- We must use interval, not stability to infer days_elapsed
- We must use original due date in a filtered deck
- Use retrievability in filtered deck sorting, not just regular sorting
Caused by using due instead of original_due when card was in learning.
I think the original goal of that code was to ignore the learning timestamp
and show the next review date instead, but it's both simpler and more
intuitive to show the learning date instead.
* Allow im-/exporting with or without deck configs
Closes#2777.
* Enable webengine remote debugging in launch.json
* Reset deck limits and counts based on scheduling
Also:
- Fix `deck.common` not being reset.
- Apply all logic only depending on the source collection in the
gathering stage.
- Skip checking for scheduling and only act based on whether the call
wants scheduling. Preservation of filtered decks also depends on all
original decks being included.
- Fix check_ids() not covering revlog.
* Fix importing legacy filtered decks w/o scheduling
* Disable 'include deck options' by default, and fix tab order (dae)
* deck options > deck presets (dae)
* Move stop-timer-on-answer strings to correct section
* Add auto-advance options to deck preset
* Implement answer actions
* Fix error when last card is answered before timeout
* Fix deserialization of answerAction
* Add answerAction to reserved key list
* Fix inverted boolean
* Add option to wait for audio to finish
* Add auto-advance toggle
* Add shortcut
* Disable auto-advance when main window state changes
* Start auto-advance timer after option is toggled
* Disable auto-advance when main window loses focus
* Use existing translations
* Add Answer Hard and Show Reminder
* Add new button to UI
* Add bool to allow creating empty filtered in back end
* Implement logic into front end for passing on bool
* Hide option on old decks
* Show option again if any settings are changed
* Revert "Show option again if any settings are changed"
This reverts commit 094acd9c65936823fa206594da5c1f3e4eb09248.
* Revert "Hide option on old decks"
This reverts commit d20a9a240b4fd85d080e8cc52d94318416ca753f.
* Update string
* Update ftl/core/decks.ftl
---------
Co-authored-by: Damien Elmes <dae@users.noreply.github.com>
This reverts commit e1e0f2e1bd.
The previous change breaks the assumption on this line:
DeckKind::Filtered(_) => unreachable!(),
This will likely need a bigger refactor to handle this properly, and separate
out importing of deck configs from other scheduling data.
* Refactor: Add index to shapes package
* Add shape draw callback API to setupImageCloze
* Expose IO drawing API, switch away from image cloze naming
We currently use "image occlusion" in most places, but some references to "image cloze" still remain. For consistency's sake and to make it easier to quickly find IO-related code, this commit replaces all remaining references to "image cloze", only maintaining those required for backwards compatibility with existing note types.
* Add cloze ordinal to shapes
* Do not mutate original shapes during (de)normalization
Mutating shapes would be a recipe for trouble when combined with IO API use by external consumers.
(makeNormal(makeAbsolute(makeNormal())) is not idempotent,
and keeping track of the original state would introduce
additional complexity with no discernible performance benefit
or otherwise.)
* Tweak IO API, allowing modifications to ShapeProperties
* Tweak drawShape parameters
* Switch method order
For consistency with previous implementation
* Run Rust formatters
* Simplify position (de)normalization
---------
Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
* Remove v1/v2 support from deck list
* Remove v1/v2 support from most routines and show error
* Remove scheduler_version from preferences
* Fix formatting
* Remove v1/v2 conditionals from Python code
* Fix legacy importer
* Remove legacy hooks
* Add missing scheduler checks
* Remove V2 logic from deck options screen
* Remove the review_did_undo hook
* Restore ability to open old options with shift (dae)
* Add text tool to IO
* Remove unnecessary parentheses
* Fix text objects always grouped
* Remove log
* Fix text objects hidden on back side
* Implement text scaling
* Add inverse text outline
* Warn about IO notes with only text objects
This will result in a different error message than the case where no
objects are added at all though, and the user can bypass the warning.
Maybe this is better to avoid discarding the user's work if they have
spent some time adding text.
* Add isValidType
* Use matches!
* Lock aspect ratio of text objects
* Reword misleading comment
The confusion probably comes from the Fabric docs, which apparently need updating: http://fabricjs.com/docs/fabric.Canvas.html#uniformScaling
* Do not count text objects when calculating current index
* Make text objects respond to size changes
* Fix uniform scaling not working when editing
* Use Arial font
* Escape colons and unify parsing
* Handle scale factor when restricting shape to view
* Use 'cloned'
* Add text background
* Tweak drawShape's params
* Rollback if toggling state fails
Previously, if the search triggered by a state toggle failed, the switch
and the model would move to the new state, while the table would remain
in the previous state.
* Fix reversed sort orders of FSRS columns
* Add sep. default sort orders for notes and cards
* Add test for consistent default sort orders
* Add launch config for debugging in VSC
* Extend launch config for macOS and Linux