- .update() should update a single deck and preserve usn by default,
as that's what existing code expects
- decks are automatically renamed when they conflict with an existing
name
- wins back the performance lost by the decks and dconf not being
in memory, and the overhead of serializing data for DB calls
- card counts are no longer capped to 1000
- learn counts are currently still calculated separately - can't merge
v1 counts without changing the existing behaviour
- partially rendering the tree may yield more savings
- the old "mutate but don't save" approach to resetting the "done today"
counts no longer works, and was inefficient anyway - now we just check
the day when returning the count
- remove separate implementation for v1 scheduler
This is a stop-gap solution - a bigger refactor will need to wait
until the deck/note type changes have stabilized.
The progress bar add-ons appear to be the only active users of it;
they can switch their old code from iterating over the list to
simply locating the selected deck in deckDueTree(), as its counts should
summarize all the child decks.
- front/back/css shown in tabs
- front/back preview switchable; only one webview needs to be loaded
- dropdown to select cloze number in preview
- search box to search in front/back/css
Like adding individual cards, we now support importing material even
if it wouldn't generate any cards, and the old availOrds check can't
handle negated conditionals.
- changes are now committed in bulk when closing the dialog,
and can be canceled
- it's not necessary to save the note to the database to preview it
- duplicate fields are now shown as duplicates in the top list
- redraw preview more quickly
- use + instead of _ when deduplicating names, as the latter is a
glob character
Saves having to serialize the note fields and q/a templates, which
is particularly a win when rendering question/answer in the browse
screen.
Also some work towards being able to preview notes without having to
commit them to the database.