* Implement TTS using windows crate
* Use API calls instead of SSML
* Properly stop player in case of TTS error
* Add context to WindowsErrors
* Validate available voices
* Remove TTS text from synthesize error
* Limit maximum buffer size
* Make validation optional and list it in tts filter
* We no longer need the winrt module (dae)
* Use a separate request object so the meaning of the bool is clear (dae)
* Slightly shorten runtime error message (dae)
The default message appears to clip slightly.
* Alternate buffer implementation (dae)
* Use array instead of vec
* Drop the max buffer size to 128k (dae)