* Fix sorting of due timestamps in the browser
* Fix due sorting in notes mode
* Drop initial ctype sorting
* Fix new card positions being treated as due days
* remove unfinished polygon and remove selectable for shapes in polygon mode
* make group and polygon position remain inside canvas area
* click through transparent area in grouped object
* add some shortcuts for basic usages
* tools button icon in center & switch mode border
* fix load svg image
* basic rtl support, panzoom have issues in rtl mode
* better zoom option both in ltr and rtl
* handle zoom event in mask editor
* add h button to handle toggle mask
* add more mime type
* use capital M (shift+m) for toggle mask
* allow io shortcuts in mask editor only
* make other shapes also remain in canvas bound area
* better zoom implementation, zoom from center
add zoom to resize event listener
* add a border to corner to handle blend of control
* add refresh button to go to selection menu
* add tooltip to shortcuts and also add shortcut for other tools
* make opacity remain in same state when toggled on
* opacity for group/ungroup objects
* update shortcuts implementation
- We must use interval, not stability to infer days_elapsed
- We must use original due date in a filtered deck
- Use retrievability in filtered deck sorting, not just regular sorting
Caused by using due instead of original_due when card was in learning.
I think the original goal of that code was to ignore the learning timestamp
and show the next review date instead, but it's both simpler and more
intuitive to show the learning date instead.
* Allow im-/exporting with or without deck configs
Closes#2777.
* Enable webengine remote debugging in launch.json
* Reset deck limits and counts based on scheduling
Also:
- Fix `deck.common` not being reset.
- Apply all logic only depending on the source collection in the
gathering stage.
- Skip checking for scheduling and only act based on whether the call
wants scheduling. Preservation of filtered decks also depends on all
original decks being included.
- Fix check_ids() not covering revlog.
* Fix importing legacy filtered decks w/o scheduling
* Disable 'include deck options' by default, and fix tab order (dae)
* deck options > deck presets (dae)
* Move stop-timer-on-answer strings to correct section
* Add auto-advance options to deck preset
* Implement answer actions
* Fix error when last card is answered before timeout
* Fix deserialization of answerAction
* Add answerAction to reserved key list
* Fix inverted boolean
* Add option to wait for audio to finish
* Add auto-advance toggle
* Add shortcut
* Disable auto-advance when main window state changes
* Start auto-advance timer after option is toggled
* Disable auto-advance when main window loses focus
* Use existing translations
* Add Answer Hard and Show Reminder
* Add new button to UI
* Add bool to allow creating empty filtered in back end
* Implement logic into front end for passing on bool
* Hide option on old decks
* Show option again if any settings are changed
* Revert "Show option again if any settings are changed"
This reverts commit 094acd9c65936823fa206594da5c1f3e4eb09248.
* Revert "Hide option on old decks"
This reverts commit d20a9a240b4fd85d080e8cc52d94318416ca753f.
* Update string
* Update ftl/core/decks.ftl
---------
Co-authored-by: Damien Elmes <dae@users.noreply.github.com>
This reverts commit e1e0f2e1bd.
The previous change breaks the assumption on this line:
DeckKind::Filtered(_) => unreachable!(),
This will likely need a bigger refactor to handle this properly, and separate
out importing of deck configs from other scheduling data.
* Refactor: Add index to shapes package
* Add shape draw callback API to setupImageCloze
* Expose IO drawing API, switch away from image cloze naming
We currently use "image occlusion" in most places, but some references to "image cloze" still remain. For consistency's sake and to make it easier to quickly find IO-related code, this commit replaces all remaining references to "image cloze", only maintaining those required for backwards compatibility with existing note types.
* Add cloze ordinal to shapes
* Do not mutate original shapes during (de)normalization
Mutating shapes would be a recipe for trouble when combined with IO API use by external consumers.
(makeNormal(makeAbsolute(makeNormal())) is not idempotent,
and keeping track of the original state would introduce
additional complexity with no discernible performance benefit
or otherwise.)
* Tweak IO API, allowing modifications to ShapeProperties
* Tweak drawShape parameters
* Switch method order
For consistency with previous implementation
* Run Rust formatters
* Simplify position (de)normalization
---------
Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
* Remove v1/v2 support from deck list
* Remove v1/v2 support from most routines and show error
* Remove scheduler_version from preferences
* Fix formatting
* Remove v1/v2 conditionals from Python code
* Fix legacy importer
* Remove legacy hooks
* Add missing scheduler checks
* Remove V2 logic from deck options screen
* Remove the review_did_undo hook
* Restore ability to open old options with shift (dae)