Commit Graph

5 Commits

Author SHA1 Message Date
Damien Elmes
2c80bcb571 Update to latest rules_rust, which unblocks the tokio upgrade
Rust version has been pinned, as 1.59 gets stuck compiling pyo3_macros,
and appears to have other issues:
https://github.com/rust-lang/rust/issues/94390
2022-03-03 19:48:17 +10:00
Damien Elmes
89bce6d829 Update Rust deps; pin Tokio
Tokio has had to be pinned, because the 1.17 release introduces
a dependency on windows_sys, which fails to build on Windows on
Bazel.

The issue appears to be the build script of a subcrate - it is using
CARGO_MANIFEST_DIR to update the linking path so windows.lib can be
found (it's contained in that crate), but the path is set incorrectly.

dfc25285a2/crates/targets/x86_64_msvc/build.rs

One way we might be able to work around it is to add to the link path
in our own build script.
2022-02-25 17:10:47 +10:00
RumovZ
d55f080733
V3 parent limits (#1638)
* avoid repinning Rust deps by default

* add id_tree dependency

* Respect intermediate child limits in v3

* Test new behaviour of v3 counts

* Rework v3 queue building to respect parent limits

* Add missing did field to SQL query

* Fix `LimitTreeMap::is_exhausted()`

* Rework tree building logic

https://github.com/ankitects/anki/pull/1638#discussion_r798328734

* Add timer for build_queues()

* `is_exhausted()` -> `limit_reached()`

* Move context and limits into `QueueBuilder`

This allows for moving more logic into QueueBuilder, so less passing
around of arguments. Unfortunately, some tests will require additional
work to set up.

* Fix stop condition in new_cards_by_position

* Fix order gather order of new cards by deck

* Add scheduler/queue/builder/burying.rs

* Fix bad tree due to unsorted child decks

* Fix comment

* Fix `cap_new_to_review_rec()`

* Add test for new card gathering

* Always sort `child_decks()`

* Fix deck removal in `cap_new_to_review_rec()`

* Fix sibling ordering in new card gathering

* Remove limits for deck total count with children

* Add random gather order

* Remove bad sibling order handling

All routines ensure ascending order now.
Also do some other minor refactoring.

* Remove queue truncating

All routines stop now as soon as the root limit is reached.

* Move deck fetching into `QueueBuilder::new()`

* Rework new card gather and sort options

https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013

* Disable new sort order choices ...

depending on set gather order.

* Use enum instead of numbers

* Ensure valid sort order setting

* Update new gather and sort order tooltips

* Warn about random insertion order with v3

* Revert "Add timer for build_queues()"

This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c.

* Update rslib/src/storage/card/mod.rs (dae)

* minor wording tweaks to the tooltips (dae)

+ move legacy strings to bottom
+ consistent capitalization (our leech action still needs fixing,
but that will require introducing a new 'suspend card' string as the
existing one is used elsewhere as well)
2022-02-10 09:55:43 +10:00
Damien Elmes
bbc191711d update Rust deps 2022-01-15 14:59:43 +10:00
Damien Elmes
4d431fb7af move linkchecker into separate crate
The feature-based approach didn't work with cargo-raze, leading
to ./update.py in cargo/ breaking.
2021-12-20 17:27:43 +10:00