Also:
- fix issues where the Undo action in the Browse screen was not
consistent with the main window. The existing hook signature has been
changed; from a snapshot of the add-on code from a few months ago, it
was not a hook that was being used by anyone.
- change the undo shortcut in the Browse window to match the main
window. It was different because undoing a change in the editing area
could accidentally trigger an undo of an operation, but the damage is
limited now that (most) operations can be redone. If it still proves to
be a problem, perhaps we should just always swallow ctrl+z when an
editing field is focused.
- Daily limits are no longer inherited - each deck limits its own
cards, and the selected deck enforces a maximum limit.
- Fetching of review cards now uses a single query, and sorts in advance.
In collections with a large number of overdue cards and decks, this is
faster than iterating over each deck in turn.
- Include interday learning count in review count & review limit, and
allow them to be buried.
- Warn when parent review limit is lower than child deck in deck options.
- Cap the new card limit to the review limit.
- Add option to control whether new card fetching short-circuits.
Avoids duplicate work, and is a step towards allowing the next
states to be modified by third-party code.
Also:
- fixed incorrect underlined count, due to reviews being labeled as
learning cards
- fixed reviewer not refreshing when undoing a test review, by splitting
up backend queue rebuilding from frontend reviewer refresh
- moved answering into a CollectionOp
The explicit flush was clearing undo history, and the hook will need
re-working to support propagating OpChanges correctly. It will likely
come back as a GUI hook, instead of one in pylib.
Allows add-on authors to define their own label for a group of undoable
operations. For example:
def mark_and_bury(
*,
parent: QWidget,
card_id: CardId,
) -> CollectionOp[OpChanges]:
def op(col: Collection) -> OpChanges:
target = col.add_custom_undo_entry("Mark and Bury")
col.sched.bury_cards([card_id])
card = col.get_card(card_id)
col.tags.bulk_add(note_ids=[card.nid], tags="marked")
return col.merge_undo_entries(target)
return CollectionOp(parent, op)
The .add_custom_undo_entry() is for adding your own custom actions.
When extending a standard Anki action, instead store `target =
col.undo_status().last_step` after executing the standard operation.
This started out as a bigger refactor that required a separate
.commit_undoable() call to be run after each operation, instead of
having each operation return changes directly. But that proved to be
somewhat cumbersome in unit tests, and ran the risk of unexpected
behaviour if the caller invoked an operation without remembering to
finalize it.
- backend now updates current notetype as part of addition
- frontend no longer implicitly adds, so we can assign a new name and
add in a single operation
Instead, fetch the config order on the frontend and pass a builtin
variant into the backend.
That makes the following unnecessary:
* Resolving the config sort in search/mod.rs
* Deserializing the Column enum
* Config accessors for the sort columns
* Remove duplicate backend columns
* Remove duplicate column routines
* Move columns on frontend from state to model
* Generate available columns from Colum enum
* Add second column label for notes mode
- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
remove_note() now returns the count of removed cards, allowing us
to unify the tooltip between browser and review screen
I've left the old translation in - we'll need to write a script at
one point that gathers all references to translations in the code,
and shows ones that are unused.
- pass the handler directly
- reviewer special-cases for flags and notes are now applied at
call site
- drop the kind attribute on OpChanges which is not needed
Updating a deck via protobuf is now exposed on the backend, but not
currently on the frontend - I suspect we'll be better off writing
separate routines for the actions we need instead, and we get a better
undo description for free.
This is currently causing an ugly redraw in the browse screen, which
will need fixing.