* Pack FSRS data into card.data
* Update FSRS card data when preset or weights change
+ Show FSRS stats in card stats
* Show a warning when there's a limited review history
* Add some translations; tweak UI
* Fix default requested retention
* Add browser columns, fix calculation of R
* Property searches
eg prop:d>0.1
* Integrate FSRS into reviewer
* Warn about long learning steps
* Hide minimum interval when FSRS is on
* Don't apply interval multiplier to FSRS intervals
* Expose memory state to Python
* Don't set memory state on new cards
* Port Jarret's new tests; add some helpers to make tests more compact
https://github.com/open-spaced-repetition/fsrs-rs/pull/64
* Fix learning cards not being given memory state
* Require update to v3 scheduler
* Don't exclude single learning step when calculating memory state
* Use relearning step when learning steps unavailable
* Update docstring
* fix single_card_revlog_to_items (#2656)
* not need check the review_kind for unique_dates
* add email address to CONTRIBUTORS
* fix last first learn & keep early review
* cargo fmt
* cargo clippy --fix
* Add Jarrett to about screen
* Fix fsrs_memory_state being initialized to default in get_card()
* Set initial memory state on graduate
* Update to latest FSRS
* Fix experiment.log being empty
* Fix broken colpkg imports
Introduced by "Update FSRS card data when preset or weights change"
* Update memory state during (re)learning; use FSRS for graduating intervals
* Reset memory state when cards are manually rescheduled as new
* Add difficulty graph; hide eases when FSRS enabled
* Add retrievability graph
* Derive memory_state from revlog when it's missing and shouldn't be
---------
Co-authored-by: Jarrett Ye <jarrett.ye@outlook.com>
When a user clicks on the table row in the deck list (neither click on the deck
link nor on the options menu) while the shift key is pressed,
then set the deck in that table row as the current deck.
This gives the user some quick feedback and enables the user to easily create
subdecks (as it automatically fills the add deck dialog with the deck name of
the selected deck) and to create notes belonging to the selected deck.
* Swap flag and mark indicator position in RTL mode
* Make buttons of bottom toolbar align to edge of screen in RTL mode
* Use start instead of left and end instead of right
* Call StudyDeck with callback
* StudyDeck w/ callback, remove redundant assignment
* Replace exec() with show() for various dialogs
* Update super init args for Models.__init__
* Make StudyDialog ApplicationModal
* Remove .exec() from various dialogs and menus
* Use submodule imports in aqt
* Use submodule imports in pylib
* More submodule imports in pylib
These required removing some direct imports to get rid of import cycles.
This adds Python 3.9 and 3.10 typing syntax to files that import
attributions from __future___. Python 3.9 should be able to cope with
the 3.10 syntax, but Python 3.8 will no longer work.
On Windows/Mac, install the latest Python 3.9 version from python.org.
There are currently no orjson wheels for Python 3.10 on Windows/Mac,
which will break the build unless you have Rust installed separately.
On Linux, modern distros should have Python 3.9 available already. If
you're on an older distro, you'll need to build Python from source first.
Like the previous change, avoid exposing the protobuf as a public API
for now. It requires more thought, and is probably better done with
either extra helper accessors like decks.name(), or via a native class.
Avoids duplicate work, and is a step towards allowing the next
states to be modified by third-party code.
Also:
- fixed incorrect underlined count, due to reviews being labeled as
learning cards
- fixed reviewer not refreshing when undoing a test review, by splitting
up backend queue rebuilding from frontend reviewer refresh
- moved answering into a CollectionOp
- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
- pass the handler directly
- reviewer special-cases for flags and notes are now applied at
call site
- drop the kind attribute on OpChanges which is not needed
Updating a deck via protobuf is now exposed on the backend, but not
currently on the frontend - I suspect we'll be better off writing
separate routines for the actions we need instead, and we get a better
undo description for free.
This is currently causing an ugly redraw in the browse screen, which
will need fixing.
- Introduced a new transact() method that wraps the return value
in a separate struct that describes the changes that were made.
- Changes are now gathered from the undo log, so we don't need to
guess at what was changed - eg if update_note() is called with identical
note contents, no changes are returned. Card changes will only be set
if cards were actually generated by the update_note() call, and tag
will only be set if a new tag was added.
- mw.perform_op() has been updated to expect the op to return the changes,
or a structure with the changes in it, and it will use them to fire the
change hook, instead of fetching the changes from undo_status(), so there
is no risk of race conditions.
- the various calls to mw.perform_op() have been split into separate
files like card_ops.py. Aside from making the code cleaner, this works
around a rather annoying issue with mypy. Because we run it with
no_strict_optional, mypy is happy to accept an operation that returns None,
despite the type signature saying it requires changes to be returned.
Turning no_strict_optional on for the whole codebase is not practical
at the moment, but we can enable it for individual files.
Still todo:
- The cursor keeps moving back to the start of a field when typing -
we need to ignore the refresh hook when we are the initiator.
- The busy cursor icon should probably be delayed a few hundreds ms.
- Still need to think about a nicer way of handling saveNow()
- op_made_changes(), op_affects_study_queue() might be better embedded
as properties in the object instead
Issues that need fixing:
- when the editor saves the note with perform_op(), if it isn't modified,
no new undo entry is created, and perform_op then returns the changes
made by the previous operation instead
- the approach of fetching the last action in a subsequent backend
method is unsound, as another queued operation may sneak in first before
we have a chance to query the result - it would be better if it were
returned in a single atomic action
- redrawing the current card while editing is likely to make sound
autoplay annoyingly, and it has an unpleasant redraw. We may be better off
fading it out instead
Side note: the editor cursor moves to the start of the field when the
note is updated in another window - it might be nicer to have it move
the cursor to the end instead.
- This avoids the need for a separate screen, though we may want to
slightly fade out the display when information is stale.
- Means the browser can delay updates just like the main window does.
'card modified' covers the common case where we need to rebuild the
study queue, but is also set when changing the card flags. We want to
avoid a queue rebuild in that case, as it causes UI flicker, and may
result in a different card being shown. Note marking doesn't trigger
a queue build, but still causes flicker, and may return the user back
to the front side when they were looking at the answer.
I still think entity-based change tracking is the simplest in the
common case, but to solve the above, I've introduced an enum describing
the last operation that was taken. This currently is not trying to list
out all possible operations, and just describes the ones we want to
special-case.
Other changes:
- Fire the old 'state_did_reset' hook after an operation is performed,
so legacy code can refresh itself after an operation is performed.
- Fire the new `operation_did_execute` hook when mw.reset() is called,
so that as the UI is updated to the use the new hook, it will still
be able to refresh after legacy code calls mw.reset()
- Update the deck browser, overview and review screens to listen to
the new hook, instead of relying on the main window to call moveToState()
- Add a 'set flag' backend action, so we can distinguish it from a
normal card update.
- Drop the separate added/modified entries in the change list in
favour of a single entry per entity.
- Add typing to mw.state
- Tweak perform_op()
- Convert a few more actions to use perform_op()