* Fix custom scrollbar not showing
* Move body selector out of scrollbar mixin
* Apply custom scrollbar to child elements too
* Remove some duplicate definitions
* Run prettier
* Fix create_vars_from_map not creating vars with default definition
* Add white and black to vars
* Replace some hard-coded SVGs with mdi equivalents
* Implement function to dynamically adjust SVG icon color
* Use new svg function to make Qt stylesheet icons respond to theme changes
* Use svg function for sidebar tool icons
* Create copy for each new color instead of modifying source file
* Fix check fails
* Add custom checkbox style for #2079
* Add example of how to generate svgs during build (dae)
* Create arbitrary color variants for each icon with Bazel
* Remove unused label (dae)
* Use cursor: pointer on QCheckBoxes too and exclude disabled widgets
* Left-align all QCheckBoxes to make hover-area and clickable area the same
Altough the clickable area has always been restricted to the label, the widget itself stretched all the way. This became a problem with the new cursor-pointer for checkboxes.
* Remove Switch duplicate from deck-options
* Add cursor: pointer to Switch and RevertButton
* Add cursor: pointer to bottom toolbar buttons
* Add cursor: pointer to gears
* Add cursor: pointer to radio and checkbox inputs of graphs page
* Improve button appearance in stats screen
* Add cursor: pointer to QTabBar and QToolButton
* Add cursor: pointer to non-editable QComboBox
* Center settings-will-take-effect-after notice in preferences screen
* Use public without_qt5_compat_wrapper() function
* Run prettier
* Make several colors more faint
* Move selection-color definition out of table.py and adjust colors
* Use functions for repetitive border-gradient definitions
* Tweak QTableView and QScrollBar styles
* Use mdi icon for Qt drag handles and adjust padding in browser.ui
* Apply appropriate drag-handle icon depending on orientation
* Fix formatting
* Remove unused import
* Add right margin to browser layout
* Apply splitter styling on macOS as well (dae)
+ Remove the styling from sliders, as it was presumably not intentional.
* Remove --medium-border variable
* Implement color palette using Sass maps
I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette.
Significant changes:
- light theme is brighter
- dark theme is darker
- borders are softer
I also deleted some platform- and night-mode-specific code.
* Use custom colors for note view switch
* Use same placeholder color for all inputs
* Skew color palette for more dark values
by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones.
* Adjust frame- window- and border colors
* Give deck browser entries --frame-bg as background color
* Define styling for QComboBox and QLineEdit globally
* Experiment with CSS filter for inline-colors
Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme.
* Use different map structure for _vars.scss
after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871
* Move custom QLineEdit styles out of searchbar.py
* Merge branch 'main' into color-palette
* Revert QComboBox stylesheet override
* Align gray color palette more with macOS
* Adjust light theme
* Use --slightly-grey-text for options tab color
* Replace gray tones with more neutral values
* Improve categorization of global colors
by renaming almost all of them and sorting them into separate maps.
* Saturate highlight-bg in light theme
* Tweak gray tones
* Adjust box-shadow of EditingArea to make fields look inset
* Add Sass functions to access color palette and semantic variables
in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076
* Showcase use of access functions in several locations
@hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."?
* Fix focus box shadow transition and remove default shadow for a cleaner look
I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing.
* Tweak light theme border and shadow colors
* Add functions and colors to base_lib
* Add vars_lib as dependency to base_lib and button_mixins_lib
* Improve uses of default-themed variables
* Use old --frame-bg color and use darker tone for canvas-default
* Return CSS var by default and add palette-of function for raw value
* Showcase use of palette-of function
The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice.
* Light theme: decrease brightness of canvas-default and adjust fg-default
* Use canvas-inset variable for switch knob
* Adjust light theme
* Add back box-shadow to EditingArea
* Light theme: darken background and flatten transition
also set hue and saturation of gray-8 to 0 (like all the other grays).
* Reduce flag colors to single default value
* Tweak card/note accent colors
* Experiment with inset look for fields again
Is this too dark in night mode? It's the same color used for all other text inputs.
* Dark theme: make border-default one shade darker
* Tweak inset shadow color
* Dark theme: make border-faint darker than canvas-default
meaning two shades darker than it currently was.
* Fix PlainTextInput not expanding
* Dark theme: use less saturated flag colors
* Adjust gray tones
* Fix nested variables not getting extracted correctly
* Rename canvas-outset to canvas-elevated
* Light theme: darken canvas-default
* Make canvas-elevated a bit darker
* Rename variables and use them in various components
* Refactor button mixins
* Remove fusion vars from Anki
* Adjust button gradients
* Refactor button mixins
* Fix deck browser table td background color
* Use color function in buttons.scss
* Rework QTabWidget stylesheet
* Fix crash on browser open
* Perfect QTableView header
* Fix bottom toolbar button gradient
* Fix focus outline of bottom toolbar buttons
* Fix custom webview scrollbar
* Fix uses of vars in various webviews
The command @use vars as * lead to repeated inclusion of the CSS vars.
* Enable primary button color with mixin
* Run prettier
* Fix Python code style issues
* Tweak colors
* Lighten scrollbar shades in light theme
* Fix code style issues caused by merge
* Fix harsh border color in editor
caused by leftover --medium-border variables, probably introduced with a merge commit.
* Compile Sass before extracting Python colors/props
This means the Python side doesn't need to worry about the map structure and Sass functions, just copy the output CSS values.
* Desaturate primary button colors by 10%
* Convert accidentally capitalized variable names to lowercase
* Simplify color definitions with qcolor function
* Remove default border-focus variable
* Remove redundant colon
* Apply custom scrollbar CSS only on Windows and Linux
* Make border-subtle color brighter than background in dark theme
* Make border-subtle color a shade brighter in light theme
* Use border-subtle for NoteEditor and EditorToolbar border
* Small patches
* Remove --medium-border variable
* Implement color palette using Sass maps
I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette.
Significant changes:
- light theme is brighter
- dark theme is darker
- borders are softer
I also deleted some platform- and night-mode-specific code.
* Use custom colors for note view switch
* Use same placeholder color for all inputs
* Skew color palette for more dark values
by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones.
* Adjust frame- window- and border colors
* Give deck browser entries --frame-bg as background color
* Define styling for QComboBox and QLineEdit globally
* Experiment with CSS filter for inline-colors
Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme.
* Use different map structure for _vars.scss
after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871
* Move custom QLineEdit styles out of searchbar.py
* Merge branch 'main' into color-palette
* Revert QComboBox stylesheet override
* Align gray color palette more with macOS
* Adjust light theme
* Add custom styling for Qt controls
* Use --slightly-grey-text for options tab color
* Replace gray tones with more neutral values
* Improve categorization of global colors
by renaming almost all of them and sorting them into separate maps.
* Saturate highlight-bg in light theme
* Tweak gray tones
* Adjust box-shadow of EditingArea to make fields look inset
* Add Sass functions to access color palette and semantic variables
in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076
* Showcase use of access functions in several locations
@hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."?
* Fix focus box shadow transition and remove default shadow for a cleaner look
I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing.
* Tweak light theme border and shadow colors
* Add functions and colors to base_lib
* Add vars_lib as dependency to base_lib and button_mixins_lib
* Improve uses of default-themed variables
* Use old --frame-bg color and use darker tone for canvas-default
* Return CSS var by default and add palette-of function for raw value
* Showcase use of palette-of function
The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice.
* Light theme: decrease brightness of canvas-default and adjust fg-default
* Use canvas-inset variable for switch knob
* Adjust light theme
* Add back box-shadow to EditingArea
* Light theme: darken background and flatten transition
also set hue and saturation of gray-8 to 0 (like all the other grays).
* Reduce flag colors to single default value
* Tweak card/note accent colors
* Experiment with inset look for fields again
Is this too dark in night mode? It's the same color used for all other text inputs.
* Dark theme: make border-default one shade darker
* Tweak inset shadow color
* Dark theme: make border-faint darker than canvas-default
meaning two shades darker than it currently was.
* Fix PlainTextInput not expanding
* Dark theme: use less saturated flag colors
* Adjust gray tones
* Create stylesheet overrides for various Qt widgets
Including QPushButton, QComboBox, QSpinBox, QLineEdit, QListWidget, QTabWidget, QTreeWidget, QToolTip, QTableView, QScrollBar and sub-widgets.
* Make webview scrollbar look identical to Qt one
* Add blue colors for primary buttons
* Tweak disabled state of SpinBox button
* Apply styles to all platforms
mainly so people like @hgiesel can easily test the widget style overrides, but maybe you actually prefer them over the native ones, who knows :)
* Tweak webview button borders
* Add type annotations to eventFilter
* Adjust padding of QComboBox and its drop-down arrow
* Use isinstance for comparison
* Remove reimport of Any
* Revert "Merge branch 'redesign-test' into custom-qt-controls"
This reverts commit ff36297456b693a0d4b4b69f5f487ac1a01c1861, reversing
changes made to 6bb45355d143aa081d2d643933bd02ddc43206de.
* Add missing copyright header
* Left-align QTabWidget headers
* Exclude macOS from stylesheet overrides
* Fix failure to start on macOS (dae)
* Use standard macOS theme in dark mode (dae)
I believe this was originally behind a feature flag because the user
had to use a hack to get it to work
(https://forums.ankiweb.net/t/title-bar-dark-mode-fix-broken/1189),
and it did not work correctly when the system theme was changed.
Since the introduction of libankihelper and the app automatically
updating as the system theme changes, these issues no longer seem to
exist, and switching between light and dark appears to work consistently.
Pushed into this PR because it addresses the background color issue
mentioned in code review.
Closes#2054
* Add animation toggle to preferences
and move settings affecting appearance together.
* Add class to body if animations unchecked
* Fix formatting in preferences.ftl
* Update duration(height) function for Collapsible transition
and add explanation.
* Fix formatting
* Increase duration baseline to 10 and decrease factor to 20
* Restore initial layout and rename option to "Reduce motion"
* Move checkboxes together and fix tab order (dae)
+ Remove separation of UI size
* Adjust size of legacy buttons
* Revert "Adjust size of legacy buttons"
This reverts commit fb888fe1db9050c34b1a7b0820e6da5ac91ccee6.
* Remove unused function from #1476
* Use outline version for tag icon
* Add chevron icons
* Remove code icons, keep one pin icon version
* Add code-bg color
* Redesign fields
* Remove unused import
* Fix imports
* Move PlainTextBadge between editing inputs
where it belongs :)
* Make whole separator line clickable
* Fix transition
and format
* Don't show toggle when field is collapsed
* Show toggle only on hover
for mobile I'd like to implement a swipe mechanism.
* Use tweened SVG for triangle instead of CSS hack
* Implement more obvious HTML toggle on bottom right
* Reduce field height by a few pixels
* Reduce field height by two pixels
* Show HTML toggle when PlainTextInput is active, regardless of hover/focus
* Remove RichTextBadge.svelte
* Create separate collapsed field state
this means users can collapse fields with the HTML editor open and it will stay open when the field is expanded again.
* Add slide out animation to EditingArea, RichTextInput and PlainTextInput
only for collapsing, because it is choppy on expansion (common issue with Svelte transitions).
* Fix aliasing issue on focused field corners
* Make StickyBadge feel more responsive
* Move StickyBadge closer to field border
* Adjust field gutter/margins
* Make LabelContainer sticky
to make field operations accessible on fields with a lot of content.
* Add back html icons, remove visual editor icons
* Revert "Add code-bg color"
This reverts commit 4200f354193710b3acd9bcf84b67958e200ddcdb.
* Add rich text icon, remove strikethrough code icon
* Revert PlainTextBadge to original position
* Adjust margins in FieldState
* Rename PlainTextBadge to SecondaryInputBadge
in preparation for #1987
* Run eslint and prettier
* Make whole LabelContainer clickable area for collapse/expand
* Revert "Add slide out animation to EditingArea, RichTextInput and PlainTextInput"
This reverts commit 9a2b3410d0ead37ae1da408d68e14507a058a613.
* Fix error on collapse/expansion
this was caused by the {#if} blocks, which resulted in the deletion of original EditingAreas.
* Refocus when toggling chevron and secondary input badge
* Revert "Revert "Add code-bg color""
This reverts commit 1cfd3bda65354ab90c1ab4cbbef47596a1be8754.
* Use single rotating chevron icon and make it RTL-compatible
* Remove redundant CSS transition rule
* Introduce animated Collapsible component and fix refocus on toggle
* Do not try to force repaint, as it is not required
* Remove RTL store from LabelContainer
the direction is already applied globally.
* Collapse secondary input with field
* Add focusedField to NoteEditorAPI
* Replace :global CSS selector with class .visible
thus removing the assumption that the component is used inside an EditorField.
https://github.com/ankitects/anki/pull/2002#discussion_r944876448
* Use named function syntax instead of function expressions
* Add explanation comment
* Remove unnecessary :bind directive
* Create CollapseBadge component
* Move :global selector into .plain-text-input
* Add comment explaining box-shadow pseudo-element
* Move Collapsible from EditingArea, PlainTextInput and RichTextInput into user components
* Rename SecondaryInputBadge to PlainTextBadge and remove generalization logic
I kept the rich text icon inside icons.ts for future use.
* Sort imports
* Fix background-color for duplicates not showing
with yet another pseudo-element :)
The pseudo-element that covers up field borders on scroll caused this issue. Fighting fire with fire here.
* Increase size of plain text toggle to original value again
This makes the clickable area a bit bigger and looks slightly more consistent with StickyBadge.
* Scrap pseudo-element mess in LabelContainer and tackle the actual issue
* Add class .visible to StickyBadge too
This introduces a peculiar bug: The active prop of StickyBadge resets to false when the mouse leaves the field - regardless of the actual back-end value.
* Fix sticky badge resetting on mouseleave/blur
* Apply overflow: hidden only during transition
fixes MathJax handle getting cut off by fields
* Remove unused variable
* Fix visual bug caused by overflow:hidden not applying in time
I tried several asynchronous approaches, but they all caused issues: either they prevented the CSS transition or they made field inputs lose focus.
In the end I resorted to direct, synchronous DOM-manipulation and added an explanatory comment.
* Decrease Collapsible load time by blocking first transition
I noticed the sliding animation has a hefty performance impact when a large number of fields is loaded simultaneously.
Blocking the first transition (which isn't even visible) results in a big boost in load time.
* Replace usages of gap with margins for children
* Revert unnecessary removal of grid-gap definition
* Correct comments about flex-gap property
mistook that for grid-gap.
* Resolve style issues
* Add minimum targets to gap comment
Co-authored-by: Henrik Giesel <hengiesel@gmail.com>
* Remove overscroll-behavior: none for * (all elements)
* Revert "Remove overscroll-behavior: none for * (all elements)"
This reverts commit 189358908cecd03027e19d8fe47822735319ec17.
* Use body instead of *, but keep CSS rule
* Unify two CSS rules
* Add crate csv
* Add start of csv importing on backend
* Add Menomosyne serializer
* Add csv and json importing on backend
* Add plaintext importing on frontend
* Add csv metadata extraction on backend
* Add csv importing with GUI
* Fix missing dfa file in build
Added compile_data_attr, then re-ran cargo/update.py.
* Don't use doubly buffered reader in csv
* Escape HTML entities if CSV is not HTML
Also use name 'is_html' consistently.
* Use decimal number as foreign ease (like '2.5')
* ForeignCard.ivl → ForeignCard.interval
* Only allow fixed set of CSV delimiters
* Map timestamp of ForeignCard to native due time
* Don't trim CSV records
* Document use of empty strings for defaults
* Avoid creating CardGenContexts for every note
This requires CardGenContext to be generic, so it works both with an
owned and borrowed notetype.
* Show all accepted file types in import file picker
* Add import_json_file()
* factor → ease_factor
* delimter_from_value → delimiter_from_value
* Map columns to fields, not the other way around
* Fallback to current config for csv metadata
* Add start of new import csv screen
* Temporary fix for compilation issue on Linux/Mac
* Disable jest bazel action for import-csv
Jest fails with an error code if no tests are available, but this would
not be noticable on Windows as Jest is not run there.
* Fix field mapping issue
* Revert "Temporary fix for compilation issue on Linux/Mac"
This reverts commit 21f8a261408cdae49ec031aa21a1b659c4f66d82.
* Add HtmlSwitch and move Switch to components
* Fix spacing and make selectors consistent
* Fix shortcut tooltip
* Place import button at the top with path
* Fix meta column indices
* Remove NotetypeForString
* Fix queue and type of foreign cards
* Support different dupe resolution strategies
* Allow dupe resolution selection when importing CSV
* Test import of unnormalized text
Close #1863.
* Fix logging of foreign notes
* Implement CSV exports
* Use db_scalar() in notes_table_len()
* Rework CSV metadata
- Notetypes and decks are either defined by a global id or by a column.
- If a notetype id is provided, its field map must also be specified.
- If a notetype column is provided, fields are now mapped by index
instead of name at import time. So the first non-meta column is used for
the first field of every note, regardless of notetype. This makes
importing easier and should improve compatiblity with files without a
notetype column.
- Ensure first field can be mapped to a column.
- Meta columns must be defined as `#[meta name]:[column index]` instead
of in the `#columns` tag.
- Column labels contain the raw names defined by the file and must be
prettified by the frontend.
* Adjust frontend to new backend column mapping
* Add force flags for is_html and delimiter
* Detect if CSV is HTML by field content
* Update dupe resolution labels
* Simplify selectors
* Fix coalescence of oneofs in TS
* Disable meta columns from selection
Plus a lot of refactoring.
* Make import button stick to the bottom
* Write delimiter and html flag into csv
* Refetch field map after notetype change
* Fix log labels for csv import
* Log notes whose deck/notetype was missing
* Fix hiding of empty log queues
* Implement adding tags to all notes of a csv
* Fix dupe resolution not being set in log
* Implement adding tags to updated notes of a csv
* Check first note field is not empty
* Temporary fix for build on Linux/Mac
* Fix inverted html check (dae)
* Remove unused ftl string
* Delimiter → Separator
* Remove commented-out line
* Don't accept .json files
* Tweak tag ftl strings
* Remove redundant blur call
* Strip sound and add spaces in csv export
* Export HTML by default
* Fix unset deck in Mnemosyne import
Also accept both numbers and strings for notetypes and decks in JSON.
* Make DupeResolution::Update the default
* Fix missing dot in extension
* Make column indices 1-based
* Remove StickContainer from TagEditor
Fixes line breaking, border and z index on ImportCsvPage.
* Assign different key combos to tag editors
* Log all updated duplicates
Add a log field for the true number of found notes.
* Show identical notes as skipped
* Split tag-editor into separate ts module (dae)
* Add progress for CSV export
* Add progress for text import
* Tidy-ups after tag-editor split (dae)
- import-csv no longer depends on editor
- remove some commented lines
Issue was introduced in 7922f18296
when the styling was moved into base.scss. From what I can tell, there
are two locations where the current styling is required:
- the editor, to ensure the tags are shown at the bottom
- the change notetype screen, which requires this styling for a sticky
bar at top
I'm no CSS guru, so if someone thinks this could be solved in a better
way, please submit a follow-up PR.
Closes#1782
* Implement a first version of WithFloating and Portal
* Add outside slot for Portal
* Execute computePosition from WithFloating
* Set up a first example of new WithFloating with the Latex menu
* Use autoUpdate in WithFloating
* Create sveltelib/position
* Add event-store
* Use event-store in close-on-click
* Implement subscribeToUpdates
* Introduce sass/elevation
* Split close-on-click to closing-click and subscribe-trigger
* Have closing-* stores return a symbol
- This way they act more of an EventEmitter than a store
* Allow passing show store
* Remove styling on float on updatePosition removal
* Implement a nice border for dropdowns
* Apply different border and box-shadow to Popover in dark/light theme
* Fix Ctrl+Shift+T not working
* Satisfy formatters and tests
* Add copyright header
* move copyright header to top (dae)
* Show buried until daily limits in overview screen
This explains differences between the counts shown in the deck tree and
those shown in the overview screen.
Closes#1633.
* interday learning cards can be buried too (dae)
* add 'buried' tooltip to bury counts; generate row in helper fn (dae)
* Use grey for buried counts
* Fix button focus highlight on Windows
* Use none instead of none for outline and box-shadow
* Unnest selectors in reviewer-bottom
Co-authored-by: Henrik Giesel <hengiesel@gmail.com>
* Flip arrows of Bootstrap-styled <select>s for RTL langs
* Use the dir attribute to set document direction
* Remove unused variable and fix use of CSS var
* Remove background and border from scrollArea
* Fix 1px of background text showing above template header on scroll
I couldn't figure out the reason for this "clipping" issue. What I tried:
- check HTML structure for any elements that might add extra padding/margin
- remove the 1px border of the header
* Adjust spacing to be more in line with rest of UI
* Enable access to old notetype name
* Set minimum height for ChangeNotetypeDialog
* Add bootstrap icons to change-notetype
* Move alert up and make it collapsible
* Tweak some CSS
- Add variables --sticky-bg and --sticky-border to StickyContainer
- Tweak base.css
* Add translatable string "(Nothing)"
* Rework ChangeNotetype screen
* Initially load option at newIndex and remaining options on focus
Optimization for big notetypes:
Should increase efficiency from O(n²) to O(n). Test on notetype with 500 templates shows significant improvement in load time (~10s down to ~1s).
* Try to satisfy rust test
* Change arrow direction depending on reading direction
+ add 0.5em top padding to main
* Create Alert.svelte
* Introduce CSS variable --pane-bg
* Revert "Initially load option at newIndex and remaining options on focus"
This reverts commit f42beee45c27dba9433d76217fb583b117fb5231.
* Final cleanup
* Refine padding/gutter
* Remove unnecessary stopPropagation of mathjax-overlay events
* Use CodeMirror component for MathjaxHandle
* Refactor ResizeObserver code in MathjaxHandle
* Wrap setRange in CodeMirror in try/catch
* Add Mathjax Editor bottom margin
* Add custom Enter and Shift+Enter shortcuts for the MathjaxHandle
* Format
* Move placeCaretAfter to domlib
* Move focus back to field after editing Mathjax
* Put Cursor after Mathjax after accepting
* Add delete button for Mathjax
* Change border color of mathjax menu
* Refactor into MathjaxMenu
* Put caretKeyword in variable
* Use one ResizeObserver for all Mathjax images
* Add minmimum width for Mathjax editor
* is still smaller than minimal window width
* Add bazel directories to .prettierignore and format from root
* exclude ftl/usage (dae)
the json files that live there are output from our tooling, and
formatting them means an extra step each time we want to update them
also exclude .mypy_cache, which is output by scripts/mypy*
* minor ftl tweak: newline -> new line (dae)
* Refactor out Placeholder from CardInfo.svelte
* Add breakpoint parameter for Container
- Use `Container` component inside `TitledContainer`
* Build Item into Row
- Use Row in DeckOptionsPage instead of just Item
* Reengineer Container/Row/Col CSS
* Inline Badges next to Labels when Lable spans multiple rows
* Adjust margins for mobile
* Implement Col component breakpoints
* Move card-info to use new Container and Row components
* Join StickyHeader and StickyFooter to StickyContainer
* Remove default middle vertical-alignment for Badges again
* Satisfy tests
* Restore inline gutters in change-notetype Mapper
* Add some comment to Col and Container
* Fix breaking behavior in DeckOptionsPage when multi-column
* Add back toolbar left padding to counter-act buttongroup right margins
* Make Label in SwitchRow take more of available space
* Add utility functions for saving and restoring the caret location
* Implement cross-browser.getSelection
* Save and restore location on ContentEditable
* Fix refocus by clicking on a field that had a non-collapsed selection
* Refactor editor css, fix editor button highlight
- Avoid using webview.css
- Move more buttons css into button_mixins
* Fix DropdownItem appearance
* Fix the visuals of tags
* Make dropdown font slightly smaller
* Give SelectOption a background color
* Move some css from deck-options-base to CardStateCustomizer
* Avoid using core.scss for CardStats
* Avoid using sass/core in congrats package
* Inline core.scss into webview.scss
* Include fusion-vars for base.scss
* need to keep core.scss around for now (dae)
* Translate editor to Svelte
Make editor fields grid rather than flexbox
Refactor ButtonToolbar margins
Remove remaining svelte.d.ts symlinks
Implement saveNow
Fix text surrounding
Remove HTML editor button
Clean up some empty files
Add visual for new field state badges
* Adds new IconConstrain.svelte to generalize the icon handling for
IconButton and Badge
Implement sticky functionality again
Enable Editable and Codable field state badges
Add shortcuts to FieldState badges
Add Shift+F9 shortcut back
Add inline padding back to editor fields, tag editor and toolbar
Make Editable and Codable only "visually hidden"
This way they are still updated in the background
Otherwise reshowing them will always start them up empty
Make empty editing area focusable
Start with moving fieldsKey and currentFieldKey to context.ts
Fix Codable being wrong size when opening for first time
Add back drag'n'drop
Make ButtonItem display: contents again
* This will break the gap between ButtonGroup items, however once we
have a newer Chromium version we should use CSS gap property anyway
Fix most of typing issues
Use --label-color background color LabelContainer
Add back red color for dupes
Generalize the editor toolbar in the multiroot editor to widgets
Implement Notification.svelte for showing cloze hints
Add colorful icon to notification
Hook up Editable to EditingArea
Move EditingArea into EditorField
Include editorField in editor/context
Fix rebasing issues
Uniformly use SvelteComponentTyped
Take LabelContainer out of EditingArea
Use mirror-dom and node-store to export editable content
Fix editable update mechanism
Prepare passing the editing inputs as slots
Pass in editing inputs as slots
Use codable options again in codemirror
Delete editor/lib.ts
Remove CodableAdapter, Use more generic CodeMirror component
Fix clicking LabelContainer to focus
Use prettier
Rename Editable to ContentEditable
Fix writing Mathjax from Codable to Editable
Correctly adjust output HTML from editable
Refactor EditableStyles out of EditableContainer
Pass Image and Mathjax Handle via slots to Editable
Make Editable add its editingInputApi
Make Editable hideable
Fix font size not being set correctly
Refactor both fieldFocused and focusInCodable to focusInEditable
Fix focusIfField
Bring back $activeInput
Fix ClozeButton
Remove signifyCustomInput
Refactor MathjaxHandle
Refactor out some logic into store-subscribe
Fix Mathjax editor
Use focusTrap instead of focusing div
Delegate focus back to editingInput when refocusing focusTrap
Elegantly move focus between editing inputs when closing/opening
Make Codable tabbable
Automatically move caret to end on editable and codable
+ remove from editingInput api
Fix ButtonDropdown having two rows and missing button margins
Make svelte_check and eslint pass
Satisfy editor svelte_check
Save field updates to db again
Await editable styles before mounting content editable
Remove unused import from OldEditorAdapter
Add copyright header to OldEditorAdapter
Update button active state from contenteditable
* Use activateStickyShortcuts after waiting for noteEditorPromise
* Set fields via stores, make tags correctly set
* Add explaining comment to setFields
* Fix ClozeButton
* Send focus and blur events again
* Fix Codable not correctly updating on blur with invalid HTML
* Remove old code for special Enter behavior in tags
* Do not use logical properties for ButtonToolbar margins
* Remove getCurrentField
Instead use noteEditor->currentField or noteEditor->activeInput
* Remove Extensible type
* Use context-property for NoteEditor, EditorField and EditingArea
* Rename parameter in mirror-dom.allowResubscription
* Fix cutOrCopy
* Refactor context.ts into the individual components
* Move focusing of editingArea up to editorField
* Rename promiseResolve -> promiseWithResolver
* Rename Editable->RichTextInput and Codable->PlainTextInput
* Remove now unnecessary type assertion for `getNoteEditor` and `getEditingArea`
* Refocus field after adding, so subscription to editing area is refreshed