c22f6022fc
5 Commits
Author | SHA1 | Message | Date | |
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Matthias Metelka
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8142176f84
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Introduce new color palette using Sass maps (#2016)
* Remove --medium-border variable * Implement color palette using Sass maps I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette. Significant changes: - light theme is brighter - dark theme is darker - borders are softer I also deleted some platform- and night-mode-specific code. * Use custom colors for note view switch * Use same placeholder color for all inputs * Skew color palette for more dark values by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones. * Adjust frame- window- and border colors * Give deck browser entries --frame-bg as background color * Define styling for QComboBox and QLineEdit globally * Experiment with CSS filter for inline-colors Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme. * Use different map structure for _vars.scss after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871 * Move custom QLineEdit styles out of searchbar.py * Merge branch 'main' into color-palette * Revert QComboBox stylesheet override * Align gray color palette more with macOS * Adjust light theme * Use --slightly-grey-text for options tab color * Replace gray tones with more neutral values * Improve categorization of global colors by renaming almost all of them and sorting them into separate maps. * Saturate highlight-bg in light theme * Tweak gray tones * Adjust box-shadow of EditingArea to make fields look inset * Add Sass functions to access color palette and semantic variables in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076 * Showcase use of access functions in several locations @hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."? * Fix focus box shadow transition and remove default shadow for a cleaner look I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing. * Tweak light theme border and shadow colors * Add functions and colors to base_lib * Add vars_lib as dependency to base_lib and button_mixins_lib * Improve uses of default-themed variables * Use old --frame-bg color and use darker tone for canvas-default * Return CSS var by default and add palette-of function for raw value * Showcase use of palette-of function The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice. * Light theme: decrease brightness of canvas-default and adjust fg-default * Use canvas-inset variable for switch knob * Adjust light theme * Add back box-shadow to EditingArea * Light theme: darken background and flatten transition also set hue and saturation of gray-8 to 0 (like all the other grays). * Reduce flag colors to single default value * Tweak card/note accent colors * Experiment with inset look for fields again Is this too dark in night mode? It's the same color used for all other text inputs. * Dark theme: make border-default one shade darker * Tweak inset shadow color * Dark theme: make border-faint darker than canvas-default meaning two shades darker than it currently was. * Fix PlainTextInput not expanding * Dark theme: use less saturated flag colors * Adjust gray tones * Fix nested variables not getting extracted correctly * Rename canvas-outset to canvas-elevated * Light theme: darken canvas-default * Make canvas-elevated a bit darker * Rename variables and use them in various components * Refactor button mixins * Remove fusion vars from Anki * Adjust button gradients * Refactor button mixins * Fix deck browser table td background color * Use color function in buttons.scss * Rework QTabWidget stylesheet * Fix crash on browser open * Perfect QTableView header * Fix bottom toolbar button gradient * Fix focus outline of bottom toolbar buttons * Fix custom webview scrollbar * Fix uses of vars in various webviews The command @use vars as * lead to repeated inclusion of the CSS vars. * Enable primary button color with mixin * Run prettier * Fix Python code style issues * Tweak colors * Lighten scrollbar shades in light theme * Fix code style issues caused by merge * Fix harsh border color in editor caused by leftover --medium-border variables, probably introduced with a merge commit. * Compile Sass before extracting Python colors/props This means the Python side doesn't need to worry about the map structure and Sass functions, just copy the output CSS values. * Desaturate primary button colors by 10% * Convert accidentally capitalized variable names to lowercase * Simplify color definitions with qcolor function * Remove default border-focus variable * Remove redundant colon * Apply custom scrollbar CSS only on Windows and Linux * Make border-subtle color brighter than background in dark theme * Make border-subtle color a shade brighter in light theme * Use border-subtle for NoteEditor and EditorToolbar border * Small patches |
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Henrik Giesel
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a981e56008
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Improved add-on extension API (#1626)
* Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings |
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Henrik Giesel
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ab6a68ec49
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Introduce our own Container, Row, and Col components (#1495)
* Refactor out Placeholder from CardInfo.svelte * Add breakpoint parameter for Container - Use `Container` component inside `TitledContainer` * Build Item into Row - Use Row in DeckOptionsPage instead of just Item * Reengineer Container/Row/Col CSS * Inline Badges next to Labels when Lable spans multiple rows * Adjust margins for mobile * Implement Col component breakpoints * Move card-info to use new Container and Row components * Join StickyHeader and StickyFooter to StickyContainer * Remove default middle vertical-alignment for Badges again * Satisfy tests * Restore inline gutters in change-notetype Mapper * Add some comment to Col and Container * Fix breaking behavior in DeckOptionsPage when multi-column * Add back toolbar left padding to counter-act buttongroup right margins * Make Label in SwitchRow take more of available space |
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Damien Elmes
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a3d9f90af5 |
update to latest rules_nodejs & switch to ts_project
ts_library() is deprecated and will presumably be dropped from a future rules_nodejs, and it wasn't working with the jest tests after updating, so we switch over to ts_project(). There are some downsides: - It's a bit slower, as the worker mode doesn't appear to function at the moment. - Getting it working with a mix of source files and generated files was quite tricky, especially as things behave differently on Windows, and differently when editing with VS Code. Solved with a small patch to the rules, and a wrapper script that copies everything into the bin folder first. To keep VS Code working correctly as well, the built files are symlinked into the source folder. - TS libraries are not implicitly linked to node_modules, so they can't be imported with an absolute name like "lib/proto" - we need to use relative paths like "../lib/proto" instead. Adjusting "paths" in tsconfig.json makes it work for TS compilation, but then it fails at the esbuild stage. We could resolve it by wrapping the TS libraries in a subsequent js_library() call, but that has the downside of losing the transient dependencies, meaning they need to be listed again. Alternatively we might be able to solve it in the future by adjusting esbuild, but for now the paths have been made relative to keep things simple. Upsides: - Along with updates to the Svelte tooling, Svelte typing has improved. All exports made in a Svelte file are now visible to other files that import them, and we no longer rebuild the Svelte files when TS files are updated, as the Svelte files do no type checking themselves, and are just a simple transpilation. Svelte-check now works on Windows again, and there should be no errors when editing in VS Code after you've built the project. The only downside seems to be that cmd+clicking on a Svelte imports jumps to the .d.ts file instead of the original now; presumably they'll fix that in a future plugin update. - Each subfolder now has its own tsconfig.json, and tsc can be called directly for testing purposes (but beware it will place build products in the source tree): ts/node_modules/.bin/tsc -b ts - We can drop the custom esbuild_toolchain, as it's included in the latest rules_nodejs. Other changes: - "image_module_support" is moved into lib/, and imported with <reference types=...> - Images are now imported directly from their npm package; the extra copy step has been removed. Windows users may need to use "bazel clean" before building this, due to old files lying around in the build folder. |
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Henrik Giesel
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24af5bada3 |
More uniform file naming
kebap-case for .ts, .scss, .html, and directories |