Commit Graph

13 Commits

Author SHA1 Message Date
Ben Olson
7bcb57b89e
Resolve a11y for tag options buttons (#2787)
* resolve TagAddButton a11y
better comments to document tagindex reasoning

* resolved a11y for TagsSelectedButton
allow focus to TagsSelectedButton with Shift+Tab and Enter or Space to show popover

* safely ignore a11y warning as container for interactables is not itself interactable

* Update CONTRIBUTORS

* quick fix syntax

* quick fix syntax

* quick fix syntax

* quick fix syntax

* resolved a11y in accordance with ARIA APG Disclure pattern

* resolved a11y
ideally should replace with  with
a11y-click-events-have-key-events is explicitly ignored as the alternative (adding ) seems more clunky

* resolved SpinBox a11y
cannot focus on these buttons, so no key event handling needed (keyboard editting already possible by just typing in the field)
widget already properly follows ARIA APG Spinbutton pattern

* cleanup

* onEnterOrSpace() function implemented as discussed in #2787 and #2564

* quick syntax and such changes
2023-11-14 11:40:04 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00
Henrik Giesel
8f8f3bd465
Insert symbols overlay (#2051)
* Add flag for enabling insert symbols feature

* Add symbols overlay directory

* Detect if :xy is inserted into editable

* Allow naive updating of overlay, and special handling of ':'

* First step towards better Virtual Element support

* Update floating to reference range on insert text

* Position SymbolsOverlay always on top or bottom

* Add a data-provider to emulate API

* Show correct suggestions in symbols overlay

* Rename to replacementLength

* Allow replacing via clicking in menu

* Optionally remove inline padding of Popover

* Hide Symbols overlay on blur of content editable

* Add specialKey to inputHandler and generalize how arrow movement is detected

- This way macOS users can use Ctrl-N to mean down, etc.

* Detect special key from within SymbolsOverlay

* Implement full backwards search while typing

* Allow navigating symbol menu and accepting with enter

* Add some entries to data-provider

* Satisfy eslint

* Generate symbolsTable from sources

* Use other github source, allow multiple names

In return, symbol must be unique

* Automatically scroll in symbols dropdown

* Use from npm packages rather than downloading from URL

* Remove console.log

* Remove print

* Add pointerDown event to input-handler

- so that SymbolsOverlay can reset on field click

* Make tab do the same as enter

* Make font a bit smaller but increase relative icon size

* Satisfy type requirement of handlerlist

* Revert changing default size of DropdownItems

* Remove some now unused code for bootstrap dropdowns
2022-09-10 18:46:59 +10:00
Henrik Giesel
6017214042
Fix resetting of formatting modes when pressing modifer or dead keys (#1811)
* Fix shift removing bold formatting

* Remove input handler on selection change

We listened to "non-input events" mostly to catch events that
change the selection (like Ctrl-a, or arrow keys) anyway
2022-04-19 16:08:32 +10:00
Henrik Giesel
8b84368e3a
Move all buttons to our custom inline surrounding (#1682)
* Clarify some comments

* Don't destructure insertion trigger

* Make superscript and subscript use domlib/surround

* Create new {Text,Highlight}ColorButton

* Use domlib/surround for textcolor

- However there's still a crucial bug, when you're breaking existing
  colored span when unsurrounding, their color is not restored

* Add underline format to removeFormats

* Simplify type of ElementMatcher and ElementClearer for end users

* Add some comments for normalize-insertion-ranges

* Split normalize-insertion-ranges into remove-adjacent and remove-within

* Factor out find-remove from unsurround.ts

* Rename merge-mach, simplify remove-within

* Clarify some comments

* Refactor first reduce

* Refactor reduceRight

* Flatten functions in merge-ranges

* Move some functionality to merge-ranges and do not export

* Refactor merge-ranges

* Remove createInitialMergeMatch

* Finish refactoring of merge-ranges

* Refactor merge-ranges to minimal-ranges and add some unit testing

* Move more logic into text-node

* Remove most most of the logic from remove-adjacent

- remove-adjacent is still part of the "merging" logic, as it increases
  the scope of the child node ranges

* Add some tests for edge cases

* Merge remove-adjacent logic into minimal-ranges

* Refactor unnecessary list destructuring

* Add some TODOs

* Put removing nodes and adding new nodes into sequence

* Refactor MatchResult to MatchType and return clear from matcher

* Inline surround/helpers

* Shorten name of param

* Add another edge case test

* Add an example where commonAncestorContainer != normalization level

* Fix bug in find-adjacent when find more than one nested nodes

* Allow comments for Along type

* Simplify find-adjacent by removing intermediate and/or curried functions

* Remove extend-adjacent

* Add more tests when find-adjacent finds by descension

* Fix find-adjacent descending into block-level elements

* Add clarifying comment to refusing to descend into block-level elements

* Move shifting logic into find-adjacent

* Rename file matcher to match-type

* Give a first implemention of TreeVertex

* Remove MatchType.ALONG

- findAdjacent now directly modifies the range

* Rename MatchType.MATCH into MatchType.REMOVE

* Implement a version of find-within that utilizies match-tree

* Turn child node range into a class

* Fix bug in new find-adjacent function

* Make all find-adjacent tests test for ranges

* Surrounding within farthestMatchingAncestor when available

* Fix an issue with negligable elements

- also rename "along" elements to "negligable"

* Add two TODOs to SurroundFormat interface

* Have a messy first implementation of the new tree-node algorithm

* Maintain whether formatting nodes are covered or within user selection

* Move covered and insideRange into TreeNode superclass

* Reimplement findAdjacent logic

* Add extension logic

* Add an evaluate method to nodes

* Introduce BlockNode

* Add a first evaluate implementation

* Add left shift and inner shift logic

* Implement SurroundFormatUser

* Allow pass in formatter, ascender and merger from outside

* Fix insideRange and covered switch-up

* Fix MatchNode.prototype.isAscendable

* Fix another switch-up of covered and insideRange...

* Remove a lot of old code

* Have surround functions only return the range

- I still cannot think of a good reason why we should return addedNodes
  and removedNodes, except for testing.

* Create formatting-tree directory

* Create build-tree directory + Move find-above up to /domlib

* Remove range-anchors

* Move unsurround logic into no-splitting

* Fix extend-merge

* Fix inner shift being eroneusly returned as left shift

* Fix oversight in SplitRange

* Redefine how ranges are recreated

* Rename covered to insideMatch and put as fourth parameter instead of third

* Keep track of match holes and match leaves

* Rename ChildNodeRange to FlatRange

* Change signature of matcher

* Fix bug in extend-merge

* Improve Match class

* Utilize cache in TextColorButton

* Implement getBaseSurrounder for TextColorButton

* Add matchAncestors field to FormattingNode

* Introduce matchAncestors and getCache

* Do clearing during parsing already

- This way, you know whether elements will be removed before getting to
  Formatting nodes

* Make HighlightColorButton use our surround mechanism

* Fix a bug with calling .removeAttribute and .hasAttribute

* Add side button to RemoveFormat button

* Add disabled to remove format side button

* Expose remove formats on RemoveFormat button

* Reinvent editor/surround as Surrounder class

* Fix split-text when working with insert trigger

* Try counteracting the contenteditable's auto surrounding

* Remove matching elements before normalizing

* Rewrite match-type

* Move setting match leaves into build

* Change editing strings

- So that color strings match bold/italic strings better

* Fix border radius of List options menu

* Implement extensions functionality

* Remove some unnecessary code

* Fix split range endOffset

* Type MatchType

* Reformat MatchType + add docs

* Fix domlib/surround/apply

* Satisfy last tests

* Register Surrounder as package

* Clarify some comments

* Correctly implement reformat

* Reformat with inactive eraser formats

* Clear empty spans with RemoveFormatButton

* Fix Super/Subscript button

* Use ftl string for hardcoded tooltip

* Adjust wording
2022-02-22 22:17:22 +10:00
Henrik Giesel
739e286b0b
Fix some Mathjax issues (#1547)
* Move move-nodes logic into domlib

Refactor input-manager

Refactor out FocusTrap from EditingArea

Remove unnecessary selecting of node from surround

Add onInput interface to input-manager

Create MathjaxElement.svelte

- This should contain all the setup necessary for displaying
  <anki-mathjax> elements in the rich text input
- Does not contain setup necessary for Mathjax Overlay

Deal with backwards deletion, when caret inside anki-mathjax

Set mathjax elements contenteditable=false

Do not undecorate mathjaxx element on disconnect

- Fixes issues, where Mathjax might undecorate when it is moved into a
  different div

Add framed element custom element

Introduce iterateActions to allow global hooks for RichTextInput

Remove some old code

Deal with deletion of frame handles

Make Anki frame and frame handles restore each other

Make FrameElement restore its structure upon modification

Frame and strip off framing from MathjaxElement automatically

Move FrameHandle to separate FrameStart/FrameEnd

Refactor FrameHandle

Set data-frames on FrameElement

Fix logic error connected to FrameElement

Communicate frameHandle move{in,out} to anki-mathjax

Clear selection when blurring ContentEditable

Make sure frame is destroyed when undecorating Mathjax

Use Hairline space instead of zeroWidth

- it has better behavior in the contenteditable when placing the caret
  via clicking

Allow detection of block elements with `block` attribute

- This way, anki-mathjax block="true" will make field a
field be recognized to have block content

Make block frame element operater without handles

- Clicking on the left/right side of a block mathjax will insert a br
  element to that side

When deleting, remove mathajax-element not just image

Update MathjaxButtons to correctly show block state

SelectAll when moving into inline anki mathjax

Remove CodeMirror autofocus functionality

Move it to Mathjaxeditor directly

Fix getRangeAt throwing error

Update older code to use cross-browser

Fix issue with FrameHandles not being properyly removed

Satisfy formatting

Use === instead of node.isSameNode()

Fix issue of focusTrap not initialized

* Fix after rebasing

* Fix focus not being moved to first field

* Add documentation for input-manager and iterate-actions

* Export logic of ContentEditable to content-editable

* Fix issue with inserting newline right next to inline Mathjax

* Fix reframing issue of Mathjax Svelte component

* Allow for deletion of Inline Mathjax again

* Rename iterate-actions to action-list

* Add copyright header

* Split off frame-handle from frame-element

* Add some comments for framing process

* Add mising return types
2022-01-08 11:46:01 +10:00
Henrik Giesel
64d46ca638
Reverse-engineer surrounding with execCommand (#1377)
* Add utility functions for saving and restoring the caret location

Implement surroundNoSplitting

Clarify surroundNoSplitting comments

Start implementing surroundSplitting and triggerIfSimpleInput

Fix after rebase

Implement findBefore / findAfter in lib/surround

* to merge adjacent nodes into the surrounding nodes

Use new prettier settings with lib/{location,surround}

Fix imports that I missed to rename

Add some tests for find-adjacent

Split find-within from find-adjacent

Normalize nodes after insertion in surroundNoSplitting

Do not deep clone surroundNode

-> no intention of supporting deep nodes, as normalization would be impossible

Add some tests concerning nested surrounding nested nodes

Select surroundedRange after surrounding

Fix ascendWhileSingleInline

A flawed first surround/trigger implementation

Move trigger out of lib/surround

Implement Input Manager as a way to handle bold on empty selection

Switch bold button away from execCommand

Pass in Matcher instead of selector to find-adjacent and surroundNoSplitting

* Also adds a failing test for no-splitting

Refactor find-adjacent

* add failing test when findBefore's nodes have different amounts of
  child nodes

Change type signature of find-adjacent methods to more single-concern

Add test for surrounding where adjacent block becomes three Text elements

Make nodes found within surrounded range extend the ranges endOffset

Add base parameter to surroundNoSplitting to stop ascending beyond container

Stop surrounding from bubbling beyond base in merge-match

Make all tests pass

Add some failing tests to point to future development

Add empty elements as constant

Implement a broken version of unsurround

Even split text if it creates zero-length texts

-> they are still valid, despite what Chromium says

Rename {start,end} to {start,end}Container

Add more unit tests with surround after a nested element

Set endOffset after split-off possibly zero length text nodes

Deal with empty elements when surrounding

Only include split off end text if zero length

Use range anchors instead off calcluating surroundedRange from offsets

* this approach allows for removal of base elements when unsurrounding

Comment out test which fail because of jsdom bugs

We'll be able to enable them again after Jest 28

Make the first unsurround tests pass

Add new failing test for unsurround text within tag

Fix unsurround

Test is deactivated until Jest 28

Rewrite input-manager and trigger callback after insertion

Avoid creating zero length text nodes by using insertBefore when appropriate

Implement matches vs keepMatches

Make shadow root and editable element available on component tree

Make WithState work with asynchronous updater functions

Add new Bold/Italic/UnderlineButton using our logic

Add failing test for unsurrounding

* Move surround/ to domlib

* Add jest dependency

* Make find-within return a sum type array rather than two arrays

* Use FoundMatch sum-type for find-above (and find-within)

* Fix issue where elements could be cleared twice

* if they are IN the range.endContainer

* Pass remaining test

* Add another failing test

* Fix empty text nodes being considered for surrounding

* Satisfy svelte check

* Make on more type correct

* Satisfy remaining tests

* Add missing copyright header
2021-11-18 19:18:39 +10:00
Henrik Giesel
0dff5ea3a3
Use trailingComma: all setting in .prettierrc (#1435) 2021-10-19 09:06:00 +10:00
Henrik Giesel
dec0fbe845
Refactor i18n (#1405)
Merging note: the typing changes were fixed in a separate PR.

* Put rootDirs into subprojects

- typings do not work for any ts or svelte files
- if we set the 'rootDirs' in ts/tsconfig.json to '../bazel-bin/ts' and then inherit
  them from e.g. editor, the root will be changed to '../../bazel-bin/ts',
  however editor needs look in '../../bazel-bin/ts/editor' instead.

* Rename i18n and i18n_helpers to i18n-generated and i18n

- This way, we can restrict the awkwardness of importing files outside
  the ts directory within lib

* Fix missing typing of i18n and backend_proto by adding back symlinks

* Split up i18n-generated into i18n-{translate,modules}

* Change i18n from singleton to functions

* Revert "Put rootDirs into subprojects"

This partially reverts commit e1d4292ce3979e7b7ee21bf3951b8a462d45c29c.

It seems like this might not be necessary after all.
However some other change made on this branch seems to have fixed
the .svelte.d.ts imports

* Introduce i18n-bundles to remove circular import

There was a circular import i18n.ts <-> i18n-translate.ts

* Create own directory for i18n

* Move lib/i18n/translate to lib/translate

* This restores tree shaking

* Update tsconfig libs and module

* es2018-2020 have wide support on all modern browsers including

* Switch bundles and langs inside i18n to variables again

* Add missing copyright header

* Rename translate.ts to ftl.ts

* Remove the symlinks again

I added them to fix to have completion for tr, however this would have
also have meant to abandon the tree shaking.
As we want to have tree shaking, it's also not necessary to have the
symlinks anymore

* Revert "Update tsconfig libs and module"

This reverts commit 0a96776a475e9901c1f9f3407c726d1d002fb9ef.

* move withCollapsedWhitespace back to i18n/utils

* Add back /ts as in rootDirs
2021-10-07 23:31:49 +10:00
Henrik Giesel
280a724957 Special handling of Backspace/Delete etc. for displaying shortcuts 2021-09-09 15:37:57 +02:00
Henrik Giesel
0ff0e87dbc Implement controlPressed and shiftPressed 2021-09-09 15:37:52 +02:00
Henrik Giesel
4601ebb347 Create lib/keys.ts 2021-09-09 15:37:52 +02:00
Henrik Giesel
5c2911c053 First steps toward tag selection 2021-09-09 15:37:51 +02:00