Instead of generating a fluent.proto file with a giant enum, create
a .json file representing the translations that downstream consumers
can use for code generation.
This enables the generation of a separate method for each translation,
with a docstring that shows the actual text, and any required arguments
listed in the function signature.
The codebase is still using the old enum for now; updating it will need
to come in future commits, and the old enum will need to be kept
around, as add-ons are referencing it.
Other changes:
- move translation code into a separate crate
- store the translations on a per-file/module basis, which will allow
us to avoid sending 1000+ strings on each JS page load in the future
- drop the undocumented support for external .ftl files, that we weren't
using
- duplicate strings in translation files are now checked for at build
time
- fix i18n test failing when run outside Bazel
- drop slog dependency in i18n module
- The previous commits moved the majority of the remaining global css
into components; move the remaining @emotion/css references into
ticks.scss and the styling of the Graph.svelte. This is not as elegant
as the emotion solution, but builds a whole lot faster, and most of
our styling can be scoped to a component anyway.
- Leave the .html files in ts/ for now. AnkiMobile uses them, and
AnkiDroid likely will in the future too. In the long run we'll likely
move to loading the JS into an existing page instead of loading a
separate page, but at that point we can just exclude the .html file from
copy_files_into_group() without affecting other clients.
Closes#1074
- svelte compilation outputs a separate .css file for each component
- compilation also adds an "import foo.css" to the top of each generated
.mjs file
- when the .mjs files are bundled into app.js, esbuild creates an app.css
as well
- graphs.scss was renamed to graphs_shared.scss and imported in the
top level GraphsPage. Henrik's style refactoring would be a better path
forward, but I needed to make this change for now, as the filenames were
conflicting.
Committing for reference; will roll back afterwards.
This adds approximately 150k to the bundled .js file in release mode.
html-sanitizer might be useful to replace our custom paste filtering
code in the future, but for now I'm not sure it's worth the extra
page load time over doing the filtering in Rust.
Running and testing should be working on the three platforms, but
there's still a fair bit that needs to be done:
- Wheel building + testing in a venv still needs to be implemented.
- Python requirements still need to be compiled with piptool and pinned;
need to compile on all platforms then merge
- Cargo deps in cargo/ and rslib/ need to be cleaned up, and ideally
unified into one place
- Currently using rustls to work around openssl compilation issues
on Linux, but this will break corporate proxies with custom SSL
authorities; need to conditionally use openssl or use
https://github.com/seanmonstar/reqwest/pull/1058
- Makefiles and docs still need cleaning up
- It may make sense to reparent ts/* to the top level, as we don't
nest the other modules under a specific language.
- rspy and pylib must always be updated in lock-step, so merging
rspy into pylib as a private module would simplify things.
- Merging desktop-ftl and mobile-ftl into the core ftl would make
managing and updating translations easier.
- Obsolete scripts need removing.
- And probably more.