1. Documented on README.development how to setup the environment
for Windows.
2. Fixed qt/ts/package.json not working due usage of ; instead
of &&
3. Fixed copy-qt-files rsync using Windows paths instead of Unix
ones
4. Fixed Makefile's using Windows Linux Subsystem bash instead of
the Cygwin one.
5. Ensured running the correct pip module by using python -m pip
instead of just pip.
6. Fixed Makefiles using Windows `find` command, instead of the
Cygwin's one (POSIX find).
7. Fixed pyenv sourcing/activate using /pyevn/bin/ instead of
/python/Scripts/ on Windows.
8. Fixed pyaudio not installing/linking with portaudio on Windows
by installing for a patched fork at evandroforks/pyaudio
9. Forked and fixed portaudio not building with Visual Studio 2017
or superior and added the reference for the patched fork on
README.development at evandroforks/portaudio.
- all .ftl files for a language are concatenated into a single file
at build time
- all languages are included in the binary
- external ftl files placed in the ftl folder can override the
built-in definitions
- constants are automatically generated for each string key
- dropped the separate StringsGroup enum
Still todo:
- Add separate module for GUI hooks
- Update the remaining runHook/runFilter() calls
- Document the changes, including defensive registration
pytest will show what differs in simple assert statements
concurrent mode is supported with a plugin, but like nose2, concurrent
mode hides the cause of import errors, so I've left it off for now.