Multiple configs with the same inner id would lead to errors like the
following when trying to open the collection:
DeckConfigInner.interval_multiplier: invalid wire type: StartGroup (expected ThirtyTwoBit)
The hard limit from sqlite may be larger, but things slow down as more
tags are selected.
https://forums.ankiweb.net/t/unable-to-create-custom-test/10467
There are a number of things that could be improved here:
- we should show a live count so users are aware of the limit
- we should be filling in the parent tags when they're not explicitly
listed on a card
- we should reconsider disabling the 'tags to include' by default
It may make sense to defer these changes until we can move this screen
into Svelte/handle the processing in the backend.
Once the mutex has been poisoned the app is unusable, and users were
struggling to close it. This also ensures we'll receive the original
error report, instead of the follow-up poison errors that don't tell us
what caused the issue.
https://forums.ankiweb.net/t/error-message-keeps-popping-up/10494
When a modal was created with another window as its parent, the other
window was being returned, when it was the current window that we
actually wanted. This caused nextCard() to be called again when it
presented the timebox modal, leading to a stack overflow.
https://forums.ankiweb.net/t/anki-2-1-45-alpha/10061/71
This makes the review backlog case more expensive, since we end up
shuffling items outside the daily limit, but for the common case it's
about the same speed, and it means we don't need two separate sorting
steps. New cards remain handled the same way, since a backlog
is common there.
Also ensures that interday learning cards honor the deck sorting, and
that the non-default sort orders shuffle at the end.
Like the previous change, avoid exposing the protobuf as a public API
for now. It requires more thought, and is probably better done with
either extra helper accessors like decks.name(), or via a native class.
If there is little space, Qt replaces some tools of the toolbar with an
expandable menu indicated by an arrow. But this arrow is invisible in
night mode.