The progress handling code needs a rethink, as we now have two separate
ways to flag that the media sync should abort. In the future, it may
make sense to switch to polling the backend for progress, instead of
passing a callback in.
- on collection load, the schema is upgraded to 12
- on collection close, the changes are reversed so older clients
can continue to open the collection
- in the future, we could potentially skip the reversal except
when exporting/doing a full sync
- the same approach should work for decks, note types and tags in the
future too
- the deck list code needs updating to cache the deck confs for the
life of the call
This is safer than just dropping the backend, as .close() will
block if something else is holding the mutex. Also means we can
drop the extra I18nBackend code.
Media syncing still needs fixing.
committing the Protobuf implementation for posterity, but will replace
it with json, as Protobuf measures about 6x slower for some workloads
like 'select * from notes'
- avoid rounding minutes
- round the seconds taken in the card info screen
- provide different precise and imprecise modes, since we need
to display seconds to multiple decimals in some areas
- all .ftl files for a language are concatenated into a single file
at build time
- all languages are included in the binary
- external ftl files placed in the ftl folder can override the
built-in definitions
- constants are automatically generated for each string key
- dropped the separate StringsGroup enum
- drop the '5m3s' special casing done in the card stats screen, and
just use decimals
- change alignment of the review log so that the non-abbreviated
spans are easier to read
- git version pinned at the moment until the concurrency fix
lands in 0.10.2
- currently float values are hard-coded at 2 decimal places;
we should switch to using NUMBER() in the future
- Adding files inside Anki now updates the media DB, so a full file
scan at sync time is no longer required if no other changes have been
made.
- Use a protobuf message for backend initialization, and return a
string error if initialization fails.
We can now show replay buttons for the audio contained in {{FrontSide}}
without having to play it again when the answer is shown.
The template code now always defers FrontSide rendering, as it wasn't
a big saving, and meant the logic had to be implemented twice.
This simply wraps the field in extra text that the frontend will
deal with. Also added some helpers for extracting and stripping
audio and TTS tags from the rendered text.
- The front and back are rendered in one call now. If the front
side contains no custom filters, we can bake {{FrontSide}} into the
rear side. If it did contain custom filters, we return the partially
complete rear template instead, and the calling code can inject
the FrontSide in after it has been fully rendered.
- Instead of modifying "cloze" into something like "cq-2", the card
ordinal and whether we're rendering the question or answer are now
passed in to the rendering filters as context.
- The Rust code doesn't need to support filter names split on '-'
anymore.
- Drop the "Show" part of hint descriptions so i18n support can be
deferred.
- Ignore blank filter names caused by user using two colons instead
of one.
- Fixed hint field and text transposition.
This is paving the way to move the standard filters into Rust.
Non-empty fields are now determined in Rust, using a single regex
instead of the overkill stripHTMLMedia(). The old implementation
has been moved into the Pystache code for now.
This extends the existing Rust code to handle conditional
replacement. The replacement of field names and filters to text
remains in Python, so that add-ons can still define their own
field modifiers.
The code is currently running the old Pystache rendering and the
new implementation in parallel, and will print a message to the
console if they don't match. If you notice any problems, please
let me know.
Earlier today I pushed a change that split this code up into multiple
repos, but that has proved to complicate things too much. So we're
back to a single repo, except the individual submodules are better
separated than they were before.
The README files need updating again; I will push them out soon.
Aside from splitting out the different modules, the sound code has
moved from from anki to aqt.
The previous implementation interpreted the creation date as a local
time, and applied the rollover to that. If the initial creation date
was around midnight local time, even a one hour change due to daylight
savings could result in Anki skipping or doubling up on a day. To
address this, the rollover is now applied to the current time instead
of the creation date.
The new code needs the current time passed into it. This makes it
easier to unit test, and for AnkiWeb to be able to use the user's local
timezone.
The new timezone code is currently disabled, as this code needs to be
ported to all clients before it can be activated.