto-closing of HTML tags
https://forums.ankiweb.net/t/set-html-editor-as-a-default-editor-instead-of-visual-editor/20988/3Closes#1963
* Add slight margin to MathjaxEditor
* Enable passing offset and shift to WithFloating
* Hide overflow of mathjax editor
* Add automatic hide functionality to sveltelib/position
* Last polishes for Surrounder class (#2017)
* Make private properties in Surrounder truly private
* Fix remove logic of Surrounder
* No reason for toggleTriggerRemove to be async
* Allow using alt-shift to set all remove formats but this one
* modifyFormat => updateFormat
* Fix formatting
* Fix field descriptions blocking cursor from being set (#2018)
- happens when focus is in HTML editor
* Remove hiding functionality again until it's really useful
* Add support for autoPlacement
* Implement new WithFloating that supports manually calling position()
* Implement hide mechanisms
* Add option in math dropdown to toggle MathJax rendering (#2014)
* Add option in math dropdown to toggle MathJax rendering
Closes#1942
* Hackily redraw the page when toggling MathJax
* Add Fluent string
* Default input setting in fields dialog (#1987) (kleinerpirat)
* Introduce field setting to use plain text editor by default (kleinerpirat)
* Remove leftover function from #1476
* Use boolean instead of string
* Simplify clear_other_field_duplicates
* Convert plain text key to camelCase
* Move HTML item below the existing checkbox, instead of to the right (dae)
Showing it on the right is more space efficient, but feels a bit
cluttered IMHO.
* Fix not being able to scroll when mouse hovers PlainTextInput (#2019)
* Remove overscroll-behavior: none for * (all elements)
* Revert "Remove overscroll-behavior: none for * (all elements)"
This reverts commit 189358908cecd03027e19d8fe47822735319ec17.
* Use body instead of *, but keep CSS rule
* Unify two CSS rules
* Remove console.logs
* Reposition mathjax menu on switching between inline/block
* Implement WithOverlay
* Implement FloatingArrow
* Display overlay with padding and brighter background
* Rename to MathjaxOverlay
* Simplify MathjaxOverlay component overall
* Rename ImageHandle to image overlay
* Generally fix ImageOverlay again
* Increase z-index of StickyContainer
* Fix setting block or inline on mathjax
* Add reasons in closing-{click,keyup}
* Have both WithFloating and WithOverlay use a simple show flag instead of a store
* Remove subscribe-trigger
* Fix clicking from one mathjax element to another
* Check before executing cleanup
* Do not wait for elements to mount before slotting in With{Floating,Overlay}
* Allow using reference slot for WithFloating and WithOveray
* Add inline argument to options
* Add support for inline slot in WithOvelay
* Use WithFloating for RemoveFormatButton
* Remove last uses of DropdownMenu and WithDropdown
* Remove all of the bootstrap dropdown components
* Fix closing behavior of several buttons and ImageOverlay
* Increase popover padding to 6px
* Find a different way to create some padding at the bottom of the fields
...before the tag editor
@kleinerpirat I think is what this css what trying to achieve?
* Satisfy tests
* Use removeStyleProperties in ImageOverlay
* Use notify function in WithOverlay and WithFloating
* Do not use portal for WithFloating and WithOverlay
Allows for scrolling
* Set hidden to default false in Rich/Plain TextInput
* Reset handle when changing mathjax elements via click
* Restrict size of empty mathjax image
* Prevent sticky labels from obscuring menus
* Remove several overflow-hidden
* Fix empty string being falsy bug when editing mathjax
* Do not import portal anymore
* Use { reason, originalEvent } instead of symbol as update to modified event store
* Fix closing behavior of image overlay (do not close after resize)
* Simplify Collapsible
* Use removeStyleProperties in Collapsible
* Satisfy eslint
* Fix latex shortcuts being mounted
* Fix mathjax overlay not focusable in first field
* Neither hide image overlay on escaped
* Fix Block ButtonDropdown wrapping
* Bring back portal to fix tag editor
* Export surrounder directly from RichTextInput
* Change wording in editor/surround
* Remove empty line
* Change wording
* Fix interfaces
* Add field description directly in NoteEditor
* Strip description logic from ContentEditable
* Make RichTextInput position: relative
* Make attachToShadow an async function
* Apply field styling to field description
* Show FieldDescription only if content empty
* Remove descriptionStore and descriptionKey
* Revert "Make attachToShadow an async function"
This reverts commit b62705eadf7335c7ee0c6c8797047e1f1ccdbf44.
SvelteActionReturnType does not accept Promise<void>
* Fix mess after merge commit
* Require registering surround formats
* Format scss correctly so it passes ts:format
* Use on and singleCallback in ImageHandle and MathjaxHandle
* Add a few comments
* Fix relict of partial commit
* Fix 'element not found' in ImageHandle
* Remove setting css on image handle twice
* Remove use of container in ImageHandle
* Remove use of container in MathjaxHandle
* Use unprefixed properties of RichTextInputAPI
* Inline api to get to RichTextInputAPI
* Join customStyles into RichTextInputAPI
* Export RichTextInput; Remove SetContext
* Address eslint and svelte_check
* Add ResizableImage.svelte in ts/editable
* Set image constrained via attributes instead of managed style sheet
* Implement new constrained size method
* Turn WithImageConstrained.svelte into normal ts file
* Introduce removeStyleProperties
Removes "style" attribute if all style properties were cleared
* Avoid --editor-width and use one variable set on container
* Disable shrinking if already smaller than shrunken size
* Add button to restore image to original size
* Don't allow restoring original size if no custom width set
* Bottom-center HandleLabel
* Satisfy svelte-check
* Make eslint sort our imports
* fix missing deps in eslint rule (dae)
Caught on Linux due to the stricter sandboxing
* Remove exports-last eslint rule (for now?)
* Adjust browserslist settings
- We use ResizeObserver which is not supported in browsers like KaiOS,
Baidu or Android UC
* Raise minimum iOS version 13.4
- It's the first version that supports ResizeObserver
* Apply new eslint rules to sort imports
* Add componentHook functionality
* Register package NoteEditor
* Rename OldEditorAdapter to NoteEditor
* Expose instances in component-hook as well
* Rename NoteTypeButtons to NotetypeButtons
* Move PreviewButton initialization to BrowserEditor.svelte
* Remove focusInRichText
- Same thing can be done by inspecting activeInput
* Satisfy formatter
* Fix remaining rebase issues
* Add .bazel to .prettierignore
* Rename currentField and activeInput to focused{Field,Input}
* Move identifier to lib and registration to sveltelib
* Fix Dynamic component insertion
* Simplify editingInputIsRichText
* Give extra warning in svelte/svelte.ts
- This was caused by doing a rename of a files, that only differed in
case: NoteTypeButtons.svelte to NotetypeButtons.svelte
- It was quite tough to figure out, and this console.log might make it
easier if it ever happens again
* Change signature of contextProperty
* Add ts/typings for add-on definition files
* Add Anki types in typings/common/index.d.ts
* Export without .svelte suffix
It conflicts with how Svelte types its packages
* Fix left over .svelte import from editor.py
* Rename NoteTypeButtons to unrelated to ensure case-only rename
* Rename back to NotetypeButtons.svelte
* Remove unused component-hook.ts, Fix typing in lifecycle-hooks
* Merge runtime-require and register-package into one file
+ Give some preliminary types to require
* Rename uiDidLoad to loaded
* Fix eslint / svelte-check
* Rename context imports to noteEditorContext
* Fix import name mismatch
- I wonder why these issues are not caught by svelte-check?
* Rename two missed usages of uiDidLoad
* Fix ButtonDropdown from having wrong border-radius
* Uniformly rename libraries to packages
- I don't have a strong opinion on whether to name them libraries or
packages, I just think we should have a uniform name.
- JS/TS only uses the terms "module" and "namespace", however `package`
is a reserved keyword for future use, whereas `library` is not.
* Refactor registration.ts into dynamic-slotting
- This is part of an effort to refactor the dynamic slotting (extending
buttons) functionality out of components like ButtonGroup.
* Remove dynamically-slottable logic from ButtonToolbar
* Use DynamicallySlottable in editor-toolbar
* Fix no border radius on indentation button dropdown
* Fix AddonButtons
* Remove Item/ButtonGroupItem in deck-options, where it's not necessary
* Remove unnecessary uses of Item and ButtonGroupItem
* Fix remaining tests
* Fix relative imports
* Revert change return value of remapBinToSrcDir to ./bazel/out...
* Remove typings directory
* Adjust comments for dynamic-slottings
* Put PlainTextInput into its own directory
* Create a directory for RichTextInput
* Create editor-toolbar directory
* Move PreviewButton into editor-toolbar
* The time to refactor this is not quite yet here
* Create tag-editor directory
* Remove some of the uses of WithShortcut
* Remove all uses of WithShortcut from editor package
* Remove last uses of WithShortcut
* Fix typo
* Translate editor to Svelte
Make editor fields grid rather than flexbox
Refactor ButtonToolbar margins
Remove remaining svelte.d.ts symlinks
Implement saveNow
Fix text surrounding
Remove HTML editor button
Clean up some empty files
Add visual for new field state badges
* Adds new IconConstrain.svelte to generalize the icon handling for
IconButton and Badge
Implement sticky functionality again
Enable Editable and Codable field state badges
Add shortcuts to FieldState badges
Add Shift+F9 shortcut back
Add inline padding back to editor fields, tag editor and toolbar
Make Editable and Codable only "visually hidden"
This way they are still updated in the background
Otherwise reshowing them will always start them up empty
Make empty editing area focusable
Start with moving fieldsKey and currentFieldKey to context.ts
Fix Codable being wrong size when opening for first time
Add back drag'n'drop
Make ButtonItem display: contents again
* This will break the gap between ButtonGroup items, however once we
have a newer Chromium version we should use CSS gap property anyway
Fix most of typing issues
Use --label-color background color LabelContainer
Add back red color for dupes
Generalize the editor toolbar in the multiroot editor to widgets
Implement Notification.svelte for showing cloze hints
Add colorful icon to notification
Hook up Editable to EditingArea
Move EditingArea into EditorField
Include editorField in editor/context
Fix rebasing issues
Uniformly use SvelteComponentTyped
Take LabelContainer out of EditingArea
Use mirror-dom and node-store to export editable content
Fix editable update mechanism
Prepare passing the editing inputs as slots
Pass in editing inputs as slots
Use codable options again in codemirror
Delete editor/lib.ts
Remove CodableAdapter, Use more generic CodeMirror component
Fix clicking LabelContainer to focus
Use prettier
Rename Editable to ContentEditable
Fix writing Mathjax from Codable to Editable
Correctly adjust output HTML from editable
Refactor EditableStyles out of EditableContainer
Pass Image and Mathjax Handle via slots to Editable
Make Editable add its editingInputApi
Make Editable hideable
Fix font size not being set correctly
Refactor both fieldFocused and focusInCodable to focusInEditable
Fix focusIfField
Bring back $activeInput
Fix ClozeButton
Remove signifyCustomInput
Refactor MathjaxHandle
Refactor out some logic into store-subscribe
Fix Mathjax editor
Use focusTrap instead of focusing div
Delegate focus back to editingInput when refocusing focusTrap
Elegantly move focus between editing inputs when closing/opening
Make Codable tabbable
Automatically move caret to end on editable and codable
+ remove from editingInput api
Fix ButtonDropdown having two rows and missing button margins
Make svelte_check and eslint pass
Satisfy editor svelte_check
Save field updates to db again
Await editable styles before mounting content editable
Remove unused import from OldEditorAdapter
Add copyright header to OldEditorAdapter
Update button active state from contenteditable
* Use activateStickyShortcuts after waiting for noteEditorPromise
* Set fields via stores, make tags correctly set
* Add explaining comment to setFields
* Fix ClozeButton
* Send focus and blur events again
* Fix Codable not correctly updating on blur with invalid HTML
* Remove old code for special Enter behavior in tags
* Do not use logical properties for ButtonToolbar margins
* Remove getCurrentField
Instead use noteEditor->currentField or noteEditor->activeInput
* Remove Extensible type
* Use context-property for NoteEditor, EditorField and EditingArea
* Rename parameter in mirror-dom.allowResubscription
* Fix cutOrCopy
* Refactor context.ts into the individual components
* Move focusing of editingArea up to editorField
* Rename promiseResolve -> promiseWithResolver
* Rename Editable->RichTextInput and Codable->PlainTextInput
* Remove now unnecessary type assertion for `getNoteEditor` and `getEditingArea`
* Refocus field after adding, so subscription to editing area is refreshed