* Give webviews a slide-in animation
if reduced motion isn't set.
* Auto-hide toolbar in review mode
moving the mouse above the main webview expands the toolbar. When the mouse leaves the toolbar, it will collapse after a delay of 2s.
* Save some space on bottom toolbars
* Use props for all hard-coded transition durations
and decrease most commonly used duration (200ms) to 150ms.
* Move auto-hide logic into ToolbarWebView
and handle auto-hide specific events in the respective webview subclasses.
* Fix typing issues
* Fix flickering issue
* Add auto_hide_toolbar opt-in to preferences
* Rename hide_toolbar to collapse_toolbar
to better describe the dock-like behaviour.
* Rename setting to minimize_distractions
* Reduce calls to pm in eventFilter
* Run formatter
* Revert setting title to something more specific
* Increase default animation time to 180ms
* Inset toolbar in review mode
when auto-hide is not enabled.
* Use card background on toolbar and add glass effect
* Use flatten/elevate over inset/outset
* Use flatten/elevate over inset/outset
* Update toolbar.py
* Fix toolbar background delay
* Tweak styles
* Use "collapse" instead of "auto-hide"
* Fix background misalignment in collapse mode
* Do not collapse toolbar when pointer is outside MainWebView
* Reduce hide_timer interval to 1000ms
* Use CSS to hide toolbar instead of setting webview height
* Add guard to prevent backdrop-filter: blur on Qt 5.14
* Apply transition to body instead of toolbar
to not complicate things for #2301.
* Fix Qt 5.14 and apply guard globally
* Fix background image scaling difference
* Tweak preference wording (dae)
* Relax chrono specification for AnkiDroid
https://github.com/ankidroid/Anki-Android-Backend/pull/251
* Add AnkiDroid service and AnkiDroid customizations
Most of the work here was done by David in the Backend repo; integrating
it into this repo for ease of future maintenance.
Based on 5d9f262f4c
with some tweaks:
- Protobuf imports have been fixed to match the recent refactor
- FatalError has been renamed to AnkidroidPanicError
- Tweaks to the desktop code to deal with the extra arg to open_collection,
and exclude AnkiDroid service methods from our Python code.
* Refactor AnkiDroid's DB code to avoid uses of unsafe
* Add dev tools for live-reloading the web stack while running Anki
* Handle CDP connection errors more graciously
* Include sass in web stack watchers
* Refactor monitored folder and event definition
* Switch to more specific build target
Thanks to @hikaru-y
* Add PyChromeDevTools to dev requirements
* Update rebuild-web for ninja
* Satisfy mypy
* Remove ts-watch
Superseded by web-watch (the version here was also still based around bazel)
* Simplify calls to other build tools
Given that `./ninja qt/aqt` has to be run from the project root anyways, it doesn't make sense to use calls relative to `rebuild-web` in an ill-guided effort to lower dependencies on hard-coded paths.
* Remove remaining script-relative tool path
- page-break avoidance needs to be moved to the wrapping TitledContainer
- grid has to be disabled, as it prevents page breaks from working, and
shows too many columns (https://forums.ankiweb.net/t/stats-save-as-pdf-problems-2-1-55/25773)
- content underflowed the top header
* Add 'placement' property
* Extract logic for moving text node into instance method
... so that it can be used elsewhere.
* Add writable store to indicate whether composition session is active
* Work around issue with entering text around MathJax via IME
* Make get() called only once while composition session is active
Qt seems to be treating min-width more like width, and truncates text.
The issue is not limited to macOS with force_custom_styles: with a
sufficiently large amount of text on a button, it truncates on other
platforms too.
https://forums.ankiweb.net/t/2-1-55-issue-with-auto-browser-and-upload-download-dialog/25636
There are a few other uses of min-width in the styling - it may be worth
checking whether they suffer from the same issue as well.
Appears to have regressed in #2071. I'd used 'inherit' so that the default
editable styling would impose a 100% limit, but it appears that variable
interpolation prevents the parent styling from being applied.
The Rust community appear to have converged on tracing - it's used by
the Rust compiler, and receives close to 10x the number of downloads
that slog does. Its API is more ergonomic, and it does a much nicer
job with async rust.
To make this change, we no longer pass around explicit loggers, and rely
on a globally-registered one. The log file location has been changed
from one in each profile folder to a single one in the base folder. This
will remain empty for most users, since only errors are logged by default,
but may be useful for debugging future changes.
* Use a webview to show add-on's config help
This allows add-ons to embed images for example.
* Improve initial size of splitter widgets
* Decrease font size and margin of webview
When a pop-up menu was closed by clicking on an empty space
outside the fields, the variable controlling the display state
was not changed, causing the pop-up menu to flash momentarily
the next time a field was focused.
The existing architecture serializes all cards and revlog entries in
the search range into a protobuf message, which the web frontend needs
to decode and then process. The thinking at the time was that this would
make it easier for add-ons to add extra graphs, but in the ~2.5 years
since the new graphs were introduced, no add-ons appear to have taken
advantage of it.
The cards and revlog entries can grow quite large on large collections -
on a collection I tested with approximately 2.5M reviews, the serialized
data is about 110MB, which is a lot to have to deserialize in JavaScript.
This commit shifts the preliminary processing of the data to the Rust end,
which means the data is able to be processed faster, and less needs to
be sent to the frontend. On the test collection above, this reduces the
serialized data from about 110MB to about 160KB, resulting in a more
than 2x performance improvement, and reducing frontend memory usage from
about 400MB to about 40MB.
This also makes #2043 more feasible - while it is still about 50-100%
slower than protobufjs, with the much smaller message size, the difference
is only about 10ms.
* Run cargo +nightly fmt
* Latest prost-build includes clippy workaround
* Tweak Rust protobuf imports
- Avoid use of stringify!(), as JetBrains editors get confused by it
- Stop merging all protobuf symbols into a single namespace
* Remove some unnecessary qualifications
Found via IntelliJ lint
* Migrate some asserts to assert_eq/ne
* Remove mention of node_modules exclusion
This no longer seems to be necessary after migrating away from Bazel,
and excluding it means TS/Svelte files can't be edited properly.