1. Documented on README.development how to setup the environment
for Windows.
2. Fixed qt/ts/package.json not working due usage of ; instead
of &&
3. Fixed copy-qt-files rsync using Windows paths instead of Unix
ones
4. Fixed Makefile's using Windows Linux Subsystem bash instead of
the Cygwin one.
5. Ensured running the correct pip module by using python -m pip
instead of just pip.
6. Fixed Makefiles using Windows `find` command, instead of the
Cygwin's one (POSIX find).
7. Fixed pyenv sourcing/activate using /pyevn/bin/ instead of
/python/Scripts/ on Windows.
8. Fixed pyaudio not installing/linking with portaudio on Windows
by installing for a patched fork at evandroforks/pyaudio
9. Forked and fixed portaudio not building with Visual Studio 2017
or superior and added the reference for the patched fork on
README.development at evandroforks/portaudio.
- all .ftl files for a language are concatenated into a single file
at build time
- all languages are included in the binary
- external ftl files placed in the ftl folder can override the
built-in definitions
- constants are automatically generated for each string key
- dropped the separate StringsGroup enum
- drop the '5m3s' special casing done in the card stats screen, and
just use decimals
- change alignment of the review log so that the non-abbreviated
spans are easier to read
- git version pinned at the moment until the concurrency fix
lands in 0.10.2
- currently float values are hard-coded at 2 decimal places;
we should switch to using NUMBER() in the future
The parsing step is considerably slower in Python, but if parsing
is moved out of the test function, Python wins at 45ms to Rust's 67ms
on 10,000 rounds, presumably due to the overhead of serializing to
Protobuf. Not enough of a difference to justify the inclusion of extra
dependencies and duplicating the lookup code in any case.
- translation files are now stored in a separate repo, and
use a layout compatible with Pontoon
- normalize the language code in aqt, so that old config settings
and command line arguments are correctly handled
- store Qt and gettext translations in separate subfolders
- remove Crowdin scripts
- Adding files inside Anki now updates the media DB, so a full file
scan at sync time is no longer required if no other changes have been
made.
- Use a protobuf message for backend initialization, and return a
string error if initialization fails.
It often arrives that I want to know when a card is going to be
flushed and in this case change it.
This could be the case if I want to change the scheduler without
implementing a whole scheduler. It simply reads the card history and
change interval and due date.
It's also the case for the "'trigger -> action' rules", which apply
some coded actions when some event occurs. E.g. suspend/unsuspend a
sibling when card become mature/is forgotten.
I created multiple add-ons which want to transform a note before it is
being saved. For example, one add-on trim it, and remove useless line
break which arrived by accident.
Another add-on want to compile LaTeX as soon as the note is done, and
warn the user if LaTeX can't be compiled.
Having a hook in pre-flush would be useful here
This change would help me simplify the code of
https://ankiweb.net/shared/info/1983204951
It would allow my exporter to use the code of AnkiExporter while
selecting which decks I export, instead of exporting all decks as I
was doing until today. (I never realized I was exporting all deck
actually, until someone sent me a bug report)
- _renderQA() has moved to template.py:render_card()
- dropped QAData in favour of a properly typed dict
- render_card() returns a TemplateRenderOutput struct instead of a dict
- card_did_render now takes that output as the first arg, and can
mutate it
- TemplateRenderContext now stores the original card, so it can return
a card even in the add screen case
The old mungeFields and mungeQA hook have been removed as part of this
change. mungeQA can be replaced with the card_did_render hook.
In the mungeFields case, please switch to using field_filter instead.
We can now show replay buttons for the audio contained in {{FrontSide}}
without having to play it again when the answer is shown.
The template code now always defers FrontSide rendering, as it wasn't
a big saving, and meant the logic had to be implemented twice.
Forces the Fusion theme when running night mode, so we don't need
to work around platform themes that don't respond to the defined
palette.
Feedback/suggestions on the chosen colours welcome - _vars.scss is the
file to change if you want to experiment with adjustments.
- the new API operates on AVTags so it can support TTS as well as
audio files
- added a simple "run for each file" implementation for mpv and mplayer.
- will need to test handling of unicode filenames on Windows
- the old mpv and mplayer code is currently not active
This simply wraps the field in extra text that the frontend will
deal with. Also added some helpers for extracting and stripping
audio and TTS tags from the rendered text.
- the context exists for the lifecycle of one card's render,
and caches calls to things like .card() to avoid add-ons needing to
do their own cache management.
- add-ons can optionally add extra data to the context if they need
it across multiple filters
- removed card_will_render. the legacy hook is still available for
now
- card_did_render is now called only once, with both front and back
text