I mourn the time lost trying to track this down :-(
https://github.com/protobufjs/protobuf.js/issues/1014
We can't patch the minified file in dist without essentially duplicating
it, so this change also switches from the external file to including
the src file as part of the bundle.
'FlagManager' allows cached access to the flag objects, takes care of
renaming flags and notifies GUI components with the hook
'flag_label_did_change'.
Avoids duplicate work, and is a step towards allowing the next
states to be modified by third-party code.
Also:
- fixed incorrect underlined count, due to reviews being labeled as
learning cards
- fixed reviewer not refreshing when undoing a test review, by splitting
up backend queue rebuilding from frontend reviewer refresh
- moved answering into a CollectionOp
remove_note() now returns the count of removed cards, allowing us
to unify the tooltip between browser and review screen
I've left the old translation in - we'll need to write a script at
one point that gathers all references to translations in the code,
and shows ones that are unused.
By passing back the builder to the calling code to run, we don't need
to plumb extra arguments like success= and handler= through each
operation, and the ability to override the default tooltip behaviour
comes free on all operations
- pass the handler directly
- reviewer special-cases for flags and notes are now applied at
call site
- drop the kind attribute on OpChanges which is not needed
- need to drop cardObjs cache when updating cells
- stop listening on editor_did_* hooks. unfocus_field and typing_timer
are covered by operation_did_execute on note save already, and the
user potentially has editors open in other windows as well
- distinguish between card queue refresh and note text redraw in review
screen again
- update preview window when note updated
- defer setUpdatesEnabled(True) until we receive focus again, as it
causes cells to redraw. We might want to use our own flag to prevent
updating in the model instead of using Qt for this
- Introduced a new transact() method that wraps the return value
in a separate struct that describes the changes that were made.
- Changes are now gathered from the undo log, so we don't need to
guess at what was changed - eg if update_note() is called with identical
note contents, no changes are returned. Card changes will only be set
if cards were actually generated by the update_note() call, and tag
will only be set if a new tag was added.
- mw.perform_op() has been updated to expect the op to return the changes,
or a structure with the changes in it, and it will use them to fire the
change hook, instead of fetching the changes from undo_status(), so there
is no risk of race conditions.
- the various calls to mw.perform_op() have been split into separate
files like card_ops.py. Aside from making the code cleaner, this works
around a rather annoying issue with mypy. Because we run it with
no_strict_optional, mypy is happy to accept an operation that returns None,
despite the type signature saying it requires changes to be returned.
Turning no_strict_optional on for the whole codebase is not practical
at the moment, but we can enable it for individual files.
Still todo:
- The cursor keeps moving back to the start of a field when typing -
we need to ignore the refresh hook when we are the initiator.
- The busy cursor icon should probably be delayed a few hundreds ms.
- Still need to think about a nicer way of handling saveNow()
- op_made_changes(), op_affects_study_queue() might be better embedded
as properties in the object instead