Commit Graph

9 Commits

Author SHA1 Message Date
Matthias Metelka
9c45a2f7d0
Refactor Select component | Fix CSV import issue (#2227)
* Refactor Select component and implement/update it in various screens

* Remove redundant select CSS

* Tweak DeckOptionsPage

* Fix CSV import layout

* Fix save button margin in change notetype screen

* Fix sticky header positioning

* Remove unused imports

* Make StickyHeader sticky instead of fixed
2022-12-01 19:24:26 +10:00
Matthias Metelka
23e6b2123e
Redesign deck options inputs (#2082)
* Create _input-mixins.scss

* Use button-mixins on more elements

* Replace <select> tag with custom Select component

* Fix RevertButton causing cursor: pointer when hidden

* Increase SaveButton chevron width

* Hide floating component box-shadow when inactive

* Rework SpinBox and move it into components

* Run eslint and prettier

* Remove leftover options prop

* Pass disabled array to EnumSelector again

* Update MapperRow.svelte

* Darken QHeaderView border color

Slipping this in without an extra PR.

* Adjust disabled color, border and cursor

* Remove redundant icon definition from stylesheets

* Fix deck options initial config

* Fix z-index issues in change notetype screen

It might be best to handle z-index locally in each user component instead of hard-coded component values.

* Give web SpinBox a horizontal design

* Give QRadioButton the same treatment as QCheckBox in #2079

* Fix unused CSS selector warning with base button-mixin

* Remove redundant import

* Fix deck options save button

* Delete input-mixins and remove unused down-arrow

* Run eslint on change-notetype

* Run eslint on components
2022-09-27 12:16:45 +10:00
RumovZ
d55f080733
V3 parent limits (#1638)
* avoid repinning Rust deps by default

* add id_tree dependency

* Respect intermediate child limits in v3

* Test new behaviour of v3 counts

* Rework v3 queue building to respect parent limits

* Add missing did field to SQL query

* Fix `LimitTreeMap::is_exhausted()`

* Rework tree building logic

https://github.com/ankitects/anki/pull/1638#discussion_r798328734

* Add timer for build_queues()

* `is_exhausted()` -> `limit_reached()`

* Move context and limits into `QueueBuilder`

This allows for moving more logic into QueueBuilder, so less passing
around of arguments. Unfortunately, some tests will require additional
work to set up.

* Fix stop condition in new_cards_by_position

* Fix order gather order of new cards by deck

* Add scheduler/queue/builder/burying.rs

* Fix bad tree due to unsorted child decks

* Fix comment

* Fix `cap_new_to_review_rec()`

* Add test for new card gathering

* Always sort `child_decks()`

* Fix deck removal in `cap_new_to_review_rec()`

* Fix sibling ordering in new card gathering

* Remove limits for deck total count with children

* Add random gather order

* Remove bad sibling order handling

All routines ensure ascending order now.
Also do some other minor refactoring.

* Remove queue truncating

All routines stop now as soon as the root limit is reached.

* Move deck fetching into `QueueBuilder::new()`

* Rework new card gather and sort options

https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013

* Disable new sort order choices ...

depending on set gather order.

* Use enum instead of numbers

* Ensure valid sort order setting

* Update new gather and sort order tooltips

* Warn about random insertion order with v3

* Revert "Add timer for build_queues()"

This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c.

* Update rslib/src/storage/card/mod.rs (dae)

* minor wording tweaks to the tooltips (dae)

+ move legacy strings to bottom
+ consistent capitalization (our leech action still needs fixing,
but that will require introducing a new 'suspend card' string as the
existing one is used elsewhere as well)
2022-02-10 09:55:43 +10:00
RumovZ
f2173fddb0
Live theme changes (#1497)
* Allow theme change at runtime and add hook

* Save or restore default palette on theme change

* Update aqt widget styles on theme change

* styling fixes

- drop _light_palette, as default_palette serves the same purpose
- save default platform theme, and restore it when switching away
from nightmode
- update macOS light/dark mode on theme switch
- fix unreadable menus on Windows

* update night-mode classes on theme change

This is the easy part - CSS styling that uses standard_css or our
css variables should update automatically. The main remaining issue
is JS code that sets colors based on the theme at the time it's run -
eg the graph code, and the editor.

* switch night mode value on toggle

* expose current theme via a store; switch graphs to use it

https://github.com/ankitects/anki/issues/1471#issuecomment-972402492

* start using currentTheme in editor/components

This fixes basic editing - there are still components that need updating.

* add simple xcodeproj for code completion

* add helper to get currently-active system theme on macOS

* fix setCurrentTheme not being immediately available

* live update tag color

* style().name() doesn't work on Qt5

* automatic theme switching on Windows/Mac

* currentTheme -> pageTheme

* Replace `nightModeKey` with `pageTheme`

Co-authored-by: Damien Elmes <gpg@ankiweb.net>
2021-11-25 07:17:41 +10:00
Henrik Giesel
ab6a68ec49
Introduce our own Container, Row, and Col components (#1495)
* Refactor out Placeholder from CardInfo.svelte

* Add breakpoint parameter for Container

- Use `Container` component inside `TitledContainer`

* Build Item into Row

- Use Row in DeckOptionsPage instead of just Item

* Reengineer Container/Row/Col CSS

* Inline Badges next to Labels when Lable spans multiple rows

* Adjust margins for mobile

* Implement Col component breakpoints

* Move card-info to use new Container and Row components

* Join StickyHeader and StickyFooter to StickyContainer

* Remove default middle vertical-alignment for Badges again

* Satisfy tests

* Restore inline gutters in change-notetype Mapper

* Add some comment to Col and Container

* Fix breaking behavior in DeckOptionsPage when multi-column

* Add back toolbar left padding to counter-act buttongroup right margins

* Make Label in SwitchRow take more of available space
2021-11-17 13:49:52 +10:00
Henrik Giesel
c64bac57a6
Put sass into repo directory (#1409)
Fix Sass build
2021-10-09 10:25:03 +10:00
Damien Elmes
a3d9f90af5 update to latest rules_nodejs & switch to ts_project
ts_library() is deprecated and will presumably be dropped from a
future rules_nodejs, and it wasn't working with the jest tests
after updating, so we switch over to ts_project().

There are some downsides:

- It's a bit slower, as the worker mode doesn't appear to function
at the moment.
- Getting it working with a mix of source files and generated files
was quite tricky, especially as things behave differently on Windows,
and differently when editing with VS Code. Solved with a small patch
to the rules, and a wrapper script that copies everything into the
bin folder first. To keep VS Code working correctly as well, the built
files are symlinked into the source folder.
- TS libraries are not implicitly linked to node_modules, so they
can't be imported with an absolute name like "lib/proto" - we need
to use relative paths like "../lib/proto" instead. Adjusting "paths"
in tsconfig.json makes it work for TS compilation, but then it fails
at the esbuild stage. We could resolve it by wrapping the TS
libraries in a subsequent js_library() call, but that has the downside
of losing the transient dependencies, meaning they need to be listed
again.  Alternatively we might be able to solve it in the future by
adjusting esbuild, but for now the paths have been made relative to
keep things simple.

Upsides:

- Along with updates to the Svelte tooling, Svelte typing has improved.
All exports made in a Svelte file are now visible to other files that
import them, and we no longer rebuild the Svelte files when TS files
are updated, as the Svelte files do no type checking themselves, and
are just a simple transpilation. Svelte-check now works on Windows again,
and there should be no errors when editing in VS Code after you've
built the project. The only downside seems to be that cmd+clicking
on a Svelte imports jumps to the .d.ts file instead of the original now;
presumably they'll fix that in a future plugin update.
- Each subfolder now has its own tsconfig.json, and tsc can be called
directly for testing purposes (but beware it will place build products
in the source tree): ts/node_modules/.bin/tsc -b ts
- We can drop the custom esbuild_toolchain, as it's included in the
latest rules_nodejs.

Other changes:

- "image_module_support" is moved into lib/, and imported with
<reference types=...>
- Images are now imported directly from their npm package; the
extra copy step has been removed.

Windows users may need to use "bazel clean" before building this,
due to old files lying around in the build folder.
2021-10-01 12:52:53 +10:00
Henrik Giesel
8ff8186aab Uniformly shorten SCSS imports/uses 2021-09-02 23:37:17 +02:00
Henrik Giesel
24af5bada3 More uniform file naming
kebap-case for .ts, .scss, .html, and directories
2021-07-01 12:24:16 +02:00