Basic proof of concept, where the 'delete note' operation in the
reviewer has been updated to use mw.perform_op(). Instead of manually
calling .reset() afterwards, a summary of the changes is returned as
part of the undo status query, and various parts of the GUI can listen
to gui_hooks.operation_did_execute and decide whether they want to
redraw based on the scope of the changes. This should allow the sidebar
to selectively redraw just the tags area in the future for example.
Currently we're just listing out all possible areas that might be changed;
in the future we could theoretically inspect the specific changes in the
undo log to provide a more accurate report (avoiding refreshing the tags
list when no tags were added for example).
You can test it out by opening the browse screen while studying, and
then deleting the current card - the browser should update to show (deleted)
on the cards due the earlier change.
If going ahead with this, aside from updating all the screens that currently
listen for resets, some thought will be required on how we can integrate
it with legacy code that expects to called when resets are made, and expects
to call .reset() when it makes changes.
Thoughts?
Up until now, we've been forcing a new search whenever reset is called.
The primary reason was that the card list display routines did not expect
a card or note to have been removed. By updating the model to show
"(deleted)" when a card or note is missing, we no longer have to repeat
the search.
This has a few advantages:
- Searches, especially complex ones, can be slow to execute. When we
perform them after every operation like a delete, it can make Anki feel
sluggish.
- The fact that notes have been deleted becomes more obvious - some users
found it easy to miss the "deleted" pop-up in the past.
This change does not just affect deletions, as many other operations
trigger a reset as well. In the past, when using 'set due date' in the
review screen for example, it caused an ugly flicker in the browser screen,
and could be slow when the current search couldn't be quickly redone.
The disadvantage of this approach is that the displayed content may
not reflect the specified search, which has the potential to be confusing.
But if that turns out to be a problem, it could be (partly) alleviated by
displaying a refresh button next to the search bar when the search may
need to be refreshed.
Feedback welcome!
This reverts commit a0c47243b6, reversing
changes made to 0ab87b7339.
@RumoVZ this broke a bunch of operations like 'select notes' and
'set due date'. When the triggered signal is connected to a function,
PyQt looks at the function signature to decide what arguments to pass
it. The wrapper was using *args, so PyQt passes in an extra argument,
which the underlying function didn't expect.
I tried settting __signature__ on the wrapper, but PyQT seems to
ignore it, so we may either need to check all of the existing calls
and add the ignored extra arguments, or create a separate wrapper for
such cases.
Work in progress - still to do:
- renames appear as 'Update Deck' - easiest way to solve it would
be to have a separate backend method for renames
- drag&drop of decks not yet undoable
- since the undo status is updated after the backend method ends,
the older checkpoint() calls need to be replaced with an
update_undo_status() at the end of the call - if we just remove the
checkpoint, then the menu doesn't get updated
- moved 'default to current deck when adding' into prefs
- move some profile options into the collection config, so they're
undoable and will sync. There is (currently) no automatic migration
from the old profile settings, meaning users will need to set the
options again if they've customized them.
- tidy up preferences.py
- drop the deleteMedia option that was not exposed in the UI
The existing code was really difficult to reason about:
- The default notetype depended on the selected deck, and vice versa,
and this logic was buried in the deck and notetype choosing screens,
and models.py.
- Changes to the notetype were not passed back directly, but were fired
via a hook, which changed any screen in the app that had a notetype
selector.
It also wasn't great for performance, as the most recent deck and tags
were embedded in the notetype, which can be expensive to save and sync
for large notetypes.
To address these points:
- The current deck for a notetype, and notetype for a deck, are now
stored in separate config variables, instead of directly in the deck
or notetype. These are cheap to read and write, and we'll be able to
sync them individually in the future once config syncing is updated in
the future. I seem to recall some users not wanting the tag saving
behaviour, so I've dropped that for now, but if people end up missing
it, it would be simple to add as an extra auxiliary config variable.
- The logic for getting the starting deck and notetype has been moved
into the backend. It should be the same as the older Python code, with
one exception: when "change deck depending on notetype" is enabled in
the preferences, it will start with the current notetype ("curModel"),
instead of first trying to get a deck-specific notetype.
- ModelChooser has been duplicated into notetypechooser.py, and it
has been updated to solely be concerned with keeping track of a selected
notetype - it no longer alters global state.
This splits update_card() into separate undoable/non-undoable ops
like the change to notes in b4396b94abdeba3347d30025c5c0240d991006c9
It means that actions get a blanket 'Update Card' description - in the
future we'll probably want to either add specific actions to the backend,
or allow an enum or string to be passed in to describe the op.
Other changes:
- card.flush() can no longer be used to add new cards. Card creation
is only supposed to be done in response to changes in a note's fields,
and this functionality was only exposed because the card generation
hadn't been migrated to the backend at that point. As far as I'm aware,
only Arthur's "copy notes" add-on used this functionality, and that should
be an easy fix - when the new note is added, the associated cards will
be generated, and they can then be retrieved with note.cards()
- tidy ups/PEP8
- note.flush() behaves like before, as otherwise actions or add-ons
that perform bulk flushing would end up creating an undo entry for
each note
- added col.update_note() to opt in to the new behaviour
- tidy up the names of some related routines
- transact() now automatically clears card queues unless an op
opts-out (and currently only AnswerCard does). This means there's no
risk of forgetting to clear the queues in an operation, or when undoing/
redoing
- CollectionOp->UndoableOp
- clear queues when redoing "answer card", instead of clearing redo
when clearing queues
Reviews and operations on the backend that support undoing can now be
committed immediately, so they will not be lost in the event of a crash.
This required tweaks to a few places:
- don't set collection mtime on save() unless changes were made in
Python, as otherwise we end up accidentally clearing the backend undo
queue
- autosave() is now run on every reset()
- garbage collection now runs in a timer, instead of relying on
autosave() to be run periodically
- use dataclasses for the review/checkpoint undo cases, instead of the
nasty ad-hoc list structure
- expose backend review undo to Python, and hook it into GUI
- redo is not currently exposed on the GUI, and the backend can only
cope with reviews done by the new scheduler at the moment
- the initial undo prototype code was bumping mtime/usn on undo, but
that was not ideal, as it was breaking the queue handling which expected
the mtime to match. The original rationale for bumping mtime/usn was
to avoid problems with syncing, but various operations like removing
a revlog can't be synced anyway - so we just need to ensure we clear the
undo queue prior to syncing
Thus, no search will be triggered when clicking an expansion indicator
as this doesn't update the current element. However, if the indicator
belongs to the current item, a search will be triggered anyway.
Now that almost all actions can be triggered from outside the context
menu and are available for more than one item type, it's easier to check
for available actions dynamically.
... but don't trigger search if the key closes the editor.
Also get rid of the on_click of the saved searches root which has
already been removed on main.
... in favour of in-line editing. This is simpler and more ergonomic for
the user (and the programmer) but doesn't allow for editing parents
through text input (in the case of tags and decks).
Thus, disable renaming, deleting etc. for the current deck item.
As a consequence, editable is no longer needed as a field of SidebarItem
as it can be derived from its type.