Commit Graph

7 Commits

Author SHA1 Message Date
Damien Elmes
6af8a47d57 fix deprecation warning in latest svelte-preprocess 2021-10-26 08:43:02 +10:00
Henrik Giesel
c2768e2188
Translate Editor entirely to Svelte (#1403)
* Translate editor to Svelte

Make editor fields grid rather than flexbox

Refactor ButtonToolbar margins

Remove remaining svelte.d.ts symlinks

Implement saveNow

Fix text surrounding

Remove HTML editor button

Clean up some empty files

Add visual for new field state badges

* Adds new IconConstrain.svelte to generalize the icon handling for
IconButton and Badge

Implement sticky functionality again

Enable Editable and Codable field state badges

Add shortcuts to FieldState badges

Add Shift+F9 shortcut back

Add inline padding back to editor fields, tag editor and toolbar

Make Editable and Codable only "visually hidden"

This way they are still updated in the background
Otherwise reshowing them will always start them up empty

Make empty editing area focusable

Start with moving fieldsKey and currentFieldKey to context.ts

Fix Codable being wrong size when opening for first time

Add back drag'n'drop

Make ButtonItem display: contents again

* This will break the gap between ButtonGroup items, however once we
  have a newer Chromium version we should use CSS gap property anyway

Fix most of typing issues

Use --label-color background color LabelContainer

Add back red color for dupes

Generalize the editor toolbar in the multiroot editor to widgets

Implement Notification.svelte for showing cloze hints

Add colorful icon to notification

Hook up Editable to EditingArea

Move EditingArea into EditorField

Include editorField in editor/context

Fix rebasing issues

Uniformly use SvelteComponentTyped

Take LabelContainer out of EditingArea

Use mirror-dom and node-store to export editable content

Fix editable update mechanism

Prepare passing the editing inputs as slots

Pass in editing inputs as slots

Use codable options again in codemirror

Delete editor/lib.ts

Remove CodableAdapter, Use more generic CodeMirror component

Fix clicking LabelContainer to focus

Use prettier

Rename Editable to ContentEditable

Fix writing Mathjax from Codable to Editable

Correctly adjust output HTML from editable

Refactor EditableStyles out of EditableContainer

Pass Image and Mathjax Handle via slots to Editable

Make Editable add its editingInputApi

Make Editable hideable

Fix font size not being set correctly

Refactor both fieldFocused and focusInCodable to focusInEditable

Fix focusIfField

Bring back $activeInput

Fix ClozeButton

Remove signifyCustomInput

Refactor MathjaxHandle

Refactor out some logic into store-subscribe

Fix Mathjax editor

Use focusTrap instead of focusing div

Delegate focus back to editingInput when refocusing focusTrap

Elegantly move focus between editing inputs when closing/opening

Make Codable tabbable

Automatically move caret to end on editable and codable

+ remove from editingInput api

Fix ButtonDropdown having two rows and missing button margins

Make svelte_check and eslint pass

Satisfy editor svelte_check

Save field updates to db again

Await editable styles before mounting content editable

Remove unused import from OldEditorAdapter

Add copyright header to OldEditorAdapter

Update button active state from contenteditable

* Use activateStickyShortcuts after waiting for noteEditorPromise

* Set fields via stores, make tags correctly set

* Add explaining comment to setFields

* Fix ClozeButton

* Send focus and blur events again

* Fix Codable not correctly updating on blur with invalid HTML

* Remove old code for special Enter behavior in tags

* Do not use logical properties for ButtonToolbar margins

* Remove getCurrentField

Instead use noteEditor->currentField or noteEditor->activeInput

* Remove Extensible type

* Use context-property for NoteEditor, EditorField and EditingArea

* Rename parameter in mirror-dom.allowResubscription

* Fix cutOrCopy

* Refactor context.ts into the individual components

* Move focusing of editingArea up to editorField

* Rename promiseResolve -> promiseWithResolver

* Rename Editable->RichTextInput and Codable->PlainTextInput

* Remove now unnecessary type assertion for `getNoteEditor` and `getEditingArea`

* Refocus field after adding, so subscription to editing area is refreshed
2021-10-18 22:01:15 +10:00
Damien Elmes
a3d9f90af5 update to latest rules_nodejs & switch to ts_project
ts_library() is deprecated and will presumably be dropped from a
future rules_nodejs, and it wasn't working with the jest tests
after updating, so we switch over to ts_project().

There are some downsides:

- It's a bit slower, as the worker mode doesn't appear to function
at the moment.
- Getting it working with a mix of source files and generated files
was quite tricky, especially as things behave differently on Windows,
and differently when editing with VS Code. Solved with a small patch
to the rules, and a wrapper script that copies everything into the
bin folder first. To keep VS Code working correctly as well, the built
files are symlinked into the source folder.
- TS libraries are not implicitly linked to node_modules, so they
can't be imported with an absolute name like "lib/proto" - we need
to use relative paths like "../lib/proto" instead. Adjusting "paths"
in tsconfig.json makes it work for TS compilation, but then it fails
at the esbuild stage. We could resolve it by wrapping the TS
libraries in a subsequent js_library() call, but that has the downside
of losing the transient dependencies, meaning they need to be listed
again.  Alternatively we might be able to solve it in the future by
adjusting esbuild, but for now the paths have been made relative to
keep things simple.

Upsides:

- Along with updates to the Svelte tooling, Svelte typing has improved.
All exports made in a Svelte file are now visible to other files that
import them, and we no longer rebuild the Svelte files when TS files
are updated, as the Svelte files do no type checking themselves, and
are just a simple transpilation. Svelte-check now works on Windows again,
and there should be no errors when editing in VS Code after you've
built the project. The only downside seems to be that cmd+clicking
on a Svelte imports jumps to the .d.ts file instead of the original now;
presumably they'll fix that in a future plugin update.
- Each subfolder now has its own tsconfig.json, and tsc can be called
directly for testing purposes (but beware it will place build products
in the source tree): ts/node_modules/.bin/tsc -b ts
- We can drop the custom esbuild_toolchain, as it's included in the
latest rules_nodejs.

Other changes:

- "image_module_support" is moved into lib/, and imported with
<reference types=...>
- Images are now imported directly from their npm package; the
extra copy step has been removed.

Windows users may need to use "bazel clean" before building this,
due to old files lying around in the build folder.
2021-10-01 12:52:53 +10:00
Henrik Giesel
fea4f17107 Export WithShortcut 2021-08-23 21:23:04 +02:00
Henrik Giesel
70d74605fa Remove WithShortcut for now - it does not work 2021-07-05 22:32:19 +02:00
Henrik Giesel
9cc0d0a01c Fix issues with sometimes cause assignment of wrong position value 2021-07-05 17:17:58 +02:00
Henrik Giesel
59c5ecd4fc Use Components.svelte instead of exporting from EditorToolbar.svelte 2021-07-05 16:19:03 +02:00