Commit Graph

26 Commits

Author SHA1 Message Date
Henrik Giesel
478b3a53f1
Remove individual .html files + other refactorings (#1588)
* Move some AddCards specific code to NoteCreator.svelte

* Add new strings for Toggling the Visual / HTML editor

* Set LabelContainer vertical-align to text-top

- Makes them look more centered

* Remove appendInParentheses helper

* Make all ts/*.html files include only module.js and module.css

* Move any JS from .html to index files

* Remove .html files from ts modules

* Remove Python with Starlark implemenation

* Remove reference to non-existing file

* Remove deck-option.html as well

* fix change-notetype screen (dae)
2022-01-16 15:05:35 +10:00
Damien Elmes
8d90b6b061 run buildifier/buildozer to tidy up BUILD files 2021-12-14 09:18:24 +10:00
Henrik Giesel
09c29219b4
Several CSS fixes - Editor Cleanup (#1470)
* Refactor editor css, fix editor button highlight

- Avoid using webview.css
- Move more buttons css into button_mixins

* Fix DropdownItem appearance

* Fix the visuals of tags

* Make dropdown font slightly smaller

* Give SelectOption a background color

* Move some css from deck-options-base to CardStateCustomizer

* Avoid using core.scss for CardStats

* Avoid using sass/core in congrats package

* Inline core.scss into webview.scss

* Include fusion-vars for base.scss

* need to keep core.scss around for now (dae)
2021-10-31 08:29:22 +10:00
Damien Elmes
3d416b4a68 convert sql_format to ts_project; move into separate folder 2021-10-18 19:39:45 +10:00
Damien Elmes
bb5053990b pass ts deps into most Svelte packages; remove redundant deps
Henrik, I've left editable/editor alone to avoid causing a conflict;
please add them in your PR instead when you get a chance.
2021-10-18 12:44:31 +10:00
Damien Elmes
1f876cfe39 Svelte build improvements
1. All Svelte files in a package are compiled in one step now, which
ensures that properties that use types from a different Svelte file in the
same package are typed correctly. The single-file svelte() has been removed,
and compile_svelte() may be renamed to svelte() in the future.

2. The .ts files in the same package are included as part of the Svelte
compilation, so that types imported imported from .ts files in the
same package work.

3. Dependencies passed into the rule are now loaded into the TypeScript
compiler, so that properties referencing types from different packages
work. We'll need to update our compile_svelte() lines to list the
dependencies. For example, before this change:

% cat bazel-bin/ts/congrats/CongratsPage.svelte.d.ts
import { SvelteComponentTyped } from "svelte";
declare const __propDef: {
    props: {
        info: any;
    };
...

After adding //ts/lib to the deps of compile_svelte() in ts/congrats:

% cat bazel-bin/ts/congrats/CongratsPage.svelte.d.ts
import { SvelteComponentTyped } from "svelte";
import type { Scheduler } from "../lib/proto";
declare const __propDef: {
    props: {
        info: Scheduler.CongratsInfoResponse;
    };
...
2021-10-18 12:44:29 +10:00
Henrik Giesel
c64bac57a6
Put sass into repo directory (#1409)
Fix Sass build
2021-10-09 10:25:03 +10:00
Damien Elmes
046c6c55d3 use extra rootDir in tsconfig instead of symlinks
The nice thing about the symlink approach is that it allowed tsc -b
to function without any changes to the tsconfig.json file, but it meant
there were extra links we had to maintain. So instead, we just add an
extra rootDirs entry, and add two commented-out lines that can be
uncommented when wanting to build with tsc directly.
2021-10-01 18:36:52 +10:00
Damien Elmes
a3d9f90af5 update to latest rules_nodejs & switch to ts_project
ts_library() is deprecated and will presumably be dropped from a
future rules_nodejs, and it wasn't working with the jest tests
after updating, so we switch over to ts_project().

There are some downsides:

- It's a bit slower, as the worker mode doesn't appear to function
at the moment.
- Getting it working with a mix of source files and generated files
was quite tricky, especially as things behave differently on Windows,
and differently when editing with VS Code. Solved with a small patch
to the rules, and a wrapper script that copies everything into the
bin folder first. To keep VS Code working correctly as well, the built
files are symlinked into the source folder.
- TS libraries are not implicitly linked to node_modules, so they
can't be imported with an absolute name like "lib/proto" - we need
to use relative paths like "../lib/proto" instead. Adjusting "paths"
in tsconfig.json makes it work for TS compilation, but then it fails
at the esbuild stage. We could resolve it by wrapping the TS
libraries in a subsequent js_library() call, but that has the downside
of losing the transient dependencies, meaning they need to be listed
again.  Alternatively we might be able to solve it in the future by
adjusting esbuild, but for now the paths have been made relative to
keep things simple.

Upsides:

- Along with updates to the Svelte tooling, Svelte typing has improved.
All exports made in a Svelte file are now visible to other files that
import them, and we no longer rebuild the Svelte files when TS files
are updated, as the Svelte files do no type checking themselves, and
are just a simple transpilation. Svelte-check now works on Windows again,
and there should be no errors when editing in VS Code after you've
built the project. The only downside seems to be that cmd+clicking
on a Svelte imports jumps to the .d.ts file instead of the original now;
presumably they'll fix that in a future plugin update.
- Each subfolder now has its own tsconfig.json, and tsc can be called
directly for testing purposes (but beware it will place build products
in the source tree): ts/node_modules/.bin/tsc -b ts
- We can drop the custom esbuild_toolchain, as it's included in the
latest rules_nodejs.

Other changes:

- "image_module_support" is moved into lib/, and imported with
<reference types=...>
- Images are now imported directly from their npm package; the
extra copy step has been removed.

Windows users may need to use "bazel clean" before building this,
due to old files lying around in the build folder.
2021-10-01 12:52:53 +10:00
Damien Elmes
616db33c0e refactor protobuf handling for split/import
In order to split backend.proto into a more manageable size, the protobuf
handling needed to be updated. This took more time than I would have
liked, as each language handles protobuf differently:

- The Python Protobuf code ignores "package" directives, and relies
solely on how the files are laid out on disk. While it would have been
nice to keep the generated files in a private subpackage, Protobuf gets
confused if the files are located in a location that does not match
their original .proto layout, so the old approach of storing them in
_backend/ will not work. They now clutter up pylib/anki instead. I'm
rather annoyed by that, but alternatives seem to be having to add an extra
level to the Protobuf path, making the other languages suffer, or trying
to hack around the issue by munging sys.modules.
- Protobufjs fails to expose packages if they don't start with a capital
letter, despite the fact that lowercase packages are the norm in most
languages :-( This required a patch to fix.
- Rust was the easiest, as Prost is relatively straightforward compared
to Google's tools.

The Protobuf files are now stored in /proto/anki, with a separate package
for each file. I've split backend.proto into a few files as a test, but
the majority of that work is still to come.

The Python Protobuf building is a bit of a hack at the moment, hard-coding
"proto" as the top level folder, but it seems to get the job done for now.

Also changed the workspace name, as there seems to be a number of Bazel
repos moving away from the more awkward reverse DNS naming style.
2021-07-10 19:17:05 +10:00
Damien Elmes
1d4b58419e add workaround for protobufjs requiring uppercase package names
I mourn the time lost trying to track this down :-(

https://github.com/protobufjs/protobuf.js/issues/1014

We can't patch the minified file in dist without essentially duplicating
it, so this change also switches from the external file to including
the src file as part of the bundle.
2021-07-10 15:24:01 +10:00
Damien Elmes
13d415f8e3 move esbuild into separate repo
Most of our changes have been upstreamed, but the toolchain change
probably won't be merged soon, and a separate git repo will make it
easier to track upstream changes.

@hgiesel output_css=True will need to be changed to output_css="foo.css"
instead
2021-04-15 10:53:49 +10:00
Henrik Giesel
cfb9ed267f Create explicit dependencies for the congrats,editor,graphs scss files 2021-04-13 19:47:03 +02:00
Henrik Giesel
8f0f8f9af8 Use graphs-base and congrats-base 2021-04-13 19:47:03 +02:00
Damien Elmes
4975f47ea3 update to latest esbuild 2021-04-07 14:54:40 +10:00
Damien Elmes
b23642d568 update $(location ...) in esbuild inject lines 2021-03-28 09:35:46 +10:00
Damien Elmes
9aece2a7b8 rework translation handling
Instead of generating a fluent.proto file with a giant enum, create
a .json file representing the translations that downstream consumers
can use for code generation.

This enables the generation of a separate method for each translation,
with a docstring that shows the actual text, and any required arguments
listed in the function signature.

The codebase is still using the old enum for now; updating it will need
to come in future commits, and the old enum will need to be kept
around, as add-ons are referencing it.

Other changes:

- move translation code into a separate crate
- store the translations on a per-file/module basis, which will allow
us to avoid sending 1000+ strings on each JS page load in the future
- drop the undocumented support for external .ftl files, that we weren't
using
- duplicate strings in translation files are now checked for at build
time
- fix i18n test failing when run outside Bazel
- drop slog dependency in i18n module
2021-03-26 09:41:32 +10:00
Damien Elmes
7d8f19e6e4 merge in Henrik's TS/Svelte refactor with some changes
- The previous commits moved the majority of the remaining global css
into components; move the remaining @emotion/css references into
ticks.scss and the styling of the Graph.svelte. This is not as elegant
as the emotion solution, but builds a whole lot faster, and most of
our styling can be scoped to a component anyway.
- Leave the .html files in ts/ for now. AnkiMobile uses them, and
AnkiDroid likely will in the future too. In the long run we'll likely
move to loading the JS into an existing page instead of loading a
separate page, but at that point we can just exclude the .html file from
copy_files_into_group() without affecting other clients.

Closes #1074
2021-03-21 23:01:18 +10:00
Damien Elmes
a581c082f6 switch from rollup to esbuild
brings the 2+ second bundle on a module like the graphs down to 90ms
2021-03-21 16:06:36 +10:00
Damien Elmes
ea7611d8cc vendor Svelte rules
The separate repo made it difficult to update the rules, and made things
more complicated than they needed to be.
2021-03-20 15:04:19 +10:00
Damien Elmes
afc2892f2e move to new rules_nodejs protobuf example to unblock upgrade
@hgiesel the tag editor will need to add the following to the rollup
deps:

        "//ts/lib:backend_proto",
        "//ts/lib:fluent_proto",
2021-03-20 10:24:32 +10:00
Damien Elmes
e318dafb6c Revert "sanitize deck description HTML with html-sanitize"
This reverts commit f248b71707.
2021-02-06 13:25:40 +10:00
Damien Elmes
f248b71707 sanitize deck description HTML with html-sanitize
Committing for reference; will roll back afterwards.

This adds approximately 150k to the bundled .js file in release mode.
html-sanitizer might be useful to replace our custom paste filtering
code in the future, but for now I'm not sure it's worth the extra
page load time over doing the filtering in Rust.
2021-02-06 13:25:34 +10:00
Damien Elmes
3240fd2e15 remove empty es6 group; reference original ts_library instead 2021-01-02 21:18:10 +10:00
Damien Elmes
5bb3d7c114 format_fix -> format; rename svelte-check for consistency 2020-11-12 20:19:32 +10:00
Damien Elmes
aea0a6fcc6 initial Bazel conversion
Running and testing should be working on the three platforms, but
there's still a fair bit that needs to be done:

- Wheel building + testing in a venv still needs to be implemented.
- Python requirements still need to be compiled with piptool and pinned;
need to compile on all platforms then merge
- Cargo deps in cargo/ and rslib/ need to be cleaned up, and ideally
unified into one place
- Currently using rustls to work around openssl compilation issues
on Linux, but this will break corporate proxies with custom SSL
authorities; need to conditionally use openssl or use
https://github.com/seanmonstar/reqwest/pull/1058
- Makefiles and docs still need cleaning up
- It may make sense to reparent ts/* to the top level, as we don't
nest the other modules under a specific language.
- rspy and pylib must always be updated in lock-step, so merging
rspy into pylib as a private module would simplify things.
- Merging desktop-ftl and mobile-ftl into the core ftl would make
managing and updating translations easier.
- Obsolete scripts need removing.
- And probably more.
2020-11-01 14:26:58 +10:00